こんにちは、ここで 1 つのアプリケーションを実行しています。描画関数を実装する必要があります。そのため、カスタム クラスとして myview を使用し、描画の内部でさらに割り当てを行いました。したがって、メモリ例外が発生しています。私を提案してください..
MyView .class
public class MyView extends View
{
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
public MyView(Context context) {
super(context);
// TODO Auto-generated constructor stub
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
if (mBitmap != null) {
mBitmap.recycle();
mBitmap=null;
}
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mCanvas.setBitmap(mBitmap);
}
@Override
protected void onDraw(Canvas canvas) {
if(action)
{
invalidate();
}
Paint painto = new Paint();
painto.setAntiAlias(true);
painto.setColor(getResources().getColor(R.color.magnata));
painto.setStrokeWidth(3);
painto.setStyle(Paint.Style.FILL);
int leftx1=(int)(15*(screenWidth/1024));
int leftx2=(int)(1010*(screenWidth/1024));
int topy1=(int)(60*(screenHeight/600));
int topy2=(int)(530*(screenHeight/600));
canvas.drawLine(leftx1, topy1, leftx2, topy1, painto);
canvas.drawLine(leftx1, topy1, leftx1, topy2, painto);
canvas.drawLine(15, topy2, leftx2, topy2, painto);
canvas.drawLine(leftx2, topy1, leftx2, topy2, painto);
bitmapOrg = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_4);
int leftorg=(int)(150*(screenWidth/1024));
int toporg=(int)(110*(screenHeight/600));
canvas.drawBitmap(bitmapOrg, leftorg, toporg, painto);
bitmapOrg1 = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_5);
int leftorg1=(int)(430*(screenWidth/1024));
int toporg1=(int)(130*(screenHeight/600));
canvas.drawBitmap(bitmapOrg1, leftorg1,toporg1, painto);
bitmapOrg2 = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_6);
int leftorg2=(int)(650*(screenWidth/1024));
canvas.drawBitmap(bitmapOrg2, leftorg2,toporg, painto);
bitmapOrg3 = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_1);
int leftorg3=(int)(170*(screenWidth/1024));
int toporg3=(int)(350*(screenHeight/600));
canvas.drawBitmap(bitmapOrg3, leftorg3,toporg3, painto);
bitmapOrg4 = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_3);
int leftorg4=(int)(680*(screenWidth/1024));
canvas.drawBitmap(bitmapOrg4, leftorg4,toporg3, painto);
bitmapOrg5 = BitmapFactory.decodeResource(getResources(),
R.drawable.circles1_2);
int leftorg5=(int)(400*(screenWidth/1024));
int toporg5=(int)(300*(screenHeight/600));
canvas.drawBitmap(bitmapOrg5, leftorg5,toporg5, painto);
Paint paint1 = new Paint();
paint1.setAntiAlias(true);
paint1.setColor(Color.BLACK);
paint1.setStrokeWidth(3);
paint1.setStyle(Paint.Style.FILL);
paint1.setTextSize(13);
canvas.drawText("Get ready to write place your pen on the dot and follow direction ", 120, 20, paint1);
canvas.drawText("indicated by the arrow . ", 120, 38, paint1);
Paint p = new Paint();
p.setAntiAlias(true);
p.setTextSize(120);
p.setColor(Color.LTGRAY);
Typeface font = Typeface.createFromAsset(getAssets(), "font/KINDTRG.TTF");
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private final float TOUCH_TOLERANCE = 2;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
mCanvas.drawPath(mPath, mPaint);
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}