オブジェクトの初期化の抜粋は次のとおりです。
...
Rectangle b1 = tenBullets.getBounds();
...
getBounds()メソッドは次のとおりです。
public Rectangle getBounds() {
return new Rectangle(x, y, 200, 25);
}
そして、ここにコンソールメッセージがあります:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at test.game.Board.checkCollisions(Board.java:75)
at test.game.Board.actionPerformed(Board.java:53)
at javax.swing.Timer.fireActionPerformed(Unknown Source)
at javax.swing.Timer$DoPostEvent.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Board.java:75は、getBounds()メソッドが呼び出されたときです。例外がスローされることもありますが、10回に1回はスローされません。修正はありますか?