Before we begin, I don't think that I've ever met a static language user who "got" scripting language without trying them, including myself. It is a different experience.
So no. Basically, you can add features to static languages which makes them superficially seem like scripting languages (like simple type inference), but its not the same:
Many scripting language users hate static languages. They feel constrained. Scripting languages are typically very good at not getting in the users way, which is sacrificed in static languages for speed/correctness.
Duck typing will not appear in static languages.
Scripting language users don't like type annotations. Its not really possible to provide a type-inference system for scripting languages, and the simple type inference appearing in some languages now only works for static types.
Techniques like monkey patching (which to my mind is a very bad idea) is pervasive in Ruby, and allows for very powerful techniques, which won't become available soon in static languages either.
Which isn't to say that a yet-to-be-designed language can't handle scripting language features in a relatively static way, but it would be difficult for it to become popular relative to the entrenched Python/PHP/Perl/Ruby/Javascript set. Factor is the closest thing, AFAICT.
What will happen is that scripting language implementations will get faster by using JITs.