GPRS接続を介して定義されたパブリックserver:portに接続してデータを送信するGPSトラッカーがあります。
GPSデバイスのip:portを定義できます
私の質問は、サーバーのポートを開いて、PHPを使用して受信したデータをリッスン/保存できますか?
ありがとう。
GPRS接続を介して定義されたパブリックserver:portに接続してデータを送信するGPSトラッカーがあります。
GPSデバイスのip:portを定義できます
私の質問は、サーバーのポートを開いて、PHPを使用して受信したデータをリッスン/保存できますか?
ありがとう。
編集/更新2017年8月16日: ユーザーおよびライブラリの作成者<@Navarr>は、私の元の回答のコードが基づいているライブラリの新しい更新バージョンをリリースしたとコメントしています。彼のgithubにある新しいコードへのリンクはここにあります。新しいコードを自由に探索し、洞察を得るためにここで元の例に戻って参照してください(私は新しいコードを個人的に探索/使用したことはありません)。
以下のコードは、ここにあるSocketServer.class.phpファイルを使用します。これはスタンドアロンプロセスとして実行することを目的としています。つまり、Linuxではファイルを実行可能にしてから、コマンドラインから「phpmy_server.php」を使用して実行する必要がありました。コマンドラインからのphpスクリプトの実行の詳細については、 http ://www.funphp.com/?p=33を参照してください。
まず、ここでSocketServer.class.phpファイルを取得します: http ://www.phpclasses.org/browse/file/31975.html
これを利用して、必要に応じて独自の受信データの受信を処理するように調整してください。それが役に立てば幸い。
<?php
require_once("SocketServer.class.php"); // Include the File
$server = new SocketServer("192.168.1.6",31337); // Create a Server binding to the given ip address and listen to port 31337 for connections
$server->max_clients = 10; // Allow no more than 10 people to connect at a time
$server->hook("CONNECT","handle_connect"); // Run handle_connect every time someone connects
$server->hook("INPUT","handle_input"); // Run handle_input whenever text is sent to the server
$server->infinite_loop(); // Run Server Code Until Process is terminated.
function handle_connect(&$server,&$client,$input)
{
SocketServer::socket_write_smart($client->socket,"String? ","");
}
function handle_input(&$server,&$client,$input)
{
// You probably want to sanitize your inputs here
$trim = trim($input); // Trim the input, Remove Line Endings and Extra Whitespace.
if(strtolower($trim) == "quit") // User Wants to quit the server
{
SocketServer::socket_write_smart($client->socket,"Oh... Goodbye..."); // Give the user a sad goodbye message, meany!
$server->disconnect($client->server_clients_index); // Disconnect this client.
return; // Ends the function
}
$output = strrev($trim); // Reverse the String
SocketServer::socket_write_smart($client->socket,$output); // Send the Client back the String
SocketServer::socket_write_smart($client->socket,"String? ",""); // Request Another String
}
編集:この回答に関連性があり機能的なものを維持するために、常に利用可能であるとは限らない(または私のリンクで提供されている特定のURLにある)外部ソースからのコードに依存し続けないことが最善であることがわかりました。したがって、便宜上、この投稿の上部にリンクしたSocketServer.class.phpファイルに対応するコードを以下に追加します。(長さ、およびコピー/貼り付け中のインデント/フォーマットの欠如の可能性についてお詫びします。私は以下のコードの作成者ではありません)。
<?php
/*! @class SocketServer
@author Navarr Barnier
@abstract A Framework for creating a multi-client server using the PHP language.
*/
class SocketServer
{
/*! @var config
@abstract Array - an array of configuration information used by the server.
*/
protected $config;
/*! @var hooks
@abstract Array - a dictionary of hooks and the callbacks attached to them.
*/
protected $hooks;
/*! @var master_socket
@abstract resource - The master socket used by the server.
*/
protected $master_socket;
/*! @var max_clients
@abstract unsigned int - The maximum number of clients allowed to connect.
*/
public $max_clients = 10;
/*! @var max_read
@abstract unsigned int - The maximum number of bytes to read from a socket at a single time.
*/
public $max_read = 1024;
/*! @var clients
@abstract Array - an array of connected clients.
