新しく作成されたオブジェクトをシリアル化して、の特定の子ノードに挿入しようとしていますXDocument
。私はなんとかこれを達成することができましたが、私のコードは臭いようです。
Parent
以下で行ったように、プロパティをチェーンせずに、より高いノードの属性値に対してテストするにはどうすればよいですか?
XDocument xdoc = XDocument.Load(path);
var elements = (
from doc in xdoc.Descendants("Unit")
where doc.Parent.Parent.Attribute("name").Value == _UnitTypeName &&
doc.Parent.Parent.Parent.Parent.Attribute("name").Value == _UnitCategoryN
doc.Parent.Parent.Parent.Parent.Parent.Parent.Attribute("name").Value ==
select doc
);
foreach (var element in elements)
{
Unit unit =
new Unit
{
Armour = _Armour,
Attacks = _Attacks,
BallisticSkill = _BallisticSkill,
Composition = _Composition,
DedicatedTransport = _DedicatedTransport,
Initiative = _Initiative,
Leadership = _Leadership,
Options = _Options,
SaveThrow = _SaveThrow,
SpecialRules = _SpecialRules,
Strength = _Strength,
Toughness = _Toughness,
UnitName = _UnitName,
Weapons = _Weapons,
WeaponSkill = _WeaponSkill,
Wounds = _Wounds,
Points = _Points
};
XmlSerializer serializer = new XmlSerializer(typeof(Unit));
using (var stream = new MemoryStream())
{
XmlSerializerNamespaces ns = new XmlSerializerNamespaces();
ns.Add("", "");
serializer.Serialize(stream, unit, ns);
stream.Position = 0;
//using (XmlReader reader = XmlReader.Create(stream))
//{
// XElement xe = XElement.Load(reader);
XElement xe = XElement.Load(@"C:\Test\tempfile.xml"); // For some reason loading via MemoryStream messes with xml formatting
element.AddBeforeSelf(xe);
//}
}
break;
}
xdoc.Save(path);
XMLドキュメントの構造は次のとおりです。
<?xml version="1.0" encoding="utf-8"?>
<ArrayOfArmy>
<Army name="Tyranid">
<unit-category>
<UnitCategory name="Troops">
<unit-type>
<UnitType name="Infantry">
<unit>
<Unit points="5" name="Hornmagant" composition="20" weapon-skill="3" ballistic-skill="100" strength="3" toughness="4" wounds="1" initiative="3" attacks="3" leadership="5" saving-throw="6+" armour="Chitin" weapons="Many" special-rules="None" dedicated-transport="No" options="8">
<Amount>0</Amount>
</Unit>
<Unit points="5" name="Termagant" composition="20" weapon-skill="3" ballistic-skill="100" strength="3" toughness="4" wounds="1" initiative="3" attacks="3" leadership="5" saving-throw="6+" armour="Chitin" weapons="Many" special-rules="None" dedicated-transport="No" options="8">
<Amount>0</Amount>
</Unit>
</unit>
</UnitType>
</unit-type>
</UnitCategory>
</unit-category>
</Army>
</ArrayOfArmy>