描画しようとする CustomImage (ビューを拡張) を含むアクティビティを取得しました。線は表示されますが、touchUp では消えます。私はこのようにペイントを設定しました:
paint = (CustomImage) findViewById(R.id.paint);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(0xFF000000);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setXfermode(null);
mPaint.setAlpha(0xFF);
mPaint.setMaskFilter(null);
mPaint.setStrokeWidth(50);
paint.setPaint(mPaint);
これは私の CustomImage クラスです:
public class CustomImage extends View {
private Bitmap bitmap;
public Context context;
Paint paint = new Paint();
private Canvas canvas = new Canvas();
private Path mPath = new Path();
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private float screenDensity;
int height, width;
public CustomImage(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context);
}
public CustomImage(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public CustomImage(Context context) {
super(context);
init(context);
}
private void init(Context context) {
this.context = context;
}
public void setImg(Context context, Canvas canvas, Bitmap bitmap, int width, int height) {
this.bitmap = bitmap;
canvas.drawBitmap(bitmap, 0, 0, null);
}
public void setPaint(Paint paint) {
this.paint = paint;
}
public void getBitmap(Bitmap bitmap) {
this.bitmap = bitmap;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(bitmap, 0, 0, null);
canvas.drawPath(mPath, paint);
}
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if ((dx >= TOUCH_TOLERANCE) || (dy >= TOUCH_TOLERANCE)) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
mPath.moveTo(mX, mY);
canvas.drawPath(mPath, paint);
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
まず、ビューに背景画像を設定します。そして、私はその絵の上に描くことができるはずです. アプリは線を描画しますが、タッチアップすると消えます。どうすればそれを回避できますか?