多くの反復的な switch ステートメントは、DRY する必要があるようです。助言がありますか?(何もしないことも含めて!)
AnimMapIter _iter;
_iter = _animations->find(name);
if(_iter == _animations->end()) return;
if(_curName != name) {
_curName = name;
switch(dir) {
case DIR_FORWARD_LOOPING: /* Fall through to DIR_FORWARD_NONLOOPING */
case DIR_FORWARD_NONLOOPING:
_iter->second->First();
break;
case DIR_REVERSE_LOOPING: /* Fall through to DIR_REVERSE_NONLOOPING */
case DIR_REVERSE_NONLOOPING:
_iter->second->Last();
break;
}
} else {
switch(dir) {
case DIR_FORWARD_LOOPING: /* Fall through to DIR_FORWARD_NONLOOPING */
case DIR_FORWARD_NONLOOPING:
_iter->second->Next();
break;
case DIR_REVERSE_LOOPING: /* Fall through to DIR_REVERSE_NONLOOPING */
case DIR_REVERSE_NONLOOPING:
_iter->second->Previous();
break;
}
switch(dir) {
case DIR_FORWARD_LOOPING:
if(_iter->second->IsAtEnd())
_iter->second->First();
break;
case DIR_FORWARD_NONLOOPING:
if(_iter->second->IsAtEnd())
_iter->second->Last();
break;
case DIR_REVERSE_LOOPING:
if(_iter->second->IsAtFront())
_iter->second->Last();
break;
case DIR_REVERSE_NONLOOPING:
if(_iter->second->IsAtFront())
_iter->second->First();
break;
}
}