*/
public $clients;
/*! @function __construct
@abstract Creates the socket and starts listening to it.
@param string - IP Address to bind to, NULL for default.
@param int - Port to bind to
@result void
*/
public function __construct($bind_ip,$port)
{
set_time_limit(0);
$this->hooks = array();
$this->config["ip"] = $bind_ip;
$this->config["port"] = $port;
$this->master_socket = socket_create(AF_INET, SOCK_STREAM, 0);
socket_bind($this->master_socket,$this->config["ip"],$this->config["port"]) or die("Issue Binding");
socket_getsockname($this->master_socket,$bind_ip,$port);
socket_listen($this->master_socket);
SocketServer::debug("Listenting for connections on {$bind_ip}:{$port}");
}
/*! @function hook
@abstract Adds a function to be called whenever a certain action happens. Can be extended in your implementation.
@param string - Command
@param callback- Function to Call.
@see unhook
@see trigger_hooks
@result void
*/
public function hook($command,$function)
{
$command = strtoupper($command);
if(!isset($this->hooks[$command])) { $this->hooks[$command] = array(); }
$k = array_search($function,$this->hooks[$command]);
if($k === FALSE)
{
$this->hooks[$command][] = $function;
}
}
/*! @function unhook
@abstract Deletes a function from the call list for a certain action. Can be extended in your implementation.
@param string - Command
@param callback- Function to Delete from Call List
@see hook
@see trigger_hooks
@result void
*/
public function unhook($command = NULL,$function)
{
$command = strtoupper($command);
if($command !== NULL)
{
$k = array_search($function,$this->hooks[$command]);
if($k !== FALSE)
{
unset($this->hooks[$command][$k]);
}
} else {
$k = array_search($this->user_funcs,$function);
if($k !== FALSE)
{
unset($this->user_funcs[$k]);
}
}
}
/*! @function loop_once
@abstract Runs the class's actions once.
@discussion Should only be used if you want to run additional checks during server operation. Otherwise, use infinite_loop()
@param void
@see infinite_loop
@result bool - True
*/
public function loop_once()
{
// Setup Clients Listen Socket For Reading
$read[0] = $this->master_socket;
for($i = 0; $i < $this->max_clients; $i++)
{
if(isset($this->clients[$i]))
{
$read[$i + 1] = $this->clients[$i]->socket;
}
}
// Set up a blocking call to socket_select
if(socket_select($read,$write = NULL, $except = NULL, $tv_sec = 5) < 1)
{
// SocketServer::debug("Problem blocking socket_select?");
return true;
}
// Handle new Connections
if(in_array($this->master_socket, $read))
{
for($i = 0; $i < $this->max_clients; $i++)
{
if(empty($this->clients[$i]))
{
$temp_sock = $this->master_socket;
$this->clients[$i] = new SocketServerClient($this->master_socket,$i);
$this->trigger_hooks("CONNECT",$this->clients[$i],"");
break;
}
elseif($i == ($this->max_clients-1))
{
SocketServer::debug("Too many clients... :( ");
}
}
}
// Handle Input
for($i = 0; $i < $this->max_clients; $i++) // for each client
{
if(isset($this->clients[$i]))
{
if(in_array($this->clients[$i]->socket, $read))
{
$input = socket_read($this->clients[$i]->socket, $this->max_read);
if($input == null)
{
$this->disconnect($i);
}
else
{
SocketServer::debug("{$i}@{$this->clients[$i]->ip} --> {$input}");
$this->trigger_hooks("INPUT",$this->clients[$i],$input);
}
}
}
}
return true;
}
/*! @function disconnect
@abstract Disconnects a client from the server.
@param int - Index of the client to disconnect.
@param string - Message to send to the hooks
@result void
*/
public function disconnect($client_index,$message = "")
{
$i = $client_index;
SocketServer::debug("Client {$i} from {$this->clients[$i]->ip} Disconnecting");
$this->trigger_hooks("DISCONNECT",$this->clients[$i],$message);
$this->clients[$i]->destroy();
unset($this->clients[$i]);
}
/*! @function trigger_hooks
@abstract Triggers Hooks for a certain command.
@param string - Command who's hooks you want to trigger.
@param object - The client who activated this command.
