3
(* code to Construct structures *)

wing = {
(*Base Cylinders*)
 {Gray, Cylinder[{{10, 10, 10}, {10, 10, 6}}, 7]},
 {Blue, Cylinder[{{10, 10, 6}, {10, 10, 5}}, 7]},
 {Blue, Cylinder[{{10, 10, 5}, {10, 10, 4}}, 7]},
 {Gray, Cylinder[{{10, 10, 4}, {10, 10, 2}}, 7]},

 (*top cylinders*)
 {Blue, Cylinder[{{10, 10, 12}, {10, 10, 10}}, 4]},
 {Gray, Cylinder[{{10, 10, 14}, {10, 10, 12}}, 4]},

 (*Parallel Beamers*)
 {Gray, Cuboid[{0, 7, 12}, {20, 13, 2}]}};

  house = {
  (*the house*)
  {Darker[Red, 0.3], Cuboid[{-10, -10, 0}, {2, 3, 12}]},

   (*roof*)
   {Darker[Brown, 0.4], 
   Polygon[{{-10, -10, 12}, {-4, -3, 18}, {2, -10, 12}}]},
   {Darker[Brown, 0.4], 
   Polygon[{{2, -10, 12}, {-4, -3, 18}, {2, 3, 12}}]},
   {Darker[Brown, 0.4], 
   Polygon[{{2, 3, 12}, {-4, -3, 18}, {-10, 3, 12}}]},
   {Darker[Brown, 0.4], 
    Polygon[{{-10, 3, 12}, {-4, -3, 18}, {-10, -10, 12}}]},

    (*Door*)
   {Yellow, 
   Polygon[{{2.005, -5.25, 0}, {2.005, -5.25, 5}, {2.005, -1.75, 
   5}, {2.005, -1.75, 0}}]},
   (*Door Knob*)
   {Orange, Sphere[{2.005, -2.25, 2.5}, 0.25]},
   (*Windows*)
   {Lighter[Blue, 0.5], 
   Polygon[{{2.005, -9, 6}, {2.005, -9, 10}, {2.005, -5, 
   10}, {2.005, -5, 6}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{2.005, -1.75, 6}, {2.005, -1.75, 10}, {2.005, 2, 
   10}, {2.005, 2, 6}}]},

   (*Chimney*)
   {Gray, Cuboid[{-2, -9, 12.75}, {-5, -7, 17}]},

   (*Lines for the Window*)
   {Black, Cuboid[{2.006, -9, 7.9}, {2.006, -5, 8.1}]},
   {Black, Cuboid[{2.006, -7.1, 6}, {2.006, -6.9, 10}]},
   {Black, Cuboid[{2.006, 0, 6}, {2.006, 0.2, 10}]},
   {Black, Cuboid[{2.006, -1.75, 7.9}, {2.006, 2, 8.1}]},

   (*Lawn*)
   {Darker[Green, 0.5], 
    Polygon[{{2, -10, 0}, {2, 3, 0}, {-10, 3, 0}, {-10, 10, 0}, {2, 
    10, 0}, {10, 10, 0}, {10, -10, 0}}]},

   (*Pavement*)
   {Darker[Gray, 0.5], 
   Polygon[{{2, -5.25, 0.005}, {2, -1.75, 0.005}, {10, -1.75, 
   0.005}, {10, -5.25, 0.005}}]},
   (*Side Windows*)
   {Lighter[Blue, 0.5], 
   Polygon[{{1, 3.005, 2}, {1, 3.005, 5}, {-4, 3.005, 5}, {-4, 3.005,
    2}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{-5, 3.005, 7}, {-9, 3.005, 7}, {-9, 3.005, 10}, {-5, 
   3.005, 10}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{0, 3.005, 7}, {0, 3.005, 11}, {-2, 3.005, 11}, {-2, 
   3.005, 7}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{-6, 3.005, 2}, {-6, 3.005, 6}, {-8, 3.005, 6}, {-8, 
   3.005, 2}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{1, -10.005, 2}, {1, -10.005, 5}, {-4, -10.005, 
   5}, {-4, -10.005, 2}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{-5, -10.005, 7}, {-9, -10.005, 7}, {-9, -10.005, 
   10}, {-5, -10.005, 10}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{0, -10.005, 7}, {0, -10.005, 11}, {-2, -10.005, 
   11}, {-2, -10.005, 7}}]}, {Lighter[Blue, 0.5], 
   Polygon[{{-6, -10.005, 2}, {-6, -10.005, 6}, {-8, -10.005, 
   6}, {-8, -10.005, 2}}]},


   (*Back Window*)
   {Lighter[Blue, 0.5], 
   Polygon[{{-10.005, 1, 3}, {-10.005, 1, 9}, {-10.005, -8, 
   9}, {-10.005, -8, 3}}]},

