XMLレイアウトがあり、独自のカスタムSurfaceViewを追加して、そのキャンバスに描画したいと思います。デバッグすると、キャンバスはonDrawを実行し、ロック解除と投稿機能を取得しますが、常に黒い画面になります。これが私のコードです。私は何時間もそれを理解しようとしていて、動的に追加するのではなく、カスタムのSurfaceViewをXMLに追加するなど、複数の方法を試しましたが、同じ結果が得られました。
どんな助けもいただければ幸いです、
ありがとうございました。
<?xml version="1.0" encoding="UTF-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@color/white"
>
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/guitar_neck">
</ImageView>
<RelativeLayout
android:id="@+id/letter_bar"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
public class BeginGame extends Activity implements OnClickListener {
public RelativeLayout game_screen;
public LetterBar theBar;
public SurfaceHolder holder;
public static int width, height;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
try {
theBar = new LetterBar(this);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
Display display = getWindowManager().getDefaultDisplay();
width = display.getWidth(); // deprecated
height = display.getHeight(); // deprecated
setContentView(R.layout.game_menu);
game_screen = (RelativeLayout)findViewById(R.id.letter_bar);
game_screen.addView(theBar);
}
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
}
}
public class LetterBar extends SurfaceView implements SurfaceHolder.Callback {
private int width, height, toneWidth, toneHeight;
private Paint backgroundPaint, paint;
private Resources res;
private Drawable myImage;
private Bitmap neck, b;
private LetterThread _thread;
public LetterBar(Context context) throws IOException {
super(context);
// TODO Auto-generated constructor stub
getHolder().addCallback(this);
_thread = new LetterThread(getHolder(), this);
paint = new Paint();
paint.setColor(0xFFFFFF);
backgroundPaint = new Paint();
backgroundPaint.setARGB(0, 255, 255, 255);
res = context.getResources();
neck = BitmapFactory.decodeFile("/assets/guitar_neck.gif");
InputStream bitmap=null;
b = BitmapFactory.decodeResource(context.getResources(), R.drawable.guitar_neck);
toneWidth = b.getWidth();
toneHeight = b.getHeight();
}
@Override
public void onDraw(Canvas canvas){
canvas.drawText("TEST", 20, 20, paint);
canvas.drawBitmap(b, 0, 0, paint);
}
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) {
// TODO Auto-generated method stub
}
@Override
public void surfaceCreated(SurfaceHolder arg0) {
// TODO Auto-generated method stub
setWillNotDraw(false);
_thread.setRunning(true);
_thread.start();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// simply copied from sample application LunarLander:
// we have to tell thread to shut down & wait for it to finish, or else
// it might touch the Surface after we return and explode
boolean retry = true;
_thread.setRunning(false);
while (retry) {
try {
_thread.join();
retry = false;
} catch (InterruptedException e) {
// we will try it again and again...
}
}
}
}
public class LetterThread extends Thread {
private SurfaceHolder _surfaceHolder;
private LetterBar letter_bar;
private boolean _run = false;
public LetterThread(SurfaceHolder surfaceHolder, LetterBar bar) {
_surfaceHolder = surfaceHolder;
letter_bar = bar;
}
public void setRunning(boolean run) {
_run = run;
}
@Override
public void run() {
Canvas c;
while (_run) {
c = null;
try {
c = _surfaceHolder.lockCanvas(null);
synchronized (_surfaceHolder) {
letter_bar.onDraw(c);
}
} finally {
// do this in a finally so that if an exception is thrown
// during the above, we don't leave the Surface in an
// inconsistent state
if (c != null) {
_surfaceHolder.unlockCanvasAndPost(c);
}
}
}
}
}