ブラシの不透明度を制御できる描画アプリを作成しようとしていますが、不透明度を下げようとすると、次のようになります。コアグラフィックを使用しました。(画像を確認してください)。
この問題をどのように解決しますか?
これが私のコードの一部です。
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event//upon touches
{
UITouch *touch = [touches anyObject];
previousPoint1 = [touch locationInView:self.view];
previousPoint2 = [touch locationInView:self.view];
currentTouch = [touch locationInView:self.view];
}
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event//upon moving
{
UITouch *touch = [touches anyObject];
previousPoint2 = previousPoint1;
previousPoint1 = currentTouch;
currentTouch = [touch locationInView:self.view];
CGPoint mid1 = midPoint(previousPoint2, previousPoint1);
CGPoint mid2 = midPoint(currentTouch, previousPoint1);
UIGraphicsBeginImageContext(CGSizeMake(1024, 768));
[imgDraw.image drawInRect:CGRectMake(0, 0, 1024, 768)];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineCap(context,kCGLineCapRound);
CGContextSetLineWidth(context, slider.value);
CGContextSetBlendMode(context, blendMode);
CGContextSetRGBStrokeColor(context,red, green, blue, 0.5);
CGContextBeginPath(context);
CGContextMoveToPoint(context, mid1.x, mid1.y);
CGContextAddQuadCurveToPoint(context, previousPoint1.x, previousPoint1.y, mid2.x, mid2.y);
CGContextStrokePath(context);
imgDraw.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsGetCurrentContext();
endingPoint=currentTouch;
}