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バッチ画像最適化にRIOT(ラジカル画像最適化ツール)を使用するアプリケーションを実装しようとしています。riot.dllをアプリに正常にインポートできます。しかし、Windows DIB(Device Independent Bitmap)ハンドルをRIOT関数に渡す方法がわかりません。

これが私のコードです:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace Riot_Test
{
    public partial class Form1 : Form
    {

        [DllImport("RIOT.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Auto)]
        static extern bool RIOT_LoadFromDIB(IntPtr hDIB, IntPtr hwndParent, [MarshalAs(UnmanagedType.LPStr)] string fileName = "", [MarshalAs(UnmanagedType.LPStr)] string iniFile = "", int flags = 0, [MarshalAs(UnmanagedType.LPStr)] string buf = "");

        [DllImport("RIOT.dll")]
        static extern void RIOT_Show();

        [DllImport("RIOT.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Auto)]
        static extern bool RIOT_LoadFromFile([MarshalAs(UnmanagedType.LPStr)] string filename, int flags = 0);

        [DllImport("RIOT.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Auto, SetLastError = true)]
        static extern bool RIOT_SaveToFile(IntPtr hDIB, IntPtr hwndParent, [MarshalAs(UnmanagedType.LPStr)] string fileName, [MarshalAs(UnmanagedType.LPStr)] string origFilename = "", ulong byteSize = 0, [MarshalAs(UnmanagedType.LPStr)]  string errorText = "", int flags = 0, [MarshalAs(UnmanagedType.LPStr)] string buf = "");

        public Form1()
        {
            InitializeComponent();
            //RIOT_Show();
            IntPtr hdib = IntPtr.Zero;
            IntPtr hwnd = IntPtr.Zero;
            string errorText = "";

            Bitmap bmp = new Bitmap("dene.jpg");
            hdib = bmp.GetHbitmap();


            string fn = "optim2.jpg";
            string fno = "dene.jpg";
            bool result = RIOT_SaveToFile_U(hdib, hwnd, fn);


        }
    }
}

RIOT_Show()期待どおりに機能しRIOT_Load_From_File()ていますが、電話をかけようとすると、次のRIOT_SaveToFile()エラーが発生します。

System.AccessViolationExceptionが処理されませんでした-保護されたメモリの読み取りまたは書き込みを試みました。これは多くの場合、他のメモリが破損していることを示しています。

だから私の質問は:

  1. System.BitmapオブジェクトをWindowsDIBハンドルに変換するにはどうすればよいですか?
  2. 変換できない場合、C ++ライブラリ(ある場合)を使用してジョブを実行し、DIBハンドルを返すことは可能ですか?

編集:

コードをこれに変更しましたが、同じエラーが発生します。

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace from_vb
{
    public partial class Form1 : Form
    {
        [DllImport("gdi32.dll", SetLastError = true)]
        static extern IntPtr CreateCompatibleDC(IntPtr hdc);

        [DllImport("gdi32.dll", ExactSpelling = true, PreserveSig = true, SetLastError = true)]
        static extern IntPtr SelectObject(IntPtr hdc, IntPtr hgdiobj);

        [DllImport("gdi32.dll")]
        static extern int GetObject(IntPtr hgdiobj, int cbBuffer, IntPtr lpvObject);

        [DllImport("gdi32.dll")]
        static extern IntPtr CreateDIBSection(IntPtr hdc, [In] ref GDI32BITMAPINFOHEADER pbmi, uint pila, out IntPtr ppvBits, IntPtr hSection, uint dwOffset);

        [DllImport("gdi32.dll")]
        static extern int GetDIBits(IntPtr hdc, IntPtr hbmp, uint uStartScan,
           uint cScanLines, [Out] byte[] lpvBits, ref GDI32BITMAPINFOHEADER lpbmi, uint uUsage);

        [DllImport("gdi32.dll")]
        static extern bool DeleteObject(IntPtr hObject);

        [DllImport("gdi32.dll")]
        static extern bool DeleteDC(IntPtr hdc);

        [DllImport("gdi32.dll")]
        static extern bool GdiFlush();

        [DllImport("RIOT.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Auto, SetLastError = true)]
        static extern bool RIOT_SaveToFile(IntPtr hDIB, IntPtr hwndParent, [MarshalAs(UnmanagedType.LPStr)] string fileName, [MarshalAs(UnmanagedType.LPStr)] string origFilename = "", ulong byteSize = 0, [MarshalAs(UnmanagedType.LPStr)]  string errorText = "", int flags = 0, [MarshalAs(UnmanagedType.LPStr)] string buf = "");


        public const int BI_RGB = 0;
        public const int DIB_PAL_COLORS = 1;

        [StructLayout(LayoutKind.Sequential, Pack = 1)]
        public struct GDI32BITMAP
        {
            public int bmType;
            public int bmWidth;
            public int bmHeight;
            public int bmWidthBytes;
            public short bmPlanes;
            public short bmBitsPixel;
            public int bmBits;
        }