    (*Lines for the Window*)
   {Black, Cuboid[{-1.4, 3.006, 2}, {-1.6, 3.006, 5}]},
   {Black, Cuboid[{1, 3.006, 3.4}, {-4, 3.005, 3.6}]},
   {Black, Cuboid[{-6.85, 3.006, 7}, {-7.1, 3.006, 10}]},
   {Black, Cuboid[{-5, 3.006, 8.4}, {-9, 3.006, 8.6}]},
   {Black, Cuboid[{-1.4, -10.006, 2}, {-1.6, -10.006, 5}]},
   {Black, Cuboid[{1, -10.006, 3.4}, {-4, -10.005, 3.6}]},
   {Black, Cuboid[{-6.85, -10.006, 7}, {-7.1, -10.006, 10}]},
   {Black, Cuboid[{-5, -10.006, 8.4}, {-9, -10.006, 8.6}]}};

    (* Holds the constructions together *)

  tab = HoldForm@{
  place[wing, 2, {0, 70, -27}, 0, "Building1"],
  place[house, 1, {170, 200, -50}, 0, "Building2"]};

    (* defining the function place in the above function *)

   place[obj_, scale_, trans_, rotate_, name_] := 
   GeometricTransformation[obj, 
   ScalingTransform[scale {1, 1, 1}].TranslationTransform[
   trans].RotationTransform[rotate Degree, {0, 0, 1}]]

   (* Function to show the images in a particular plane *)

    view := Show[
    Graphics3D[ReleaseHold[tab], PlotRange -> Automatic, 
     ImageSize -> {500, 500}, Boxed -> True, 
    AxesLabel -> {"x", "y", "z"}, Axes -> True]];




    (*--------------code over ----------------------------------------------------*)

上記のコードを評価すると、次の画像が得られます

X 軸ビュー 側面図 上面図

飛行機でこれらの画像を一人称視点で見たいです。画像を構造として平面上を移動し、元のビューのように移動できるようにしたい

できる方法はありますか?x 軸を中心に移動できる x 軸上で移動できるオブジェクトを作成し、x 軸と y 軸と z 軸をパラメータで変更できる構造を確認できるようにすることはできますか?

4

2 に答える 2

1

これは、あなたの望むことですか?

Manipulate[
 Show[Graphics3D[ReleaseHold[tab], PlotRange -> Automatic, 
   ImageSize -> {500, 500}, Boxed -> True, 
   AxesLabel -> {"x", "y", "z"}, Axes -> True, 
   ViewPoint -> {x, y, z}]], {x, -2, 2}, {y, -2, 2}, {z, -2, 2}]

ここに画像の説明を入力

于 2012-04-28T09:08:07.140 に答える
1

この回答ViewVectorは、 や などの概念をよりよく理解するのに役立つ場合がありViewAngleます。以下のコードを使用すると、特定の例でカメラの位置と視野角がビューにどのように影響するかを少し試すことができます。コードtabは元の質問のとおりです。

With[{xrange = {0, 180}, yrange = {150, 240}, zrange = {-50, 0}},
 Manipulate[
  DynamicModule[{vv, crd},
   With[{gr = Graphics3D[ReleaseHold[tab], 
       PlotRange -> {xrange, yrange, zrange}, ImageSize -> {500, 500},
       Boxed -> True, AxesLabel -> {"x", "y", "z"}, Axes -> True], eyelevel = -48},

    crd = {Cos[phi] Sin[theta], Sin[theta] Sin[phi], Cos[theta]};
    vv = {Append[{ptx, pty}, eyelevel], Append[{ptx, pty}, eyelevel] + crd};

    Grid[{{Show[{gr,
         Graphics3D[{{Red, Sphere[vv[[1]], .5]},
           {Opacity[.3], Cone[{vv[[1]] + 100 crd, vv[[1]]}, 100 Tan[a/2]]}}]}, 
        ImageSize -> 350],
       Show[gr, Axes -> False, ViewVertical -> {0, 0, 1}, 
        ViewVector -> vv, ViewAngle -> a , ImageSize -> 350]}}]]],
  {{a, 50 Degree, "View Angle"}, 10 Degree, 180 Degree},
  {{ptx, 100, "Camera Position x"}, Sequence @@ xrange},
  {{pty, 200, "Camera Position y"}, Sequence @@ yrange},
  {{phi, Pi, "Horizontal Angle"}, 0, 2 Pi},
  {{theta, Pi/2, "Vertical Angle"}, 0, Pi}]]

Mathematica グラフィックス

左の画像は、建物の鳥瞰図を示しています。赤い点はカメラの位置で、円錐は視野です。

于 2012-04-29T11:49:36.393 に答える