@param string - The input from the client, or a message to be sent to the hooks.
@result void
*/
public function trigger_hooks($command,&$client,$input)
{
if(isset($this->hooks[$command]))
{
foreach($this->hooks[$command] as $function)
{
SocketServer::debug("Triggering Hook '{$function}' for '{$command}'");
$continue = call_user_func($function,$this,$client,$input);
if($continue === FALSE) { break; }
}
}
}
/*! @function infinite_loop
@abstract Runs the server code until the server is shut down.
@see loop_once
@param void
@result void
*/
public function infinite_loop()
{
$test = true;
do
{
$test = $this->loop_once();
}
while($test);
}
/*! @function debug
@static
@abstract Outputs Text directly.
@discussion Yeah, should probably make a way to turn this off.
@param string - Text to Output
@result void
*/
public static function debug($text)
{
echo("{$text}\r\n");
}
/*! @function socket_write_smart
@static
@abstract Writes data to the socket, including the length of the data, and ends it with a CRLF unless specified.
@discussion It is perfectly valid for socket_write_smart to return zero which means no bytes have been written. Be sure to use the === operator to check for FALSE in case of an error.
@param resource- Socket Instance
@param string - Data to write to the socket.
@param string - Data to end the line with. Specify a "" if you don't want a line end sent.
@result mixed - Returns the number of bytes successfully written to the socket or FALSE on failure. The error code can be retrieved with socket_last_error(). This code may be passed to socket_strerror() to get a textual explanation of the error.
*/
public static function socket_write_smart(&$sock,$string,$crlf = "\r\n")
{
SocketServer::debug("<-- {$string}");
if($crlf) { $string = "{$string}{$crlf}"; }
return socket_write($sock,$string,strlen($string));
}
/*! @function __get
@abstract Magic Method used for allowing the reading of protected variables.
@discussion You never need to use this method, simply calling $server->variable works because of this method's existence.
@param string - Variable to retrieve
@result mixed - Returns the reference to the variable called.
*/
function &__get($name)
{
return $this->{$name};
}
}
/*! @class SocketServerClient
@author Navarr Barnier
@abstract A Client Instance for use with SocketServer
*/
class SocketServerClient
{
/*! @var socket
@abstract resource - The client's socket resource, for sending and receiving data with.
*/
protected $socket;
/*! @var ip
@abstract string - The client's IP address, as seen by the server.
*/
protected $ip;
/*! @var hostname
@abstract string - The client's hostname, as seen by the server.
@discussion This variable is only set after calling lookup_hostname, as hostname lookups can take up a decent amount of time.
@see lookup_hostname
*/
protected $hostname;
/*! @var server_clients_index
@abstract int - The index of this client in the SocketServer's client array.
*/
protected $server_clients_index;
/*! @function __construct
@param resource- The resource of the socket the client is connecting by, generally the master socket.
@param int - The Index in the Server's client array.
@result void
*/
public function __construct(&$socket,$i)
{
$this->server_clients_index = $i;
$this->socket = socket_accept($socket) or die("Failed to Accept");
SocketServer::debug("New Client Connected");
socket_getpeername($this->socket,$ip);
$this->ip = $ip;
}
/*! @function lookup_hostname
@abstract Searches for the user's hostname and stores the result to hostname.
@see hostname
@param void
@result string - The hostname on success or the IP address on failure.
*/
public function lookup_hostname()
{
$this->hostname = gethostbyaddr($this->ip);
return $this->hostname;
}
/*! @function destroy
@abstract Closes the socket. Thats pretty much it.
@param void
@result void
*/
public function destroy()
{
socket_close($this->socket);
}
function &__get($name)
{
return $this->{$name};
}
function __isset($name)
{
return isset($this->{$name});
}
}
うん、、、、を使用してsocket_create
、socket_bind
socket_listen
socket_accept
http://www.php.net/manual/en/function.socket-create.php
http://www.php.net/manual/en/function.socket-bind.php
http://www.php.net/manual/en/function.socket-listen.php
http://www.php.net/manual/en/function.socket-accept.php
それらの使い方については、それらのページにたくさんの例があります。
はい、PHPはそのためだけにsocket_listen()関数を提供しています。http://php.net/manual/en/function.socket-listen.php。