こんにちは私は使用してTouchImageView
います。
public class NewTouchImageView extends ImageView {
Matrix matrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
Drawable stub_id,mImage ;
int stub_idd = R.drawable.loading;
Paint paint;
public NewTouchImageView(Context context) {
super(context);
sharedConstructing(context);
this.context = context;
}
public NewTouchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
this.context = context;
sharedConstructing(context);
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
// this.setImageResource(R.drawable.popupimage);
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
/*if(scaleWidth>100){
Log.v("GREATER THAN 100", "GREATER THAN 100");
return false;
}*/
if (scaleWidth < width) {
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
} else if (scaleHeight < height) {
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
} else {
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true; // indicate event was handled
}
});
}
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
if(bm != null) {
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1) {
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (Math.round(origWidth * saveScale) < width) {
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
} else {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
} else {
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
@Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
//Fit to screen.
float scale;
float scaleX = (float)width / (float)bmWidth;
float scaleY = (float)height / (float)bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float)height - (scale * (float)bmHeight) ;
redundantXSpace = (float)width - (scale * (float)bmWidth);
redundantYSpace /= (float)2;
redundantXSpace /= (float)2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
それぞれの xml は次のとおりです。
<com.ifap.util.NewTouchImageView
android:id="@+id/image"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:padding="10dip"
android:scaleType="matrix"
android:src="@drawable/loading"
android:contentDescription="@string/image_desc" />
アダプタでビューを取得: public View getView(int position, View convertView, ViewGroup parent) {
ViewHolder holder;
if (convertView == null) {
convertView = inflater.inflate(R.layout.item, null);
holder = new ViewHolder();
holder.icon = (NewTouchImageView) convertView
.findViewById(R.id.image);
} else
holder = (ViewHolder) convertView.getTag();
imageLoader.DisplayImage(URL, holder.icon);
return convertView;
}
ここから ImageLoader.Java
imageview
イメージがサーバーからロードされるまで、内部に一時的なイメージを表示するにはどうすればよいですか。