ゲームを停止するボタンを追加しましたが、リスナーを追加する方法や、ボタンをクリックしたときにメソッドを呼び出す方法がわかりません。リセットボタンを有効にする方法を教えてください。ありがとうございました。
private String[] board = new String[ 9 ]; // tic-tac-toe board
private JTextArea outputArea; // for outputting moves
private Player[] players; // array of Players
private ServerSocket server; // server socket to connect with clients
private int currentPlayer; // keeps track of player with current move
private final static int PLAYER_X = 0; // constant for first player
private final static int PLAYER_O = 1; // constant for second player
private final static String[] MARKS = { "X", "O" }; // array of marks
private ExecutorService runGame; // will run players
private Lock gameLock; // to lock game for synchronization
private Condition otherPlayerConnected; // to wait for other player
private Condition otherPlayerTurn; // to wait for other player's turn
private boolean win;
public TicTacToeServer()
{
super( "Tic-Tac-Toe Server" ); // set title of window
// create ExecutorService with a thread for each player
runGame = Executors.newFixedThreadPool( 2 );
gameLock = new ReentrantLock(); // create lock for game
// condition variable for both players being connected
otherPlayerConnected = gameLock.newCondition();
// condition variable for the other player's turn
otherPlayerTurn = gameLock.newCondition();
for ( int i = 0; i < 9; i++ )
board[ i ] = new String( "" );
players = new Player[ 2 ]; // create array of players
currentPlayer = PLAYER_X; // set current player to first player
try
{
server = new ServerSocket( 12345, 2 ); // set up ServerSocket
} // end try
catch ( IOException ioException )
{
ioException.printStackTrace();
System.exit( 1 );
} // end catch
outputArea = new JTextArea(); // create JTextArea for output
add( outputArea, BorderLayout.CENTER );
JButton reset= new JButton ("Reset");
add(reset, BorderLayout.SOUTH);
reset.setActionCommand("reset");
//reset.addActionListener(this);
outputArea.setText( "Server awaiting connections\n" );
setSize( 300, 300 ); // set size of window
setVisible( true ); // show window
} // end TicTacToeServer constructor