別の方法で値を計算するために作成したクラスに電卓 GUI をラップしようとしています (通常の方法ではなく、逆ポーランド表記)。
私はちょうど2つのことを知りたかった:
1) actionPerformed メソッドを記述して、ボタンまたは操作をクリックするとディスプレイに表示されるようにするにはどうすればよいですか?
2)計算方法でGUIを使用するにはどうすればよいですか(GUIですべての数字または演算子を押すと、計算クラスに登録されるようにする方法など)。基本的にGUIをラップする方法は?
**編集、コードを編集しましたが、コンパイルすると null ポインター例外が発生します。なぜですか?
これまでの私のGUIクラス:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
public class GUI extends JFrame implements ActionListener
{
JPanel buttonPanel, topPanel, operationPanel;
JTextField display;
doMath math = new doMath();
JButton Num1;
JButton Num2;
JButton Num3;
JButton Num4;
JButton Num5;
JButton Num6;
JButton Num7;
JButton Num8;
JButton Num9;
JButton Num0;
JButton Add;
JButton Sub;
JButton Mult;
JButton Div;
JButton Eq;
JButton Clr;
public GUI()
{
super("Calculator");
setSize(400,400);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel mainPanel = new JPanel();
mainPanel.setLayout(new GridLayout (2,1));
buttonPanel = new JPanel();
buttonPanel.setLayout(new GridLayout(4, 4));
buttonPanel.add(Num1 = new JButton("1"));
buttonPanel.add(Num2 = new JButton("2"));
buttonPanel.add(Num3 = new JButton("3"));
buttonPanel.add(Num4 = new JButton("4"));
buttonPanel.add(Num5 = new JButton("5"));
buttonPanel.add(Num6 = new JButton("6"));
buttonPanel.add(Num7 = new JButton("7"));
buttonPanel.add(Num8 = new JButton("8"));
buttonPanel.add(Num9 = new JButton("9"));
buttonPanel.add(Num0 = new JButton("0"));
buttonPanel.add(Clr = new JButton("C"));
buttonPanel.add(Eq = new JButton("="));
buttonPanel.add(Add = new JButton("+"));
buttonPanel.add(Sub = new JButton("-"));
buttonPanel.add(Mult = new JButton("*"));
buttonPanel.add(Div = new JButton("/"));
Num1.addActionListener(this);
Num2.addActionListener(this);
Num3.addActionListener(this);
Num4.addActionListener(this);
Num5.addActionListener(this);
Num6.addActionListener(this);
Num7.addActionListener(this);
Num8.addActionListener(this);
Num9.addActionListener(this);
Num0.addActionListener(this);
Clr.addActionListener(this);
Eq.addActionListener(this);
Add.addActionListener(this);
Sub.addActionListener(this);
Mult.addActionListener(this);
Div.addActionListener(this);
topPanel = new JPanel();
topPanel.setLayout(new FlowLayout());
topPanel.add(new JTextField(20));
//jtfResult.setHorizontalAlignment(JTextField.RIGHT);
// jtfResult.setEditable(false);
add(mainPanel);
mainPanel.add(topPanel, BorderLayout.NORTH);
mainPanel.add(buttonPanel, BorderLayout.SOUTH);
setVisible(true);
}
public void actionPerformed(ActionEvent e)
{
if(e.getSource() == Num1)
{
s += "1";
display.setText(s);
}
if(e.getSource() == Num2)
{
s += "2";
display.setText(s);
}
if(e.getSource() == Num3)
{
s += "3";
display.setText(s);
}
if(e.getSource() == Num4)
{
s += "4";
display.setText(s);
}
if(e.getSource() == Num5)
{
s += "5";
display.setText(s);
}
if(e.getSource() == Num6)
{
s += "6";
display.setText(s);
}
if(e.getSource() == Num7)
{
s += "7";
display.setText(s);
}
if(e.getSource() == Num8)
{
s += "8";
display.setText(s);
}
if(e.getSource() == Num9)
{
s += "9";
display.setText(s);
}
if(e.getSource() == Num0)
{
s += "0";
display.setText(s);
}
if(e.getSource() == Add)
{
s += "+";
display.setText(s);
}
if(e.getSource() == Sub)
{
s += "-";
display.setText(s);
}
if(e.getSource() == Mult)
{
s += "*";
display.setText(s);
}
if(e.getSource() == Div)
{
s += "/";
display.setText(s);
}
if(e.getSource() == Eq)
{
String result = "" + math.doMath1(s);
display.setText(result);
}
}
}
私の計算クラス(意図したとおりに動作しますが、GUIをラップする方法を知る必要があるだけです):
public class doMath
{
Stack stack = new Stack();
String next = "";
public doMath()
{
}
public int doMath1(String expr)
{
while( expr.length() >0) //for(int i = 0; i < expr.length(); i++)
{
if(expr.length() == 0)
return 0;
if(expr.indexOf(" ")>0)
{
next = expr.substring(0,expr.indexOf(" "));
if(next.equals("+"))
stack.push(stack.pop() + stack.pop());
else if(next.equals("-"))
{
int x = stack.pop();
stack.push(stack.pop()- x);
}
else if(next.equals("*"))
stack.push(stack.pop() * stack.pop());
else if(next.equals("/"))
{
int x = stack.pop();
stack.push(stack.pop()/ stack.pop());
}
else
stack.push(new Integer(Integer.parseInt(next)));
expr = expr.substring(expr.indexOf(" ")+1);
}
}
return stack.pop();
}
}
エラー:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at GUI.actionPerformed(GUI.java:126)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1849)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2169)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:420)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:258)
at javax.swing.plaf.basic.BasicButtonListener.
mouseReleased(BasicButtonListener.java:236)
at java.awt.Component.processMouseEvent(Component.java:5517)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3129)
at java.awt.Component.processEvent(Component.java:5282)
at java.awt.Container.processEvent(Container.java:1966)
at java.awt.Component.dispatchEventImpl(Component.java:3984)
at java.awt.Container.dispatchEventImpl(Container.java:2024)
at java.awt.Component.dispatchEvent(Component.java:3819)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4212)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:3892)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:3822)
at java.awt.Container.dispatchEventImpl(Container.java:2010)
at java.awt.Window.dispatchEventImpl(Window.java:1791)
at java.awt.Component.dispatchEvent(Component.java:3819)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:463)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy
(EventDispatchThread.java:242)
at java.awt.EventDispatchThread.pumpEventsForHierarchy
(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:157)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:149)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)