ブーストasioを使用して、おもちゃの非同期エコークライアントを作成しようとしています。何らかの理由で、sent_=true を待機している間、2 回目の要求/応答サイクルでブロックされますが、エコーを受信する前に (サーバーのクラッシュなしで)。
/*
UDP asynchronous clint using boost asio library
*/
#include <cstdlib>
#include <iostream>
#include <algorithm>
#include <boost/array.hpp>
#include <boost/asio.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/thread.hpp>
#include <boost/bind.hpp>
#include <boost/chrono/duration.hpp>
#include "dbook/test/tools.hpp"
using boost::asio::ip::udp;
const size_t N_MESSAGES = 1024;
class udp_client {
public:
udp_client(const std::string& host,const std::string& service)
:io_service_(),
socket_(io_service_),
replied_(false),
sent_(false)
{
socket_.open(boost::asio::ip::udp::v4());
udp::resolver resolver(io_service_);
udp::resolver::query query(udp::v4(), host, service);
endpoint_ = *resolver.resolve(query);
}
~udp_client() {
socket_.close();
}
bool sent() {
return sent_;
}
void send(const int r) {
replied_ = false;
sent_ = false;
memcpy(&send_buf_[0],&r,sizeof(int));
std::cout << "prepare sending" << std::endl;
socket_.async_send_to(boost::asio::buffer(send_buf_), endpoint_,
boost::bind(&udp_client::handle_send, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
io_service_.run_one();
std::cout << "after run_one" << std::endl;
}
bool replied() {
return replied_;
}
int reply() {
return *reinterpret_cast<int*>(&recv_buf_[0]);
}
private:
void handle_send(const boost::system::error_code& error,
std::size_t size)
{
if (error) {
//missing error propagation to main thread
std::cerr << "ERROR: Client error while sending (error code = " << error << "): " << std::endl;
std::cerr << "ERROR: Recovering..." << std::endl;
} else {
sent_ = true;
std::cout << "sent" << std::endl;
socket_.async_receive_from(boost::asio::buffer(recv_buf_), endpoint_,
boost::bind(&udp_client::handle_receive, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
io_service_.run_one();
}
}
void handle_receive(const boost::system::error_code& error,
std::size_t size) {
if (error) {
//missing error propagation to main thread
std::cerr << "ERROR: Client error while receiving (error code = " << error << ")" << std::endl;
std::cerr << "ERROR: Recovering..." << std::endl;
} else {
std::cout << "received" << std::endl;
replied_ = true;
}
}
private:
boost::asio::io_service io_service_;
udp::socket socket_;
udp::endpoint endpoint_;
volatile bool replied_;
volatile bool sent_;
volatile int reply_;
boost::array<char, sizeof(int)> send_buf_;
boost::array<char, sizeof(int)> recv_buf_;
};
int main(int argc, char* argv[]) {
if (argc != 3) {
std::cerr << "Usage: udp_echo_client <host> <port>" << std::endl;
return 1;
}
try {
udp_client c(argv[1],argv[2]);
for(size_t i=0; i != N_MESSAGES; ++i) {
int r = rand();
c.send(r);
//here we could put a tiemeout
while (!c.sent()) {
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
}
//here we could put a tiemeout
while (!c.replied()) {
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
}
int resp = c.reply();
std::cout << "sent= " << r << ", received= " << resp << std::endl;
assert(r == resp);
}
} catch (std::exception& e) {
std::cerr << "ERROR: " << e.what() << std::endl;
}
return 0;
}
私が得るログは次のとおりです。
$ ./bin/udp_echo_client localhost 11111
prepare sending
sent
received
after run_one
sent= 16807, received= 16807
prepare sending
after run_one
ブースト asio の使用方法についての私の理解不足だと思います。したがって、誰かがプログラムがそのように動作する理由を説明できれば幸いです:)