私は xcode を使用して iOS でクイズを作成しました。現在、配列から 20 個のランダムな回答を生成するクイズです。ボタンを押して回答が正しいかどうかを確認するときにラベルのテキストを制御します。回答もランダムに生成され、同じテキストで複数の回答がないようにしました。私の問題は、質問がされたときに、配列内のオブジェクトのテキストを「削除」に変更することです。しかし、クイズを行った後にもう一度スタートを押すと、配列には「削除」という文字列を持つ20個のオブジェクトがあります。私の質問は次のとおりです。配列を通常のオブジェクトにリセットするにはどうすればよいですか? ここに私の完全なコードがあります。コメントを無視してください。
//
// ViewController.m
// Mundo Grafia
//
// Created by Axel Lambregts on 2/10/12.
// Copyright (c) 2012 AxelNiels. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
// variabelen aanmaken
NSInteger intScore;
NSInteger intRandomMonument;
NSInteger intRandomAnswerPosition;
NSInteger intRandomAnswerA;
NSInteger intRandomAnswerB;
NSInteger intRandomAnswerC;
NSInteger intRandomAnswerD;
NSInteger intArrayEuropeLenght;
NSInteger intAmountOfQuestionsAsked;
NSString *scoreSpatie;
NSString *arrEurope[][2] =
{
{@"Eifel.jpg",@"Paris"},
{@"NotreDame.jpg",@"Paris"},
{@"ArcDeTriompheParis.jpg",@"Paris"},
{@"AtomuimBrussels.jpg",@"Brussels"},
{@"MannekePis.jpg",@"Brussels"},
{@"Colosseum.jpg",@"Rome"},
{@"TreviFountainRome.jpg",@"Rome"},
{@"SagradaFamilia.jpg",@"Barcelona"},
{@"SpanishSchoolMadrid.jpg",@"Madrid"},
{@"KremlinMoskou.jpg",@"Moskou"},
{@"MermaidKopenhagen.jpg",@"Copenhagen"},
{@"MonteCarloMonaco.jpg",@"Monaco"},
{@"AcropolisAthens.jpg",@"Athens"},
{@"ParlementBudapest.jpg",@"Budapest"},
{@"BuildingReykjavik.jpg",@"Reykjavik"},
{@"StatueKiev.jpg",@"Kiev"},
{@"PortOfEuropeLissabon.jpg",@"Lisbon"},
{@"ViewSanMarino.jpg",@"San Marino"},
{@"BridgesPrague.jpg",@"Prague"},
{@"MoskeeAnkara.jpg",@"Ankara"},
{@"TowerBridgeLondon.jpg",@"London"},
{@"BigBenLondon.jpg",@"London"},
{@"LondonEyeLondon.jpg",@"London"},
{@"BrandenburgerTor.jpg",@"Berlin"},
{@"ReichstagBerlin.jpg",@"Berlin"},
{nil,nil}
};
/*
NSArray *arrEurope = @[
@[@"Eifel.jpg",@"Paris"],
@[@"NotreDame.jpg",@"Paris"],
@[@"ArcDeTriompheParis.jpg",@"Paris"],
@[@"Eifel.jpg",@"Paris"],
@[@"NotreDame.jpg",@"Paris"],
@[@"ArcDeTriompheParis.jpg",@"Paris"],
@[@"AtomuimBrussels.jpg",@"Brussels"],
@[@"MannekePis.jpg",@"Brussels"],
@[@"Colosseum.jpg",@"Rome"],
@[@"TreviFountainRome.jpg",@"Rome"],
@[@"SagradaFamilia.jpg",@"Barcelona"],
@[@"SpanishSchoolMadrid.jpg",@"Madrid"],
@[@"KremlinMoskou.jpg",@"Moskou"],
@[@"MermaidKopenhagen.jpg",@"Copenhagen"],
@[@"MonteCarloMonaco.jpg",@"Monaco"],
@[@"AcropolisAthens.jpg",@"Athens"],
@[@"ParlementBudapest.jpg",@"Budapest"],
@[@"BuildingReykjavik.jpg",@"Reykjavik"],
@[@"StatueKiev.jpg",@"Kiev"],
@[@"PortOfEuropeLissabon.jpg",@"Lisbon"],
@[@"ViewSanMarino.jpg",@"San Marino"],
@[@"BridgesPrague.jpg",@"Prague"],
@[@"MoskeeAnkara.jpg",@"Ankara"],
@[@"TowerBridgeLondon.jpg",@"London"],
@[@"BigBenLondon.jpg",@"London"],
@[@"LondonEyeLondon.jpg",@"London"],
@[@"BrandenburgerTor.jpg",@"Berlin"],
@[@"ReichstagBerlin.jpg",@"Berlin"]
];
*/
//methode'start' wanneer er op de start-knop wordt gedrukt
-(IBAction)start{
[self NewQuestionEurope];
intAmountOfQuestionsAsked = 0;
//reset and show score
intScore = 0;
score.text = [NSString stringWithFormat:@"%d", intScore];
//make buttons and labels visible
Start.hidden = YES;
question.hidden = NO;
score.hidden = NO;
scoretext.hidden = NO;
imageContainer.hidden = NO;
answerA.hidden = NO;
answerB.hidden = NO;
answerC.hidden = NO;
answerD.hidden = NO;
answerA.textColor = [UIColor greenColor];
answerB.textColor = [UIColor greenColor];
answerC.textColor = [UIColor greenColor];
answerD.textColor = [UIColor greenColor];
clickButtonA.hidden = NO;
clickButtonB.hidden = NO;
clickButtonC.hidden = NO;
clickButtonD.hidden = NO;
GoodFalse.hidden = NO;
GoodFalse.text=@"Press a button to answer";
GoodFalse.textColor = [UIColor greenColor];
question.text = @"Where is this picture taken?";
}//einde start
-(IBAction)Reset{
score.text= @"gelukt";
}
-(IBAction)NewQuestionEurope{
if(intAmountOfQuestionsAsked == 19){
