測量アプリを作ろうとしていますが、ARCを使っているのにメモリ管理ができません。アプリでメモリ リークが発生します。メモリの警告が表示されます。インターフェイスビルダーでアプリを静的に作成しても問題はありませんが、プログラムでアプリを作成するとメモリの問題が発生します。なぜそれが起こっているのですか?これが私のコードです:
#import "ViewController.h"
#import <QuartzCore/QuartzCore.h>
int soruAdedi = 20;
@interface ViewController ()
@end
@implementation ViewController
@synthesize scrollView2;
-(void)textViewBicimle: (UITextField *)textAlani{
[textAlani.layer setBorderColor:[[[UIColor blackColor] colorWithAlphaComponent:1.0] CGColor]];
[textAlani.layer setBorderWidth:1.0];
}
- (void) tableCiz:(NSMutableArray *)hucreler sutun:(int)sutunSayisi satir:(int)satirSayisi{
int z = 0;
for (int i =0;i<satirSayisi;i++){
for(int j=0;j<sutunSayisi&&z<satirSayisi*sutunSayisi;j++,z++){
[self textViewBicimle:[hucreler objectAtIndex:z]];
[[hucreler objectAtIndex:z] setFrame:CGRectMake((20+j*100), (20+i*40), 100, 40)];
}
}
}
-(void)scrollViewDidScroll:(UIScrollView *)scrollView{
}
-(void)hucreArrayOlustur: (int)sutunSayisi suankiView:(UIView *)soruViewIki satir:(int)satirSayisi{
for (int i = 0; i <sutunSayisi*satirSayisi; i++){
textView = [[UITextField alloc]init];
textView.text = @"dsgfdh";
[hucreArray addObject:textView];
[soruViewIki addSubview:textView];
}
}
-(void)viewOlustur{
for (int i = 0; i <soruAdedi; i++){
hucreArray = [[NSMutableArray alloc]init];
if (i == 0){
soruView = [[UIView alloc]initWithFrame:CGRectMake(20, 20, 728, 0)];
soruView.clipsToBounds = YES;
soruView.backgroundColor = [UIColor lightGrayColor];
[self hucreArrayOlustur:5 suankiView:soruView satir:10];
[self tableCiz:hucreArray sutun:5 satir:10];
CGRect frame = soruView.frame;
CGRect frame2 = [[hucreArray objectAtIndex:49] frame];
frame.size.height = frame2.origin.y+frame2.size.height+34;
soruView.frame = frame;
[viewArray addObject:soruView];
[scrollView2 addSubview:soruView];
}
else{
CGRect frameGecici = [[viewArray objectAtIndex:i-1] frame];
float geciciY = frameGecici.origin.y+frameGecici.size.height+1;
soruView = [[UIView alloc]initWithFrame:CGRectMake(20, geciciY, 728, 0)];
soruView.clipsToBounds = YES;
soruView.backgroundColor = [UIColor lightGrayColor];
[self hucreArrayOlustur:5 suankiView:soruView satir:10];
[self tableCiz:hucreArray sutun:5 satir:10];
CGRect frame = soruView.frame;
CGRect frame2 = [[hucreArray objectAtIndex:49] frame];
frame.size.height = frame2.origin.y+frame2.size.height+34;
soruView.frame = frame;
[viewArray addObject:soruView];
[scrollView2 addSubview:soruView];
}
}
}
- (void)viewDidLoad
{
[super viewDidLoad];
scrollView2.delegate = self;
scrollView2.contentSize = CGSizeMake(0, 8000);
viewArray = [[NSMutableArray alloc]init];
[self viewOlustur];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)viewDidUnload {
[self setScrollView2:nil];
[super viewDidUnload];
}
@end