(* code to Construct structures *)
wing = {
(*Base Cylinders*)
{Gray, Cylinder[{{10, 10, 10}, {10, 10, 6}}, 7]},
{Blue, Cylinder[{{10, 10, 6}, {10, 10, 5}}, 7]},
{Blue, Cylinder[{{10, 10, 5}, {10, 10, 4}}, 7]},
{Gray, Cylinder[{{10, 10, 4}, {10, 10, 2}}, 7]},
(*top cylinders*)
{Blue, Cylinder[{{10, 10, 12}, {10, 10, 10}}, 4]},
{Gray, Cylinder[{{10, 10, 14}, {10, 10, 12}}, 4]},
(*Parallel Beamers*)
{Gray, Cuboid[{0, 7, 12}, {20, 13, 2}]}};
house = {
(*the house*)
{Darker[Red, 0.3], Cuboid[{-10, -10, 0}, {2, 3, 12}]},
(*roof*)
{Darker[Brown, 0.4],
Polygon[{{-10, -10, 12}, {-4, -3, 18}, {2, -10, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{2, -10, 12}, {-4, -3, 18}, {2, 3, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{2, 3, 12}, {-4, -3, 18}, {-10, 3, 12}}]},
{Darker[Brown, 0.4],
Polygon[{{-10, 3, 12}, {-4, -3, 18}, {-10, -10, 12}}]},
(*Door*)
{Yellow,
Polygon[{{2.005, -5.25, 0}, {2.005, -5.25, 5}, {2.005, -1.75,
5}, {2.005, -1.75, 0}}]},
(*Door Knob*)
{Orange, Sphere[{2.005, -2.25, 2.5}, 0.25]},
(*Windows*)
{Lighter[Blue, 0.5],
Polygon[{{2.005, -9, 6}, {2.005, -9, 10}, {2.005, -5,
10}, {2.005, -5, 6}}]}, {Lighter[Blue, 0.5],
Polygon[{{2.005, -1.75, 6}, {2.005, -1.75, 10}, {2.005, 2,
10}, {2.005, 2, 6}}]},
(*Chimney*)
{Gray, Cuboid[{-2, -9, 12.75}, {-5, -7, 17}]},
(*Lines for the Window*)
{Black, Cuboid[{2.006, -9, 7.9}, {2.006, -5, 8.1}]},
{Black, Cuboid[{2.006, -7.1, 6}, {2.006, -6.9, 10}]},
{Black, Cuboid[{2.006, 0, 6}, {2.006, 0.2, 10}]},
{Black, Cuboid[{2.006, -1.75, 7.9}, {2.006, 2, 8.1}]},
(*Lawn*)
{Darker[Green, 0.5],
Polygon[{{2, -10, 0}, {2, 3, 0}, {-10, 3, 0}, {-10, 10, 0}, {2,
10, 0}, {10, 10, 0}, {10, -10, 0}}]},
(*Pavement*)
{Darker[Gray, 0.5],
Polygon[{{2, -5.25, 0.005}, {2, -1.75, 0.005}, {10, -1.75,
0.005}, {10, -5.25, 0.005}}]},
(*Side Windows*)
{Lighter[Blue, 0.5],
Polygon[{{1, 3.005, 2}, {1, 3.005, 5}, {-4, 3.005, 5}, {-4, 3.005,
2}}]}, {Lighter[Blue, 0.5],
Polygon[{{-5, 3.005, 7}, {-9, 3.005, 7}, {-9, 3.005, 10}, {-5,
3.005, 10}}]}, {Lighter[Blue, 0.5],
Polygon[{{0, 3.005, 7}, {0, 3.005, 11}, {-2, 3.005, 11}, {-2,
3.005, 7}}]}, {Lighter[Blue, 0.5],
Polygon[{{-6, 3.005, 2}, {-6, 3.005, 6}, {-8, 3.005, 6}, {-8,
3.005, 2}}]}, {Lighter[Blue, 0.5],
Polygon[{{1, -10.005, 2}, {1, -10.005, 5}, {-4, -10.005,
5}, {-4, -10.005, 2}}]}, {Lighter[Blue, 0.5],
Polygon[{{-5, -10.005, 7}, {-9, -10.005, 7}, {-9, -10.005,
10}, {-5, -10.005, 10}}]}, {Lighter[Blue, 0.5],
Polygon[{{0, -10.005, 7}, {0, -10.005, 11}, {-2, -10.005,
11}, {-2, -10.005, 7}}]}, {Lighter[Blue, 0.5],
Polygon[{{-6, -10.005, 2}, {-6, -10.005, 6}, {-8, -10.005,
6}, {-8, -10.005, 2}}]},
(*Back Window*)
{Lighter[Blue, 0.5],
Polygon[{{-10.005, 1, 3}, {-10.005, 1, 9}, {-10.005, -8,
9}, {-10.005, -8, 3}}]},
(*Lines for the Window*)
{Black, Cuboid[{-1.4, 3.006, 2}, {-1.6, 3.006, 5}]},
{Black, Cuboid[{1, 3.006, 3.4}, {-4, 3.005, 3.6}]},
{Black, Cuboid[{-6.85, 3.006, 7}, {-7.1, 3.006, 10}]},
{Black, Cuboid[{-5, 3.006, 8.4}, {-9, 3.006, 8.6}]},
{Black, Cuboid[{-1.4, -10.006, 2}, {-1.6, -10.006, 5}]},
{Black, Cuboid[{1, -10.006, 3.4}, {-4, -10.005, 3.6}]},
{Black, Cuboid[{-6.85, -10.006, 7}, {-7.1, -10.006, 10}]},
{Black, Cuboid[{-5, -10.006, 8.4}, {-9, -10.006, 8.6}]}};
(* Holds the constructions together *)
tab = HoldForm@{
place[wing, 2, {0, 70, -27}, 0, "Building1"],
place[house, 1, {170, 200, -50}, 0, "Building2"]};
(* defining the function place in the above function *)
place[obj_, scale_, trans_, rotate_, name_] :=
GeometricTransformation[obj,
ScalingTransform[scale {1, 1, 1}].TranslationTransform[
trans].RotationTransform[rotate Degree, {0, 0, 1}]]
(* Function to show the images in a particular plane *)
view := Show[
Graphics3D[ReleaseHold[tab], PlotRange -> Automatic,
ImageSize -> {500, 500}, Boxed -> True,
AxesLabel -> {"x", "y", "z"}, Axes -> True]];
(*--------------code over ----------------------------------------------------*)
上記のコードを評価すると、次の画像が得られます
飛行機でこれらの画像を一人称視点で見たいです。画像を構造として平面上を移動し、元のビューのように移動できるようにしたい
できる方法はありますか?x 軸を中心に移動できる x 軸上で移動できるオブジェクトを作成し、x 軸と y 軸と z 軸をパラメータで変更できる構造を確認できるようにすることはできますか?