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私はこれを千回も千回も試しましたが、私の JS コードは思い通りにはなりません。Mozilla スクラッチパッドで実行すると、「userHand is undefined」というメッセージが表示され、2 番目の printHand も未定義として表示されます。ブラックジャック ゲームのどこにエラーがあるか教えてもらえますか?

function Card (s, n) {
    var suit = s;
    var number = n;
    this.getNumber = function () {
        return number;
    };
    this.getSuit = function () {
        return suit;
    };
    this.getValue = function () {
        if (number > 10) {
            return 10;
        } else if (number === 1) {
            return 11;
        } else {
            return number;
        }
    };
}

var cardNames = {1:"Ace", 2:"2", 3:"3", 4:"4", 5:"5", 6:"6", 7:"7", 8:"8", 9:"9", 10:"10", 11:"Joker", 12:"Queen", 13:"King"};
var suitNames = {1:"Clubs", 2:"Diamonds", 3:"Hearts", 4:"Spades"};

var deal = function () {
    var s = Math.floor(Math.random() * 4 + 1);
    var n = Math.floor(Math.random() * 13 + 1);
    return new Card(s, n);
};

function Hand(){
    var cards = [];
    cards.push(deal());
    cards.push(deal());
    this.getHand = function () {
        return cards;
    };
    this.score = function () {
        var score;
        for (i = 0; i < cards.length; i++) {
            score = score + cards[i].getValue();
        }
        for (i = 0; i < cards.length; i++) {
            if (score > 21 && cards[i].getValue() === 11) {
                score = score - 10;
            }
        } return score;
    };
    this.printHand = function () {
        for (i = 0; i < cards.length; i++) {
            var hand;
            if (i === 0) {
            hand = cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
            } else {
            hand = hand + " and a " + cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
            }
        } alert(hand);
    };
    this.hitMe = function () {
        cards.push(deal());
    };
}

var playAsDealer = function () {
    var playDealer = new Hand();
    while (playDealer.score() < 17) {
        playDealer.hitMe();
    }
    this.printHand = function () {
    return playDealer.printHand();
    };
    this.score = function () {
    return playDealer.score();
    };
};

var playAsUser = function () {
    var playUser = new Hand();
    this.printHand = function () {
    return playUser.printHand();
    };
    this.score = function () {
    return playUser.score();
    };
    var decision = confirm("Your hand is " + playUser.printHand() + ". Click OK to hit or Cancel to stand");
    for (i = 0; decision !== false; i++) {
        playUser.hitMe();
        decision = confirm("Your hand is " + playUser.printHand() + ". Click OK to hit or Cancel to stand");
    }
};

var declareWinner = function (userHand, dealerHand) {
    if ((userHand.score < dealerHand.score) || userHand.score > 21) {
        return "You lose.";
    } else if (userHand.score > dealerHand.score) {
        return "You win.";
    } else {
        return "You tied.";
    }
};

var playGame = function () {
    var user = playAsUser();
    var dealer = playAsDealer();
    declareWinner(user, dealer);
    console.log("User got " + user.printHand());
    console.log("Dealer got " + dealer.printHand());
};

playGame();
4

1 に答える 1

2

あなたは何も返していませんprintHand()

returnステートメントを追加して作業しました。このフィドルを参照してください

this.printHand = function () {
        for (i = 0; i < cards.length; i++) {
            var hand;
            if (i === 0) {
                hand = cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
            } else {
                hand = hand + " and a " + cardNames[cards[i].getNumber()] + " of " + suitNames[cards[i].getSuit()];
            }
        } 
        //alert(hand);  //remove this alert
        return hand; // <----- solution
};
于 2012-09-12T13:45:21.237 に答える