1

Jquery コードに問題があります。ギャラリーを作ろうとしています。人が画像をクリックしたときに、その画像を div に添付して画面の中央に表示したい。私の問題は、現在の画面サイズよりも大きい画像にあります。画面サイズに合わせて画像のサイズを変更しますが、div にフェードインすると遅れます。なぜそうなのかわかりませんが、画像が大きいからというだけではなく、サイズを変更せずに画面から消えると、うまくフェードインします。HTML :

<!DOCTYPE HTML>
<html lang="en-US">
<head>
    <meta charset="UTF-8">
    <title>Gallery</title>
    <link rel="stylesheet" href="Gallery.css">
</head>
<body>

<div class="gallery">
    <div class="images">
        <ul class="resize">
            <li><img src="img/img1.jpg" alt="image1"></li>
            <li><img src="img/img2.jpg" alt="image2"></li>
            <li><img src="img/img3.jpg" alt="image3"></li>
            <li><img src="img/img4.jpg" alt="image4"></li>
            <li><img src="img/img5.jpg" alt="image5"></li>
            <li><img src="img/img6.jpg" alt="image6"></li>
            <li><img src="img/img7.jpg" alt="image7"></li>
            <li><img src="img/img8.jpg" alt="image8"></li>
        </ul>
    </div>
    <div class="backgroundOpacity"></div>
    <div class="imageBox">
        <img class="displayImage" src="" alt="displayImage">
        <img class="loadingGif" src="img/loading.gif" alt="loadgindGif">
        <img class="closeImage" src="img/closeImage.png" alt="close">
        <p class="imageNumber">1</p>
    </div>
</div>

<script type="text/javascript" src="jquery-1.8.2.js"></script>
<script type="text/javascript" src="Gallery.js"></script>
<script type="text/javascript">
    var content = $('.gallery'),
        gallery = new Gallery(content);
</script>

</body>
</html>

CSS :

*{
    margin: 0;
    padding: 0;
}
/*-------------------------gallery-----------------------*/
.gallery{
    width: 1300px;
    margin: 100px auto 0;
};
/*------------------------------------------------*/
/*-------------------------images-----------------------*/
.images{
    width: inherit;
    height: inherit;
}
.images li{
    list-style-type: none;
    float: left;
    margin: 0 20px 20px 0;
    width: 300px;
    height: 150px;
    cursor: pointer;
}
.resize img{
    width: inherit;
    height: inherit;
}
/*------------------------------------------------*/
/*-------------------------imageBox-----------------------*/
.imageBox{
    background-color: white;
    clear: both;
    width: 300px;
    height: 150px;
    display: none;
    position: fixed;
    overflow: visible;
}
.backgroundOpacity{
    background-color: black;
    width: 5000px;
    height: 5000px;
    position: fixed;
    left: 0px;
    top: 0px;
    opacity: 0.7;
    display: none;
}
.loadingGif{
    display: block;
    position: absolute;
}
.displayImage{
    display: none;
}
.closeImage{
    position: absolute;
    top: -10px;
    right: -10px;
    cursor: pointer;
}
.imageNumber{
    position: absolute;
    bottom: 0px;
    left: 0px;
    font-family: sans-serif;
    font-size: 18px;
    font-weight: bold;
    opacity: 0.6;
}
/*------------------------------------------------

*/

そしてJava:

function Gallery (galleryDiv, resizeDuration, fadeInDuration) {
    this.config = {
        resizeDuration: 1000,
        fadeInDuration: 500
    };

    this.galleryDiv = galleryDiv;

    this.imagesUl = this.galleryDiv.find('.images ul');
    this.images = this.imagesUl.find('img');
    this.backgroundOpacity = this.galleryDiv.find('.backgroundOpacity'); // the background div which when is clicked hides the imageBox
    this.imageBox = this.galleryDiv.find('.imageBox'); // where the images will be displayed when they'r clicked
    this.closeButton = this.imageBox.find('.closeImage'); // top-right x
    this.loadingGif = this.imageBox.find('.loadingGif'); // the animated gif that gives the effect of 'loading'
    this.imageNumber = this.imageBox.find('.imageNumber'); // bottom-left text
    this.displayImage = this.imageBox.find('.displayImage'); // image to be displayed


    this.imagesWidth = new Array(); // the images default widths
    this.imagesHeight = new Array(); // the images default heights
    this.imagesLength = this.images.length // number of images
    this.imageBoxSize = new Array(); // [0] is width, [1] is height
    this.loadingGifSize = new Array() // [0] is width, [1] is height

    this.resizeDuration = resizeDuration || this.config.resizeDuration; // duration to resize imageBox
    this.fadeInDuration = fadeInDuration || this.config.fadeInDuration; // duration for image to fadeIn

    this.init();
};

