Cocos2d で UITextField を使いたいので、以下のコードを書きました。
// In HelloWorldLayer...
-(id) init
{
if( self=[super init] )
{
CGSize winSize = [[CCDirector sharedDirector] winSize];
UIView *view = [[CCDirector sharedDirector] openGLView];
// CGRect rect = CGRectMake(60.0, 45.0, 360.0, 25.0);
CGPoint pos1 = ccp( 60.0, winSize.height - 45.0 );
CGPoint pos2 = ccp( 360.0, 25.0 );
pos1 = [[CCDirector sharedDirector] convertToUI:pos1];
pos2 = [[CCDirector sharedDirector] convertToUI:pos2];
// UITextField *_tField; it is declared in field
_tField = [[UITextField alloc] initWithFrame:CGRectMake(pos1.x, pos1.y, pos2.x, pos2.y)];
_tField.backgroundColor = [UIColor whiteColor];
_tField.borderStyle = UITextBorderStyleRoundedRect;
_tField.returnKeyType = UIReturnKeyDone;
_tField.delegate = self;
[view addSubview:_tField];
}
return self;
}
Now I have problem like this: http://serviceapi.nmv.naver.com/flash/convertIframeTag.nhn?vid=F25D1799886DD32FDA54463C2458197E492A&outKey=V1269fde60a3180c7d50216a83d22b478817df9b6060a511adffa16a83d22b478817d&width=720&height=438
どうすればこの問題を解決できますか...?