私の CS の割り当てでは、バイナリ ヒープを実装して、彼女の作業プログラムの STL 優先度キューを置き換える必要がありました。これが最初の部分でした。2 番目の部分では、ポリモーフィズムを使用して再実装する必要があります。最初の部分を終了し、すべてのクラスを独自のヘッダーとソース ファイルに分割しただけで、大量のエラーが発生しました。xcode では、不明なタイプ名「イベント」と表示されます。
#ifndef のものを変更しようとしましたが (申し訳ありませんが、それが何と呼ばれているのかわかりません)、うまくいきませんでした。
どんな助けでも大歓迎です、ありがとう。
デビッド
私は xcode を使用していますが、ターミナルからのエラー メッセージは次のとおりです。
In file included from ModemSimV2.h:5,
from Event.h:4,
from Event.cpp:1:
EventHeap.h:18: error: expected ‘,’ or ‘...’ before ‘&’ token
EventHeap.h:18: error: ISO C++ forbids declaration of ‘Event’ with no type
EventHeap.h:19: error: ISO C++ forbids declaration of ‘Event’ with no type
EventHeap.h:19: error: expected ‘;’ before ‘*’ token
EventHeap.h:23: error: ISO C++ forbids declaration of ‘Event’ with no type
EventHeap.h:23: error: expected ‘;’ before ‘*’ token
In file included from Event.h:4,
from EventHeap.h:8,
from EventHeap.cpp:1:
ModemSimV2.h:11: error: ‘EventHeap’ has not been declared
ModemSimV2.h:23: error: ISO C++ forbids declaration of ‘EventHeap’ with no type
ModemSimV2.h:23: error: expected ‘;’ before ‘*’ token
EventHeap.cpp: In constructor ‘EventHeap::EventHeap()’:
EventHeap.cpp:6: error: call of overloaded ‘Event()’ is ambiguous
Event.h:10: note: candidates are: Event::Event(int, int)
Event.h:9: note: Event::Event()
EventHeap.cpp: In constructor ‘EventHeap::EventHeap(int)’:
EventHeap.cpp:12: error: call of overloaded ‘Event()’ is ambiguous
Event.h:10: note: candidates are: Event::Event(int, int)
Event.h:9: note: Event::Event()
EventHeap.cpp: In member function ‘void EventHeap::buildHeap(int)’:
EventHeap.cpp:40: error: call of overloaded ‘Event()’ is ambiguous
Event.h:10: note: candidates are: Event::Event(int, int)
Event.h:9: note: Event::Event()
main.cpp:
#include <queue>
#include <vector>
#include <functional> // for greater()
#include <climits> // for INT_MAX
#include <iostream>
#include "random.h"
#include "ModemSimV2.h"
#include "Event.h"
#include "EventHeap.h"
using namespace std;
// Simple main to test ModemSim class.
int main( )
{
int numModems;
int totalTime;
double avgConnectTime;
int dialInFrequency;
cout << "Enter number of modems, length of simulation,\n"
<< " average connect time, how often calls occur: ";
cin >> numModems >> totalTime >>
avgConnectTime >> dialInFrequency;
EventHeap eHeap( numModems );
ModemSimV2 s( numModems, avgConnectTime, dialInFrequency, eHeap );
s.runSim( totalTime );
return 0;
}
Event.h:
#ifndef EVENT_P2_H
#define EVENT_P2_H
#include "ModemSimV2.h"
class Event{
//enum { DIAL_IN = 1, HANGUP = 2 };
public:
Event( );
Event( int name = 0, int tm = 0 );
bool operator > ( const Event & rhs ) const;
bool operator < ( const Event & rhs ) const;
bool operator <= ( const Event & rhs ) const;
bool operator != ( const Event & rhs ) const;
//void process( ModemSimV2 m );
friend class ModemSimV2;
private:
int who; // the number of the user
int time; // when the event will occur
int what; // DIAL_IN or HANGUP
};
/*
class Dialin : public Event{
public:
Dialin( );
void process( ModemSimV2 m );
};*/
#endif
イベント.cpp:
#include "Event.h"
Event::Event( ) {
}
Event::Event( int name, int tm )
: time( tm ), who( name ) {
return;
}
bool Event::operator > ( const Event & rhs ) const {
return time > rhs.time;
}
bool Event::operator < ( const Event & rhs ) const {
return time < rhs.time;
}
bool Event::operator <= ( const Event & rhs ) const {
return time < rhs.time;
}
bool Event::operator != ( const Event & rhs ) const {
return time != rhs.time;
}
EventHeap.h:
#ifndef BINARY_HEAP_P2_H
#define BINARY_HEAP_P2_H
#include <iostream>
#include <cmath>
