xcode 4でアプリを作成しました。すべてのコードはメインコードファイルに含まれているため、これ以上クラスはありません。私は3つのビューを持っていますが、現時点では1つしか使用していません。ゲームでは整数をスコアとして保存し、ゲームの最後にスコアが表示されますが、他の2つのビューのいずれかのラベルにその整数を表示する方法を知りたいと思いました。アプリケーションが再起動されたときにそれをそこに保持する方法。英語が下手で申し訳ありませんが、このObjectiveCおよびiphoneアプリは初めてです。ありがとう!
他のビューコントローラに何かを入れるにはどうすればよいですか、コードファイルを細かくすることはできません
これはコードです:
//
// ViewController.m
// Mundo Grafia
//
// Created by Axel Lambregts on 2/10/12.
// Copyright (c) 2012 AxelNiels. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
// variabelen aanmaken
NSInteger intScore;
NSInteger intRandomMonument;
NSInteger intRandomAnswerPosition;
NSInteger intRandomAnswerA;
NSInteger intRandomAnswerB;
NSInteger intRandomAnswerC;
NSInteger intRandomAnswerD;
NSInteger intArrayEuropeLenght;
NSInteger intAmountOfQuestionsAsked;
NSString *scoreSpatie;
NSString *arrEurope[][2] =
{
{@"Eifel.jpg",@"Paris"},
{@"NotreDame.jpg",@"Paris"},
{@"ArcDeTriompheParis.jpg",@"Paris"},
{@"AtomuimBrussels.jpg",@"Brussels"},
{@"MannekePis.jpg",@"Brussels"},
{@"Colosseum.jpg",@"Rome"},
{@"TreviFountainRome.jpg",@"Rome"},
{@"SagradaFamilia.jpg",@"Barcelona"},
{@"SpanishSchoolMadrid.jpg",@"Madrid"},
{@"KremlinMoskou.jpg",@"Moskou"},
{@"MermaidKopenhagen.jpg",@"Copenhagen"},
{@"MonteCarloMonaco.jpg",@"Monaco"},
{@"AcropolisAthens.jpg",@"Athens"},
{@"ParlementBudapest.jpg",@"Budapest"},
{@"BuildingReykjavik.jpg",@"Reykjavik"},
{@"StatueKiev.jpg",@"Kiev"},
{@"PortOfEuropeLissabon.jpg",@"Lisbon"},
{@"ViewSanMarino.jpg",@"San Marino"},
{@"BridgesPrague.jpg",@"Prague"},
{@"MoskeeAnkara.jpg",@"Ankara"},
{@"TowerBridgeLondon.jpg",@"London"},
{@"BigBenLondon.jpg",@"London"},
{@"LondonEyeLondon.jpg",@"London"},
{@"BrandenburgerTor.jpg",@"Berlin"},
{@"ReichstagBerlin.jpg",@"Berlin"},
{nil,nil}
};
/*
NSArray *arrEurope = @[
@[@"Eifel.jpg",@"Paris"],
@[@"NotreDame.jpg",@"Paris"],
@[@"ArcDeTriompheParis.jpg",@"Paris"],
@[@"Eifel.jpg",@"Paris"],
@[@"NotreDame.jpg",@"Paris"],
@[@"ArcDeTriompheParis.jpg",@"Paris"],
@[@"AtomuimBrussels.jpg",@"Brussels"],
@[@"MannekePis.jpg",@"Brussels"],
@[@"Colosseum.jpg",@"Rome"],
@[@"TreviFountainRome.jpg",@"Rome"],
@[@"SagradaFamilia.jpg",@"Barcelona"],
@[@"SpanishSchoolMadrid.jpg",@"Madrid"],
@[@"KremlinMoskou.jpg",@"Moskou"],
@[@"MermaidKopenhagen.jpg",@"Copenhagen"],
@[@"MonteCarloMonaco.jpg",@"Monaco"],
@[@"AcropolisAthens.jpg",@"Athens"],
@[@"ParlementBudapest.jpg",@"Budapest"],
@[@"BuildingReykjavik.jpg",@"Reykjavik"],
@[@"StatueKiev.jpg",@"Kiev"],
@[@"PortOfEuropeLissabon.jpg",@"Lisbon"],
@[@"ViewSanMarino.jpg",@"San Marino"],
@[@"BridgesPrague.jpg",@"Prague"],
@[@"MoskeeAnkara.jpg",@"Ankara"],
@[@"TowerBridgeLondon.jpg",@"London"],
@[@"BigBenLondon.jpg",@"London"],
@[@"LondonEyeLondon.jpg",@"London"],
@[@"BrandenburgerTor.jpg",@"Berlin"],
@[@"ReichstagBerlin.jpg",@"Berlin"]
];
*/
//methode'start' wanneer er op de start-knop wordt gedrukt
-(IBAction)start{
[self NewQuestionEurope];
intAmountOfQuestionsAsked = 0;
//reset and show score
intScore = 0;
score.text = [NSString stringWithFormat:@"%d", intScore];
//make buttons and labels visible
Start.hidden = YES;
question.hidden = NO;
score.hidden = NO;
scoretext.hidden = NO;
imageContainer.hidden = NO;
answerA.hidden = NO;
answerB.hidden = NO;
answerC.hidden = NO;
answerD.hidden = NO;
answerA.textColor = [UIColor greenColor];
answerB.textColor = [UIColor greenColor];
answerC.textColor = [UIColor greenColor];
answerD.textColor = [UIColor greenColor];
clickButtonA.hidden = NO;
clickButtonB.hidden = NO;
clickButtonC.hidden = NO;
clickButtonD.hidden = NO;
GoodFalse.hidden = NO;
GoodFalse.text=@"Press a button to answer";
GoodFalse.textColor = [UIColor greenColor];
question.text = @"Where is this picture taken?";
}//einde start
-(IBAction)Reset{
score.text= @"gelukt";
}
-(IBAction)NewQuestionEurope{
if(intAmountOfQuestionsAsked == 19){
question.text = [@"Uw score is: "stringByAppendingString: [NSString stringWithFormat:@"%d", intScore]];
Start.hidden = NO;
question.hidden = NO;
score.hidden = YES;
scoretext.hidden = YES;
imageContainer.hidden = YES;
