#include <winsock2.h>
#include <stdio.h>
const int PORT = 6667;
const char *SERVER = "irc.freenode.org";
const char *CHAN = "#channela";
const char *NICK = "loveMilk";
const int MAX_BUFF_SIZE = 512;
int sock_conn(SOCKET *socketn, const char *HOST, int portn);
int sock_send(SOCKET *socketn, char* msg, ...);
int main(int argc, char *argv[])
{
WSADATA wsadata;
char buff[MAX_BUFF_SIZE];
char oBuff[MAX_BUFF_SIZE];
int buffRec;
if (WSAStartup(MAKEWORD(2,2), &wsadata) != 0)
return 0;
SOCKET sock;
if(sock_conn(&sock, SERVER, PORT) != 0)
{
WSACleanup();
return 0;
}
printf("connected.\n");
sock_send(&sock, "USER %s \"\" \"127.0.0.1\" :%s\r\n", NICK, NICK);
sock_send(&sock, "NICK %s\r\n", NICK);
Sleep(100);
sock_send(&sock, "JOIN %s\r\n", CHAN);
printf("Joined channel.\n");
while(1)
{
memset(buff, 0, MAX_BUFF_SIZE);
memset(oBuff, 0, MAX_BUFF_SIZE);
buffRec = recv(sock, buff, MAX_BUFF_SIZE, 0);
if((buffRec == 0) || (buffRec == SOCKET_ERROR)) break;
/* New line: Terminate buffer as a string */
buff[buffRec] = '\0';
if(buff[0] != ':')
{
strcpy(oBuff, "PONG :");
printf("PONG");
sock_send(&sock, oBuff);
}
else
{
if(strstr(buff, "PRIVMSG"))
{
int i, num = 0;
for(i = 0; i < strlen(buff); ++i) if(buff[i] = ' ') ++num;
char** parts = malloc(sizeof(char*) * num);
char *p;
p = strtok(buff, " ");
int j = 0;
while(p != NULL)
{
parts[j] = p;
j++;
p = strtok(NULL, " ");
}
printf("%s", parts[3]);
free(parts);
}
}
}
closesocket(sock);
return 1;
}
int sock_conn(SOCKET *socketn, const char *HOST, int portn)
{
WSADATA wsadata;
SOCKADDR_IN sockA;
LPHOSTENT hostE;
if(WSAStartup(MAKEWORD(2,2), &wsadata) == -1) return -1;
if(!(hostE = gethostbyname(HOST)))
{
WSACleanup();
return -1;
}
if ((*socketn = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == INVALID_SOCKET)
{
WSACleanup();
return -1;
}
sockA.sin_family = AF_INET;
sockA.sin_port = htons(portn);
sockA.sin_addr = *((LPIN_ADDR)*hostE->h_addr_list);
if(connect(*socketn, (LPSOCKADDR)&sockA, sizeof(struct sockaddr)) == SOCKET_ERROR)
{
WSACleanup();
return -1;
}
}
int sock_send(SOCKET *socketn, char* msg, ...)
{
char buff[MAX_BUFF_SIZE];
va_list va;
va_start(va, msg);
vsprintf(buff, msg, va);
va_end(va);
send(*socketn, buff, strlen(buff), 0);
return 1;
}
パーツは常にnullです、なぜですか?誰かが私にこの行でバフを終了するように言いました:buff[buffRec] = '\0';
しかし、それでも私は何も得られませんでした、どうすればバフを文字列に変更できますか?これが問題だと信じています...ボットは接続されており、すべて通信できますが、パーツに手を伸ばそうとすると、NULLになります。