#include <vector>
#include "Event.h"
class EventHeap{
public:
EventHeap( );
EventHeap( int numIndex );
bool empty( ) const;
const int & findMin( ) const;
void push( const Event & x );
Event * pop();
private:
int size; // Number of elements in heap
Event *array; // The heap array
void buildHeap( int index );
void reIndex( int hole );
int getLeft( int index ) const;
int getRight( int index )const;
int getParent( int index )const;
};
#endif
EventHeap.cpp:
#include "EventHeap.h"
//Constructor
EventHeap::EventHeap( ) {
array = new Event[1];
size = 0;
}
EventHeap::EventHeap( int numVals ) {
array = new Event[numVals];
size = 0;
}
//insert
void EventHeap::push( const Event &e ) {
array[size] = e;
reIndex( size );
size++;
}
//removes the min val
Event* EventHeap::pop( ) {
Event *e = &array[0];
array[0] = array[size - 1];
size--;
if( !empty( ) )
buildHeap(0);
return e;
}
//re do
void EventHeap::buildHeap( int nodeIndex ) {
int leftChildIndex, rightChildIndex, minIndex;
Event tmp;
leftChildIndex = getLeft(nodeIndex);
rightChildIndex = getRight(nodeIndex);
if (rightChildIndex >= size) {
if (leftChildIndex >= size)
return;
else
minIndex = leftChildIndex;
} else {
if (array[leftChildIndex] <= array[rightChildIndex])
minIndex = leftChildIndex;
else
minIndex = rightChildIndex;
}
if (array[nodeIndex] > array[minIndex]) {
tmp = array[minIndex];
array[minIndex] = array[nodeIndex];
array[nodeIndex] = tmp;
buildHeap(minIndex);
}
}
//re index
void EventHeap::reIndex( int hole ) {
while( array[hole] != NULL && array[hole] < array[getParent( hole )] ) {
int pIndex = getParent( hole );
Event temp( array[hole] );
array[hole] = array[pIndex];
array[pIndex] = temp;
hole = pIndex;
}
}
//is Empty
bool EventHeap::empty() const {
return ( size == 0 );
}
int EventHeap::getLeft( int index ) const {
return ( index * 2 ) + 1;
}
int EventHeap::getRight( int index ) const {
return ( index * 2 ) + 2;
}
int EventHeap::getParent( int index ) const {
return ( index - 1 ) / 2;
}
ModemSimV2.h
#ifndef MODEM_SIM_V2_H
#define MODEM_SIM_V2_H
#include "Event.h"
#include "EventHeap.h"
#include "random.h"
class ModemSimV2{
public:
ModemSimV2( int modems, double avgLen, int callIntrvl, EventHeap e );
// Add a call to eventSet at the current time,
// and schedule one for delta in the future.
void nextCall( int delta );
// Run the simulation
void runSim( int stoppingTime );// = INT_MAX );
// friend class Event;
private:
Random r; // A random source
EventHeap *eventSet; // Pending events
// Basic parameters of the simulation
int freeModems; // Number of modems unused
const double avgCallLen; // Length of a call
const int freqOfCalls; // Interval between calls
};
#endif
ModemSimV2.cpp
#include "ModemSimV2.h"
// Constructor for ModemSim.
ModemSimV2::ModemSimV2( int modems, double avgLen, int callIntrvl, EventHeap e )
: freeModems( modems ), avgCallLen( avgLen ),
freqOfCalls( callIntrvl ), r( (int) time( 0 ) )
{
eventSet = &e;
nextCall( freqOfCalls ); // Schedule first call
}
// Place a new DIAL_IN event into the event queue.
// Then advance the time when next DIAL_IN event will occur.
// In practice, we would use a random number to set the time.
void ModemSimV2::nextCall( int delta ){
static int nextCallTime = 0;
static int userNum = 0;
eventSet->push( Event( userNum++, nextCallTime ) );
nextCallTime += delta;
}
// Run the simulation until stopping time occurs.
void ModemSimV2::runSim( int stoppingTime ){
Event *e;
while( !eventSet->empty( ) ){
e = eventSet->pop();
if ( e->time > stoppingTime )
break;
//e->process( this );
nextCall( freqOfCalls );
}
}