私は次のコードを持っています:
class STFDataPoint {
public:
virtual ImagePoint get_patch_top_left() const = 0;
virtual ImagePoint get_patch_bottom_right() const = 0;
virtual std::string get_image_filename() const = 0;
virtual ~STFDataPoint() = 0;
};
inline STFDataPoint::~STFDataPoint() {}
class TrainingDataPoint : public STFDataPoint{
private:
int row;
int col;
std::string class_label;
ImagePoint patch_top_left;
ImagePoint patch_bottom_right;
std::string image_filename;
public:
TrainingDataPoint(int row, int col, std::string class_label,
const ImagePoint & top_left,
const ImagePoint & bottom_right,
std::string image_filename);
std::string get_class_label() const;
inline bool operator==(const TrainingDataPoint& other) const{
return other.class_label == this->class_label;
}
inline bool operator!=(const TrainingDataPoint& other) const{
return !(*this == other);
}
virtual ImagePoint get_patch_top_left() const;
virtual ImagePoint get_patch_bottom_right() const;
virtual std::string get_image_filename() const;
};
そして、私は以下を実行しようとしています:
bool do_something(vector<STFDataPoint>& data_point){
return true;
}
int main(int argc, char* argv[]) {
ImagePoint left = ImagePoint(2,3);
ImagePoint right = ImagePoint(2,3);
TrainingDataPoint a = TrainingDataPoint(1,2,"",left, right, "");
vector<TrainingDataPoint> b;
b.push_back(a);
do_something(b);
}
ただし、次のエラーが発生します。
invalid initialization of reference of type ‘std::vector<STFDataPoint>&’ from expression of type `std::vector<TrainingDataPoint>`
ただし、 (それらのベクトルではなく)do_something()
を取り込むようにの署名を変更すると、正常に実行されます。STFDataPoint
誰かがこれがなぜであるか、また回避策があるかどうかを説明できますか?
ありがとう