question.text = [@"Uw score is: "stringByAppendingString: [NSString stringWithFormat:@"%d", intScore]];
Start.hidden = NO;
question.hidden = NO;
score.hidden = YES;
scoretext.hidden = YES;
imageContainer.hidden = YES;
answerA.hidden = YES;
answerB.hidden = YES;
answerC.hidden = YES;
answerD.hidden = YES;
clickButtonA.hidden = YES;
clickButtonB.hidden = YES;
clickButtonC.hidden = YES;
clickButtonD.hidden = YES;
GoodFalse.hidden = YES;
Start.titleLabel.text = @"END";
}
else{
intAmountOfQuestionsAsked ++;
//Deze lus geeft aan intArrayEuropeLenght de waarde van hoeveel rijen de array bevat//
intArrayEuropeLenght = 0;
while (arrEurope[intArrayEuropeLenght][0] != NULL)
{
intArrayEuropeLenght++;
}
//score.text = [NSString stringWithFormat:@"%d", intScore];
scoreSpatie = [
[NSString stringWithFormat:@"%d", intScore]
stringByAppendingString:@"/"];
score.text = [
scoreSpatie
stringByAppendingString:[NSString stringWithFormat:@"%d", intAmountOfQuestionsAsked]
];
// Randoms genereren voor: 4 random antwoorden; 1 random afbeelding; een random positie om het juiste antwoord in te plaatsen
intRandomMonument = arc4random()%intArrayEuropeLenght;
intRandomAnswerA = arc4random()%intArrayEuropeLenght;
intRandomAnswerB = arc4random()%intArrayEuropeLenght;
intRandomAnswerC = arc4random()%intArrayEuropeLenght;
intRandomAnswerD = arc4random()%intArrayEuropeLenght;
intRandomAnswerPosition = arc4random()%4;
while(arrEurope[intRandomMonument][0] == @"removed"){
intRandomMonument = arc4random()%intArrayEuropeLenght;
}
//Random antwoorden maken
answerA.text = @"";
answerB.text = @"";
answerC.text = @"";
answerD.text = @"";
if(answerA.text = @""){
answerA.text = arrEurope[intRandomAnswerA][1];
}
if(answerB.text = @""){
answerB.text = arrEurope[intRandomAnswerB][1];
}
if(answerC.text = @""){
answerC.text = arrEurope[intRandomAnswerC][1];
}
if(answerD.text = @""){
answerD.text = arrEurope[intRandomAnswerD][1];
}
switch(intRandomAnswerPosition)
{
case 0: answerA.text = arrEurope[intRandomMonument][1];
break;
case 1: answerB.text = arrEurope[intRandomMonument][1];
break;
case 2: answerC.text = arrEurope[intRandomMonument][1];
break;
case 3: answerD.text = arrEurope[intRandomMonument][1];
};
//als er antwoorden hetzelfde zijn, voor de gelijke een random blijven maken tot ze niet hetzelfde zijn
if(
[answerA.text isEqualToString: answerB.text]||
[answerA.text isEqualToString: answerC.text]||
[answerA.text isEqualToString: answerD.text]
){
answerA.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerB.text isEqualToString: answerA.text]||
[answerB.text isEqualToString: answerC.text]||
[answerB.text isEqualToString: answerD.text]
){
answerB.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerC.text isEqualToString: answerA.text]||
[answerC.text isEqualToString: answerB.text]||
[answerC.text isEqualToString: answerD.text]
){
answerC.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerD.text isEqualToString: answerA.text]||
[answerD.text isEqualToString: answerB.text]||
[answerD.text isEqualToString: answerC.text]
){
answerD.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
//Laat de afbeelding zien van het gekozen monument (via random gekozen)
imageContainer.image = [UIImage imageNamed: arrEurope[intRandomMonument][0]];
}
}
//hier onder zit ergens een fout want hij geeft precies random juist en fout :)
//kan zijn dat het opgelost is vanaf we niet 2x dezelfde vragen hebben maar ik denk het niet.
//press buttonA
-(IBAction)AnswerA {
if([answerA.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonB
-(IBAction)AnswerB {
if([answerB.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonC (works)
-(IBAction)AnswerC {
if([answerC.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonD
-(IBAction)AnswerD {
if([answerD.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//hier onder niets wijzigen
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end