個人プロジェクト(マルチプレイヤーチェスゲーム)にC ++/QtTcpSocketを使用して認証システムを実装しようとしています。
私の友人はユーザーを確認する方法を提案しましたが、私はもっと簡単な方法があるのか、それとももっと良い方法があるのか尋ねたかったのです。Pythonのバックグラウンドから来て、主にこのプロジェクトを実行して、C++の理解を深めます。
私は私の友人が提案した方法を投稿し、おそらくより良い解決策を求めます。
彼はそれを一種の擬似コード方式で構築しました。サーバーはほとんど構築されています、私は今認証を実装したいと思っています
*乾杯
void process_packet(PACKET *pkt)
{
switch(pkt->PacketID)
{
case 0: // let's say packet id 0 is the logon packet; packet contents are username and password
{
//let's say packet size is 101 bytes; packet id was already received, so get the other 100 bytes
unsigned char BUFFER[101] = {0}; // i always add an extra byte to the end of the buffer to allow for off-by-one errors ^_^
int result = recv_packet(pkt->cSocket, 100, BUFFER);
if(result <= 0)
return; // connection error; no packet data was received
unsigned char *UserName = BUFFER+0; //+0 is not neccessary, but the username starts at the beginning. just getting the point across.
unsigned char *PassWord = BUFFER+50;
//side note: if we did "unsigned long *blah = BUFFER+4" or something, we would have to make sure the byte order is right. network byte order is BIG ENDIAN
// WINDOWS byte order is LITTLE ENDIAN
result = QueryDatabase("SELECT username, password FROM chess_players WHERE username = '%s'", FILTER_INVALID_CHARS(UserName));
// check result
unsigned char ServerResponse[2] = {0};
if(result['password'] == PassWord)
{
ServerResponse[0] = 1; // packet id will be 1. the next byte can be 1 or 0 to indicate logon success or failure.
ServerResponse[1] = true; // so packet 0x0101 mean logon success, packet 0x0100 means logon failure
send_packet(pkt->cSocket, ServerResponse, 2);
} else {
ServerResponse[0] = 1;
ServerResponse[1] = false;
send_packet(pkt->cSocket, ServerResponse, 2);
}
}
break;
default:
{
// received an unknown packet id; send a packet to the client that indicates an error_status_t
unsigned char *ServerResponse[2] = {0};
ServerResponse[0] = 2; // packet id 2 means server error
ServerResponse[1] = 0; // error code 0 means 'unknown packet id'
send_packet(pkt_cSocket, ServerResponse, 2);
}
break;
}
delete pkt; // must delete pkt, was created with 'new' in get_client_packets()
}