nBuilderのクラス/インターフェイス/メソッドを偽造して、コンソールアプリ(ここで完了)でテストしました。
したがって、これは機能しますが、実際のコンテキストでは試行されません。
再利用できるメソッドは「TryToReflectBuilder」です。冗長性ははるかに低いかもしれませんが、おそらくより明示的であるため、「ステップバイステップ」コードを使用します。ReflectionConsole.Testは、「反映するエンティティ」として使用されます。
namespace ReflectionConsole {
class Program {
static void Main(string[] args)
{
object test = TryToReflectBuilder("ReflectionConsole.Test");
Console.ReadKey();
}
public static object TryToReflectBuilder(string type)
{
//getting the assembly : not same as your way, but... that wasn't a problem for you
var assembly = Assembly.GetAssembly(typeof(Test));
//getting the entityType by name.
var entityType = assembly.GetType(type);
//The interesting (I hope) part is starting (yeah)
//get the Builder<T> type
var builderClassType = typeof(Builder<>);
//create generic argument for Builder<T> will take the type of our entity (always an array)
Type[] args = {entityType};
//pass generic arguments to Builder<T>. Which becomes Builder<entityType>
var genericBuilderType = builderClassType.MakeGenericType(args);
//create a new instance of Builder<entityType>
var builder = Activator.CreateInstance(genericBuilderType);
//retrieve the "CreateNew" method, which belongs to Builder<T> class
var createNewMethodInfo = builder.GetType().GetMethod("CreateNew");
//invoke "CreateNew" from our builder instance which gives us an ObjectBuilder<T>, so now an ObjectBuilder<entityType> (well as an ISingleObjectBuilder<entityType>, but... who minds ;))
var objectBuilder = createNewMethodInfo.Invoke(builder, null);
//retrieve the "Build" method, which belongs to ObjectBuilder<T> class
var buildMethodInfo = objectBuilder.GetType().GetMethod("Build");
//finally, invoke "Build" from our ObjectBuilder<entityType> instance, which will give us... our entity !
var result = buildMethodInfo.Invoke(objectBuilder, null);
//it would be sad to return nothing after all these efforts, no ??
return result;
}
}
public class Builder<T>
{
public static ISingleObjectBuilder<T> CreateNew()
{
Console.WriteLine(string.Format("{0} creating new",typeof(T)));
return new ObjectBuilder<T>();
}
}
public interface ISingleObjectBuilder<T> : IBuildable<T>
{
}
public interface IObjectBuilder<T> : ISingleObjectBuilder<T>
{
}
public interface IBuildable<T>
{
T Build();
}
public class ObjectBuilder<T> : ISingleObjectBuilder<T>
{
public T Build()
{
Console.WriteLine(string.Format("{0} building myself", typeof(T)));
return Activator.CreateInstance<T>();
}
}
public class Test
{
}
}