        [StructLayout(LayoutKind.Sequential)]
        public struct GDI32BITMAPINFOHEADER
        {
            public int biSize;
            public int biWidth;
            public int biHeight;
            public short biPlanes;
            public short biBitCount;
            public int biCompression;
            public int biSizeImage;
            public int biXPelsPerMeter;
            public int biYPelsPerMeter;
            public uint biClrUsed;
            public uint biClrImportant;

            public void Init()
            {
                biSize = (int)Marshal.SizeOf(this);
            }
        }



        public Form1()
        {
            InitializeComponent();
            IntPtr hdc = IntPtr.Zero;
            IntPtr hSrcBitmap = IntPtr.Zero;
            IntPtr pSrcBitmapInfo = IntPtr.Zero;
            IntPtr hDestDIBitmap = IntPtr.Zero;
            IntPtr hDstOldBitmap = IntPtr.Zero;
            IntPtr pDestDIBits = IntPtr.Zero;
            IntPtr hSection = IntPtr.Zero;
            IntPtr hwnd = IntPtr.Zero;
            IntPtr ccDC = IntPtr.Zero;

            Bitmap dotNetBitmap;
            int XDPI, YDPI;

            GDI32BITMAP srcBitmapInfo = new GDI32BITMAP();
            //ccDC = CreateCompatibleDC(hdc);
            IntPtr hDstMemDC = CreateCompatibleDC(hdc);
            GDI32BITMAPINFOHEADER DestDIBMIH = new GDI32BITMAPINFOHEADER();


            dotNetBitmap = new Bitmap("dene.jpg");
            hSrcBitmap = dotNetBitmap.GetHbitmap();
            pSrcBitmapInfo = Marshal.AllocCoTaskMem(Marshal.SizeOf(srcBitmapInfo));

            GetObject(hSrcBitmap, Marshal.SizeOf(srcBitmapInfo),pSrcBitmapInfo);
            srcBitmapInfo = (GDI32BITMAP)Marshal.PtrToStructure(pSrcBitmapInfo, srcBitmapInfo.GetType());




            if (pSrcBitmapInfo != IntPtr.Zero)
            {

                Marshal.FreeCoTaskMem(pSrcBitmapInfo);
            }

            DestDIBMIH.biSize = Marshal.SizeOf(DestDIBMIH);
            DestDIBMIH.biWidth = srcBitmapInfo.bmWidth;
            DestDIBMIH.biHeight = srcBitmapInfo.bmHeight;
            DestDIBMIH.biPlanes = srcBitmapInfo.bmPlanes;
            DestDIBMIH.biBitCount = 24;
            DestDIBMIH.biCompression = BI_RGB;

            hDestDIBitmap = CreateDIBSection(hDstMemDC, ref DestDIBMIH, 0, out pDestDIBits, hSection, 0);

            string fn = "optim2.jpg";
            string fno = "dene.jpg";
            bool hede = RIOT_SaveToFile(hDestDIBitmap, hwnd, fn);
        }
    }
}
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2 に答える 2

1

System.Drawing.Bitmapオブジェクトは、デバイス依存ビットマップ(DDB)です。デバイスに依存しないビットマップ(DIB)が必要です。このための.NetFrameworkのヘルプはわかりませんが、 CreateDIBSectionをp/Invokeして作成できます。

于 2012-06-26T23:31:42.790 に答える
1

その方法に関する「ドキュメント」は次のとおりです。

bool RIOT_SaveToFile(HANDLE hDIB, HWND hwndParent,const char *fileName,const char *origFilename=”", unsigned long byteSize=0,char *errorText=”",int flags=0, char *buf=”")

Saves the file with the specified parameters.

Parameters:
hDIB – handle to a Windows DIB image in memory
hwndParent – Not Used. Must be NULL.
fileName – full path to the file to be saved (only JPEG is supported)
origFilename – Fill this with the original file name if the DIB is not different than the image from the file
byteSize – filesize of the compressed JPEG image in bytes
errorText – On error errorText is filled with the error message
flags – save flags. See bellow
buf – not used. Leave blank.THe function returns true on success or false on error.If you specify byteSize you can specify any of the save flags, but the quality will not be used.
If you don’t specify byteSize flags are used.
If there are no flags or byteSize is 0 an error is thrown.Flags for RIOT_SaveToFile:0×0001 – keep EXIF
0×0002 – keep IPTC
0×0004 – keep XMP
0×0008 – keep Comments
0×1000 – keep ICC profile0x0800 – save greyscale
0×2000 – save progressive
0×10000 – disable chroma subsamplingAlso you can set a quality flag from 1 to 100Ex: flags=JPEG_SUBSAMPLING_444 | JPEG_PROGRESSIVE | 90
results in a file with no subsampling, progressive with a quality of 90
If you don’t specify quality 75 is used.
You must specify JPEG_PROGRESSIVE if you want progressive.
If you don’t specify JPEG_SUBSAMPLING_444 a default chroma of 4:2:0 is used.

最初の問題はerrorTextです。ドキュメントには、「エラーが発生すると、errorTextにエラーメッセージが表示されます」と記載されています。これは、入力される長さが指定されていないバイトの配列を渡す必要があることを示唆しています。これは恐ろしいことです。

2番目の問題は、「フラグがないか、byteSizeが0の場合、エラーがスローされる」というものです。

私の推測では、エラーが発生し、バイトをerrorTextにコピーしようとしています。文字列の代わりに大きなbyte[]を渡してみてください。

于 2012-06-29T17:44:58.460 に答える