Gallery.prototype.init = function () { // puts things into move
    this.getImageSize();
    this.bind();
};

Gallery.prototype.bind = function () { // bind events 
    var self = this;
    this.images.on('click', function () {
        var index = $(self.images).index( $(this) );
        self.showImage(index);
    });

    $(window).on('resize', function () { // center the imagebox whenever the window is resized
        self.centerImageBox(self.imageBoxSize[0], self.imageBoxSize[1]);
    });

    $(this.closeButton).on('click', function () { // hide the image
        // self.hideImage();
        self.displayImage.hide();
        self.displayImage.fadeIn(500);
    });

    $(this.backgroundOpacity).on('click', function () {
        self.hideImage();
    });
    return this;
};

Gallery.prototype.getImageSize = function () { // get the default images sizes
    var self = this;

    this.imagesUl.removeClass('resize');
    $.each(this.images, function (index, value) {
        self.imagesWidth[index] = value.width;
        self.imagesHeight[index] = value.height;
    });
    this.imagesUl.addClass('resize');

    this.imageBox.show();
    this.loadingGifSize = [this.loadingGif.width(), this.loadingGif.height()];
    this.imageBox.hide();

    return this;
};

Gallery.prototype.showImage = function (index) { // shows the image when it is clicked
    var self = this,
        imageWidth = this.imagesWidth[index], imageHeight = this.imagesHeight[index],
        imageSrc = $(this.images[index]).attr('src'),
        windowWidth = $(window).width(), windowHeight = $(window).height(),
        ratio = imageWidth / imageHeight, margin = 100, // margin - the distance from the image borders to the window borders (if image is to big)
        imageBoxHeight, imageBoxWidth;
    // resize the image to the current monitor size
    while(imageWidth > (windowWidth - margin) || imageHeight > (windowHeight-margin)){
        if(imageWidth > windowWidth){
            imageWidth = windowWidth - margin;
            imageHeight = imageWidth / ratio;
        }
        else{
            imageHeight = windowHeight - margin;
            imageWidth = imageHeight * ratio;
        }
    }
    //show imageBox and resize it
    this.imageBoxSize = [imageWidth, imageHeight]; // captures the current imageBox size
    this.imageNumber.text('Image ' + (index+1) + ' of ' + this.imagesLength) // set bottom-left text
    this.displayImage.attr('src', imageSrc).css({
        'width': imageWidth,
        'height': imageHeight
    });

    this.backgroundOpacity.show();
    this.imageBox.show();
    this.loadingGif.show();

    this.imageBox.animate({
        'width': imageWidth,
        'height': imageHeight
    },{
        duration: self.resizeDuration,
        step: function () {
            // center the image box with every resize;
            imageBoxWidth = self.imageBox.width();
            imageBoxHeight = self.imageBox.height();
            self.centerImageBox(imageBoxWidth, imageBoxHeight);
            // center the loadingGif
            self.loadingGif.css({
                'right': (imageBoxWidth - self.loadingGifSize[0])/2,
                'top': (imageBoxHeight - self.loadingGifSize[1])/2
            });
        },
        complete: function () {
            self.closeButton.show();
            self.imageNumber.show();
            self.loadingGif.hide();
            self.displayImage.fadeIn(500);
        }
    });


    return this;
};

Gallery.prototype.hideImage = function () { // hide the image
    this.imageBox.hide();
    this.backgroundOpacity.hide();
    this.closeButton.hide();
    this.imageNumber.hide();
    this.displayImage.hide();

    return this;
};

Gallery.prototype.centerImageBox = function (width, height) {
    var windowWidth = $(window).width(),
        windowHeight = $(window).height();

    this.imageBox.css({
        'right': (windowWidth - width)/2, 
        'top': (windowHeight - height)/2
    });

    return this;
};

2000x2000 より大きい大きな画像で試してください

4

1 に答える 1

0

これは、画像が大きすぎることが原因です。実際、jQuery を使用したアニメーションはパフォーマンスがかなり遅いです。サーバーで imagemagick を使用して、ギャラリーの幅を広げたいサイズの小さな画像を作成することをお勧めします。その後、アニメーションはスムーズに実行されます。

于 2012-11-14T16:52:48.813 に答える