私はキッチンプリンター(Aclas KP71M)にESC / POS(POS用のEpson標準コード)を実装する作業をしていました。
POSユーザーがユーザーインターフェイスに文字列を入力するユーザーインターフェイスがあり、ユーザーが入力した文字列がプリンターに送信され、プリンターがデータを印刷します。
TCP / IP接続を使用したイーサネット(100M)を使用したホストコンピューターとのプリンターインターフェイス。
必要な各コマンドをC#メソッドに埋め込むことができました。また、サーバー/クライアントのC#接続でサンプルコードを取得し、それを接続に含めようとしました。
私が今直面している問題は、私のコードが接続を開始しているように見えるが、何もせずにすぐにフリーズして接続を停止することです。誰かが私を修正したり、問題がどこにあるかを教えてくれたら、とてもありがたいです。進め方について教えてください。
これがコードです。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
namespace ESC_POS
{
public partial class Form1 : Form
{
public string tableNumber;
public string itemOrdered;
public string orderedQuantity;
public string waiterName;
public string orderDestination;
public string orderNumber;
const int MAX_CLIENTS = 10;
public AsyncCallback pfnWorkerCallBack;
private Socket m_mainSocket;
private Socket[] m_workerSocket = new Socket[10];
private int m_clientCount = 0;//Server declarations
byte[] m_dataBuffer = new byte[10];
IAsyncResult m_result;
public AsyncCallback m_pfnCallBack;
public Socket m_clientSocket;//Client declarations
public Form1()
{
InitializeComponent();
PC_IP.Text = GetIP();
PRINTER_IP.Text = GetIP();
}
public void label1_Click(object sender, EventArgs e)
{
}
public void Form1_Load(object sender, EventArgs e)
{
}
public void TableNumber_TextChanged(object sender, EventArgs e)
{
if (TableNumber.Text == "")
{
MessageBox.Show("Please enter the table number");
return;
}
tableNumber = TableNumber.Text;
}
public void OrderedQuantitiy_TextChanged(object sender, EventArgs e)
{
if (OrderedQuantitiy.Text == "")
{
MessageBox.Show("Please enter the ordered quantity");
return;
}
orderedQuantity = OrderedQuantitiy.Text;
}
public void WaiterName_TextChanged(object sender, EventArgs e)
{
if (WaiterName.Text == "")
{
MessageBox.Show("Please enter the waiter name");
return;
}
waiterName = WaiterName.Text;
}
public void comboOrderDestination_SelectedIndexChanged(object sender, EventArgs e)
{
if (ItemOrdered.Text == "")
{
MessageBox.Show("Please select the order destiination");
return;
}
orderDestination = comboOrderDestination.SelectedText;
}
public void OrderNumber_TextChanged(object sender, EventArgs e)
{
if (OrderNumber.Text == "")
{
MessageBox.Show("Please enter the order number");
return;
}
orderNumber = OrderNumber.Text;
}
public void PrintButton_Click(object sender, EventArgs e)
{
try
{
string[] printData = new string[6];
printData[0]=tableNumber ;
printData[1]= itemOrdered;
printData[2]= orderedQuantity;
printData[3]= waiterName;
printData[4]= orderDestination;
printData[5]= orderNumber;
string richTextMessage = "";
PrinterCommands printCmd = new PrinterCommands();
printCmd.initializePrinter();
PrinterCommands print = new PrinterCommands();
for (int i = 0; i < printData.Length; i++)
{
richTextMessage = printData[i]+" ";
richTextMessage = print.LineFeed().ToString();
}
Object objData = richTextMessage;
byte[] byData = System.Text.Encoding.ASCII.GetBytes(objData.ToString());
if (m_clientSocket != null)
{
m_clientSocket.Send(byData);
}
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
public void textBox1_TextChanged(object sender, EventArgs e)
{
}
public void PC_PORT_TextChanged(object sender, EventArgs e)
{
}
public void PRINTER_IP_TextChanged(object sender, EventArgs e)
{
}
public void PRINTER_PORT_TextChanged(object sender, EventArgs e)
{
}
public void Connect_toPC_Click(object sender, EventArgs e)
{
// See if we have text on the IP and Port text fields
// See if we have text on the IP and Port text fields
if (PRINTER_IP.Text == "" || PRINTER_PORT.Text == "")
{
MessageBox.Show("IP Address and Port Number are required to connect to the Server\n");
return;
}
try
{
UpdateControlsPrinter(false);
// Create the socket instance
m_clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// Cet the remote IP address
IPAddress ip = IPAddress.Parse(PRINTER_IP.Text);
int iPortNo = System.Convert.ToInt16(PRINTER_PORT.Text);
// Create the end point
IPEndPoint ipEnd = new IPEndPoint(ip, iPortNo);
// Connect to the remote host
m_clientSocket.Connect(ipEnd);
if (m_clientSocket.Connected)
{
UpdateControlsPrinter(true);
//Wait for data asynchronously
WaitForData();
}
}
catch (SocketException se)
{
string str;
str = "\nConnection failed, is the server running?\n" + se.Message;
MessageBox.Show(str);
UpdateControlsPrinter(false);
}
}
public void ItemOrdered_TextChanged_1(object sender, EventArgs e)
{
if (ItemOrdered.Text == "")
{
MessageBox.Show("Please enter the Item Ordered");
return;
}
}
public void Disconnect_toPC_Click(object sender, EventArgs e)
{
if (m_clientSocket != null)
{
m_clientSocket.Close();
m_clientSocket = null;
UpdateControlsPrinter(false);
}
Close();
}
public void Start_Listening_Click(object sender, EventArgs e)
{
try
{
// Check the port value
if (PC_PORT.Text == "")
{
MessageBox.Show("Please enter a Port Number");
return;
}
string portStr = PC_PORT.Text;
int port = System.Convert.ToInt32(portStr);
// Create the listening socket...
