私はpygameを使い始めたばかりです。ゲームを作成しましたが、非常に不安定でクラッシュします (終了に問題があります)。
ウェルカム ページを作成しましたが、ゲーム コントロールにバグが発生しました (マウスでコントロールされたキャラクターが応答しなくなりました)。あなたが見つけたものをデバッグするのを手伝ってくれませんか。彼女からゲームをダウンロードしますhttp://dl.dropbox.com/u/47312995/Twerk.rar
コード:
import pygame
from pygame import *
import random
import time
import os
import sys
from pygame.locals import *
black = (0,0,0)
white = (255,255,255)
pygame.init()
def game():
os.environ['SDL_VIDEO_CENTERED'] = '1'
mouse.set_visible(False)
screen = display.set_mode((800,500))
backdrop = pygame.image.load('bg.jpg').convert_alpha()
menu = pygame.image.load('green.jpg').convert_alpha()
ballpic = pygame.image.load('ball.gif').convert_alpha()
mouseball = pygame.image.load('mouseball.gif').convert_alpha()
display.set_caption('Twerk')
back = pygame.Surface(screen.get_size())
def text(text,x_pos,color,font2=28):
tfont = pygame.font.Font(None, font2)
text=tfont.render(text, True, color)
textpos = text.get_rect(centerx=back.get_width()/2)
textpos.top = x_pos
screen.blit(text, textpos)
start = False
repeat = False
while start == False:
for event in pygame.event.get():
if event.type == pygame.QUIT:
start = True
#falling = True
#finish = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
start = True
#game over screen
screen.blit(menu,[0,0])
pygame.display.set_caption("TWERK")
#Text
#"Welcome to Escape"
#needs replacing with logo
text("Twerk",60,white,300)
#"Instructions"
text("Instructions",310,white)
text("----------------------------------------------------------------------------------------",320,white)
text("Avoid the the enemies",340,white)
text("Last as long as you can!",360,white)
text("Press space to start",420,white)
pygame.display.flip()
while start == True:
positionx=[]
positiony=[]
positionxmove=[]
positionymove=[]
falling = False
finish = False
score=0
enemies=1
velocity=1
for i in range(enemies):
positionx.append(random.randint(300,400)+random.randint(-300,200))
positiony.append(random.randint(200,340)+random.randint(-200,100))
positionxmove.append(random.randint(1,velocity))
positionymove.append(random.randint(1,velocity))
font = pygame.font.Font(None, 28)
text = font.render('Starting Twerk... ', True, (100,100,100))
textRect = text.get_rect()
textRect.centerx = screen.get_rect().centerx
textRect.centery = screen.get_rect().centery
screen.blit(backdrop, (0,0))
screen.blit(text, textRect)
pygame.display.update()
game=time.localtime()
while start == True:
end=time.localtime()
score= (end[1]-game[1])*3600 + (end[4]-game[4])*60 + end[5]-game[5]
if score > 1: break
first=True
strtTime=time.localtime()
while not finish or falling:
screen.blit(backdrop, (0,0))
for i in range(enemies):
screen.blit(ballpic,(positionx[i],positiony[i]))
(mousex,mousey)=mouse.get_pos()
screen.blit(mouseball,(mousex,mousey))
display.update()
strt = time.localtime()
if first:
while True:
end=time.localtime()
score= (end[3]-strt[3])*3600 + (end[4]-strt[4])*60 + end[5]-strt[5]
if score > 3: break
first = False
if falling:
for i in range(enemies):
positionymove[i]=1000
positionxmove[i]=0
for i in range(enemies): positionx[i]=positionx[i]+positionxmove[i]
for i in range(enemies): positiony[i]=min(600,positiony[i]+positionymove[i])
if falling:
falling=False
for posy in positiony:
if posy<600: falling=True
if not falling:
for i in range(enemies):
for j in range(i+1,enemies):
if abs(positionx[i]-positionx[j])<20 and abs(positiony[i]-positiony[j])<20:
temp=positionxmove[i]
positionxmove[i]=positionxmove[j]
positionxmove[j]=temp
temp=positionymove[i]
positionymove[i]=positionymove[j]
positionymove[j]=temp
for i in range(enemies):
if positionx[i]>600: positionxmove[i]*=-1
if positionx[i]<0: positionxmove[i]*=-1
if positiony[i]>440: positionymove[i]*=-1
if positiony[i]<0: positionymove[i]*=-1
for i in range(enemies):
if abs(positionx[i]-mousex)<40 and abs(positiony[i]-mousey)<40:
endTime=time.localtime()
score= (endTime[3]-strtTime[3])*3600 + (endTime[4]-strtTime[4])*60 + endTime[5]-strtTime[5]
falling = True
finish = True
game()
前もって感謝します