@ user1788175 - RECT 構造体を使用するだけです。描画が開始したら、左と上のメンバーをマウスの x、y 位置に設定します。マウスが離されたら、右、下のメンバーを設定します。必要に応じて左右を入れ替えて、左が確実に左になるようにします
これは、選択長方形を処理するために私が書いたクラスから抜粋したコードです。正規化コードは無視できます。ピクセル座標を [0..1] の範囲の座標に変換するだけなので、画像の縮小バージョンで選択範囲を描画できますが、画像が異なる縮尺で表示されます。私の画像は 4944x6992 だったので、縮小版を表示する必要がありました。
LRESULT CALLBACK cSelBoxImg::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
RECT mappedRect, tmpRect, myRect;
HBRUSH myBrush;
BITMAP bm;
PAINTSTRUCT ps;
HDC mDC;
HBITMAP tmpBmp;
switch (uMsg)
{
case WM_LBUTTONDOWN:
if (bMouseSelectionEnabled)
{
bRubberBanding = true;
mouseClickDownPos.x = LOWORD(lParam);
mouseClickDownPos.y = HIWORD(lParam);
curMousePos = mouseClickDownPos;
selectionRect.left = min(curMousePos.x, mouseClickDownPos.x);
selectionRect.right = max(curMousePos.x, mouseClickDownPos.x);
selectionRect.top = min(curMousePos.y, mouseClickDownPos.y);
selectionRect.bottom = max(curMousePos.y, mouseClickDownPos.y);
normalizeSelRect();
InvalidateRect(mHwnd, NULL, isBkgTransparent);
PostMessage(GetParent(hWnd), WM_COMMAND, GetDlgCtrlID(hWnd), (LPARAM)hWnd);
}
return 1;
case WM_LBUTTONUP:
if (bMouseSelectionEnabled)
if (bRubberBanding)
{
bRubberBanding = false;
mouseClickUpPos.x = LOWORD(lParam);
mouseClickUpPos.y = HIWORD(lParam);
selectionRect.left = min(mouseClickUpPos.x, mouseClickDownPos.x);
selectionRect.right = max(mouseClickUpPos.x, mouseClickDownPos.x);
selectionRect.top = min(mouseClickUpPos.y, mouseClickDownPos.y);
selectionRect.bottom = max(mouseClickUpPos.y, mouseClickDownPos.y);
normalizeSelRect();
InvalidateRect(mHwnd, NULL, isBkgTransparent);
PostMessage(GetParent(hWnd), WM_COMMAND, GetDlgCtrlID(hWnd), (LPARAM)hWnd);
}
return 1;
case WM_MOUSEMOVE:
if (bMouseSelectionEnabled)
if (bRubberBanding)
{
curMousePos.x = LOWORD(lParam);
curMousePos.y = HIWORD(lParam);
selectionRect.left = min(curMousePos.x, mouseClickDownPos.x);
selectionRect.right = max(curMousePos.x, mouseClickDownPos.x);
selectionRect.top = min(curMousePos.y, mouseClickDownPos.y);
selectionRect.bottom = max(curMousePos.y, mouseClickDownPos.y);
// UpdateWindow(hWnd);
//RedrawWindow(hWnd, NULL, NULL, RDW_UPDATENOW);
normalizeSelRect();
InvalidateRect(hWnd, NULL, false);
PostMessage(GetParent(hWnd), WM_COMMAND, GetDlgCtrlID(hWnd), (LPARAM)hWnd);
// printf("Message posted\n");
}
return 0;
case WM_PAINT:
mDC = BeginPaint(hWnd, &ps);
GetClientRect(hWnd, &tmpRect);
// GetObject(mBmp, sizeof(bm), &bm);
mappedRect.left = mLeft * tmpRect.right;
mappedRect.right = mRight * tmpRect.right;
mappedRect.top = mTop * tmpRect.bottom;
mappedRect.bottom = mBottom * tmpRect.bottom;
displayImage();
if (mBmp) drawRect(mDC, mappedRect, RGB(0,0,255));
DeleteObject(tmpBmp);
EndPaint(hWnd, &ps);
return 0;
case WM_ERASEBKGND:
if (isBkgTransparent)
{
GetClientRect(hWnd, &myRect);
myBrush = (HBRUSH) GetWindowLong(hWnd, GCL_HBRBACKGROUND);
FillRect((HDC)wParam, &myRect, myBrush);
printf("background cleared\n");
}
return true;
case WM_SETCURSOR:
SetCursor(mCursor);
return true;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}