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いくつかのバックグラウンドミュージックを再生するアプリがあります。特定のボタンを押すと、ナビゲーションコントローラーを使用して新しいビューがプッシュされます。その新しいビューには、MPMoviePlayerControllerと共有AudioSessionを持つAVCaptureSessionがあります。そのビューが却下された後、背景の音は以前に比べて本当に柔らかくなります。再生後に音量が抑えられる原因は何ですか?

NSError* error4 = nil;
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
if (![audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error:&error4]) {
    NSLog(@"AVAudioSession setCategory failed: %@", [error4 localizedDescription]);
}

// Set audio session property "allow mixing" to true so audio can be recorded while it is playing
UInt32 allowMixing = true;
OSStatus status = AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers, sizeof(allowMixing), &allowMixing);
if (status != kAudioSessionNoError) {
    NSLog(@"AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryMixWithOthers) failed: %ld", status);
}

// Activate the audio session
error4 = nil;
if (![audioSession setActive:YES error:&error4]) {
    NSLog(@"AVAudioSession setActive:YES failed: %@", [error4 localizedDescription]);
}
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];

NSString *proud = [[documentsDirectoryPath stringByAppendingPathComponent:@"imissyou"] stringByAppendingPathComponent:selectedCountry];

NSURL  *movieURL = [[NSURL fileURLWithPath:proud] retain];
player =

[[MPMoviePlayerController alloc] initWithContentURL: movieURL];
player.useApplicationAudioSession=YES;

[player prepareToPlay];
player.controlStyle = MPMovieControlStyleNone;
player.allowsAirPlay = NO;
player.scalingMode = MPMovieScalingModeFill;   

player.view.frame = self.view.frame;

[self.view insertSubview:player.view belowSubview:vImagePreview];

[player setFullscreen:YES animated:YES];

// ...

[[NSNotificationCenter defaultCenter] 
 addObserver:self
 selector:@selector(movieFinishedCallback:)
 name:MPMoviePlayerPlaybackDidFinishNotification
 object:player];

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(exitedFullscreen:) name:MPMoviePlayerDidExitFullscreenNotification object:player];


[[NSNotificationCenter defaultCenter] addObserver:self
                                         selector:@selector(moviePlayerWillExitFullscreen:)
                                             name:MPMoviePlayerWillExitFullscreenNotification
                                           object:player];


[player play];


session = [[AVCaptureSession alloc] init];
[session beginConfiguration];
session.sessionPreset = AVCaptureSessionPresetMedium;

CALayer *viewLayer = self.vImagePreview.layer;
NSLog(@"viewLayer = %@", viewLayer);

AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
captureVideoPreviewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
captureVideoPreviewLayer.frame = self.vImagePreview.bounds;
[captureVideoPreviewLayer setCornerRadius:14];
[captureVideoPreviewLayer setBorderWidth:3.0];
[captureVideoPreviewLayer setBorderColor:[[UIColor whiteColor] CGColor]];
[[vImagePreview layer] setCornerRadius:14];


[[vImagePreview layer] setBorderWidth:3.0];


[[vImagePreview layer] setBorderColor:[[UIColor whiteColor] CGColor]];

[self.vImagePreview.layer addSublayer:captureVideoPreviewLayer];
[captureVideoPreviewLayer release];
AVCaptureDevice *device = [self frontFacingCameraIfAvailable];
NSError *error = nil;
AVCaptureDeviceInput *input = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
if (!input) {
    // Handle the error appropriately.
    NSLog(@"ERROR: trying to open camera: %@", error);
}

AVCaptureDevice *audioCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
NSError *error2 = nil;
AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioCaptureDevice error:&error2];






AVCaptureMovieFileOutput *movieFileOutput = [[AVCaptureMovieFileOutput alloc] init];

NSString *archives = [documentsDirectoryPath stringByAppendingPathComponent:@"archives"];
NSString *editedfilename = [[selectedCountry lastPathComponent] stringByDeletingPathExtension];
NSString *datestring = [[editedfilename stringByAppendingString:@" "] stringByAppendingString:currentTime];
NSLog(@"%@", datestring);
NSString *outputpathofmovie = [[archives stringByAppendingPathComponent:datestring] stringByAppendingString:@".mp4"];
NSURL *outputURL = [[NSURL alloc] initFileURLWithPath:outputpathofmovie];
[session addInput:input];
[session addInput:audioInput];
[session addOutput:movieFileOutput];
[session commitConfiguration];
[session startRunning];
[movieFileOutput startRecordingToOutputFileURL:outputURL recordingDelegate:self];
[movieURL release];
[outputURL release];
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2 に答える 2

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オーディオセッションは、バックグラウンドミュージックを「ダッキング」している可能性があります。これを無効にするには、プロパティ「kAudioSessionProperty_OtherMixableAudioShouldDuck」をfalseに設定することをお勧めします。

于 2012-05-03T21:10:50.017 に答える
0

私は今それを理解しました。カテゴリをPlayAndRecordに設定しました。これをAmbient(オーディオの再生中にオーディオを録音することもできます)に変更し、OverrideCategoryMixWithOthersのプロパティを削除して、

OSStatus propertySetError = 0; 
UInt32 allowMixing = true; 
propertySetError |= AudioSessionSetProperty(kAudioSessionProperty_OtherMixableAudioShouldDuck, sizeof(allowMixing), &allowMixing);
于 2012-05-04T15:57:26.783 に答える