answerA.hidden = YES;
answerB.hidden = YES;
answerC.hidden = YES;
answerD.hidden = YES;
clickButtonA.hidden = YES;
clickButtonB.hidden = YES;
clickButtonC.hidden = YES;
clickButtonD.hidden = YES;
GoodFalse.hidden = YES;
Start.titleLabel.text = @"END";
}
else{
intAmountOfQuestionsAsked ++;
//Deze lus geeft aan intArrayEuropeLenght de waarde van hoeveel rijen de array bevat//
intArrayEuropeLenght = 0;
while (arrEurope[intArrayEuropeLenght][0] != NULL)
{
intArrayEuropeLenght++;
}
//score.text = [NSString stringWithFormat:@"%d", intScore];
scoreSpatie = [
[NSString stringWithFormat:@"%d", intScore]
stringByAppendingString:@"/"];
score.text = [
scoreSpatie
stringByAppendingString:[NSString stringWithFormat:@"%d", intAmountOfQuestionsAsked]
];
// Randoms genereren voor: 4 random antwoorden; 1 random afbeelding; een random positie om het juiste antwoord in te plaatsen
intRandomMonument = arc4random()%intArrayEuropeLenght;
intRandomAnswerA = arc4random()%intArrayEuropeLenght;
intRandomAnswerB = arc4random()%intArrayEuropeLenght;
intRandomAnswerC = arc4random()%intArrayEuropeLenght;
intRandomAnswerD = arc4random()%intArrayEuropeLenght;
intRandomAnswerPosition = arc4random()%4;
while(arrEurope[intRandomMonument][0] == @"removed"){
intRandomMonument = arc4random()%intArrayEuropeLenght;
}
//Random antwoorden maken
answerA.text = @"";
answerB.text = @"";
answerC.text = @"";
answerD.text = @"";
if(answerA.text = @""){
answerA.text = arrEurope[intRandomAnswerA][1];
}
if(answerB.text = @""){
answerB.text = arrEurope[intRandomAnswerB][1];
}
if(answerC.text = @""){
answerC.text = arrEurope[intRandomAnswerC][1];
}
if(answerD.text = @""){
answerD.text = arrEurope[intRandomAnswerD][1];
}
switch(intRandomAnswerPosition)
{
case 0: answerA.text = arrEurope[intRandomMonument][1];
break;
case 1: answerB.text = arrEurope[intRandomMonument][1];
break;
case 2: answerC.text = arrEurope[intRandomMonument][1];
break;
case 3: answerD.text = arrEurope[intRandomMonument][1];
};
//als er antwoorden hetzelfde zijn, voor de gelijke een random blijven maken tot ze niet hetzelfde zijn
if(
[answerA.text isEqualToString: answerB.text]||
[answerA.text isEqualToString: answerC.text]||
[answerA.text isEqualToString: answerD.text]
){
answerA.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerB.text isEqualToString: answerA.text]||
[answerB.text isEqualToString: answerC.text]||
[answerB.text isEqualToString: answerD.text]
){
answerB.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerC.text isEqualToString: answerA.text]||
[answerC.text isEqualToString: answerB.text]||
[answerC.text isEqualToString: answerD.text]
){
answerC.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
if(
[answerD.text isEqualToString: answerA.text]||
[answerD.text isEqualToString: answerB.text]||
[answerD.text isEqualToString: answerC.text]
){
answerD.text = arrEurope[arc4random()%intArrayEuropeLenght][1];
};
//Laat de afbeelding zien van het gekozen monument (via random gekozen)
imageContainer.image = [UIImage imageNamed: arrEurope[intRandomMonument][0]];
}
}
//hier onder zit ergens een fout want hij geeft precies random juist en fout :)
//kan zijn dat het opgelost is vanaf we niet 2x dezelfde vragen hebben maar ik denk het niet.
//press buttonA
-(IBAction)AnswerA {
if([answerA.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonB
-(IBAction)AnswerB {
if([answerB.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonC (works)
-(IBAction)AnswerC {
if([answerC.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct!";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//press buttonD
-(IBAction)AnswerD {
if([answerD.text isEqualToString: arrEurope[intRandomMonument][1]]){
GoodFalse.text = @"Correct";
GoodFalse.textColor = [UIColor greenColor];
intScore ++;
}else {
GoodFalse.text=@"Wrong!";
GoodFalse.textColor = [UIColor redColor];
}
arrEurope[intRandomMonument][0] = @"removed";
[self NewQuestionEurope];
}
//hier onder niets wijzigen
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end