m_mainSocket = new Socket(AddressFamily.InterNetwork,
SocketType.Stream,
ProtocolType.Tcp);
IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, port);
// Bind to local IP Address...
m_mainSocket.Bind(ipLocal);
// Start listening...
m_mainSocket.Listen(4);
// Create the call back for any client connections...
m_mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null);
UpdateControls(true);
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
public void Stop_Listening_Click(object sender, EventArgs e)
{
CloseSockets();
UpdateControls(false);
Close();
}
String GetIP()
{
String strHostName = Dns.GetHostName();
// Find host by name
IPHostEntry iphostentry = Dns.GetHostByName(strHostName);
// Grab the first IP addresses
String IPStr = "";
foreach (IPAddress ipaddress in iphostentry.AddressList)
{
IPStr = ipaddress.ToString();
return IPStr;
}
return IPStr;
}
public void CloseSockets()
{
if (m_mainSocket != null)
{
m_mainSocket.Close();
}
for (int i = 0; i < m_clientCount; i++)
{
if (m_workerSocket[i] != null)
{
m_workerSocket[i].Close();
m_workerSocket[i] = null;
}
}
}
public void WaitForData()
{
try
{
if (m_pfnCallBack == null)
{
m_pfnCallBack = new AsyncCallback(OnDataReceived);
}
SocketPacket theSocPkt = new SocketPacket();
// theSocPkt.thisSocket = m_clientSocket;
// Start listening to the data asynchronously
m_result = m_clientSocket.BeginReceive(theSocPkt.dataBuffer,
0, theSocPkt.dataBuffer.Length,
SocketFlags.None,
m_pfnCallBack,
theSocPkt);
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
public void WaitForData(System.Net.Sockets.Socket soc)
{
try
{
if (pfnWorkerCallBack == null)
{
// Specify the call back function which is to be
// invoked when there is any write activity by the
// connected client
pfnWorkerCallBack = new AsyncCallback(OnDataReceived);
}
SocketPacket theSocPkt = new SocketPacket();
theSocPkt.m_currentSocket = soc;
// Start receiving any data written by the connected client
// asynchronously
soc.BeginReceive(theSocPkt.dataBuffer, 0,
theSocPkt.dataBuffer.Length,
SocketFlags.None,
pfnWorkerCallBack,
theSocPkt);
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
public class SocketPacket
{
public System.Net.Sockets.Socket m_currentSocket;
public byte[] dataBuffer = new byte[1];
}
public void UpdateControlsPrinter(bool connected)
{
Connect_toPC.Enabled = !connected;
Disconnect_toPC.Enabled = connected;
string connectStatus = connected ? "Connected" : "Not Connected";
// textBoxConnectStatus.Text = connectStatus;
}
public void UpdateControls(bool listening)
{
Start_Listening.Enabled = !listening;
Stop_Listening.Enabled = listening;
}
public void OnDataReceived(IAsyncResult asyn)
{
try
{
SocketPacket socketData = (SocketPacket)asyn.AsyncState;
int iRx = 0;
// Complete the BeginReceive() asynchronous call by EndReceive() method
// which will return the number of characters written to the stream
// by the client
iRx = socketData.m_currentSocket.EndReceive(asyn);
char[] chars = new char[iRx + 1];
System.Text.Decoder d = System.Text.Encoding.UTF8.GetDecoder();
int charLen = d.GetChars(socketData.dataBuffer,
0, iRx, chars, 0);
System.String szData = new System.String(chars);
// richTextBoxReceivedMsg.AppendText(szData);
// Continue the waiting for data on the Socket
WaitForData(socketData.m_currentSocket);
}
catch (ObjectDisposedException)
{
System.Diagnostics.Debugger.Log(0, "1", "\nOnDataReceived: Socket has been closed\n");
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
public void OnClientConnect(IAsyncResult asyn)
{
try
{
// Here we complete/end the BeginAccept() asynchronous call
// by calling EndAccept() - which returns the reference to
// a new Socket object
m_workerSocket[m_clientCount] = m_mainSocket.EndAccept(asyn);
// Let the worker Socket do the further processing for the
// just connected client
WaitForData(m_workerSocket[m_clientCount]);
// Now increment the client count
++m_clientCount;
// Display this client connection as a status message on the GUI
String str = String.Format("Client # {0} connected", m_clientCount);
// textBoxMsg.Text = str;
// Since the main Socket is now free, it can go back and wait for
// other clients who are attempting to connect
m_mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null);
}
catch (ObjectDisposedException)
{
System.Diagnostics.Debugger.Log(0, "1", "\n OnClientConnection: Socket has been closed\n");
}
catch (SocketException se)
{
MessageBox.Show(se.Message);
}
}
}
}