次のような .Any 関数を使用します。
public static bool IsUserInRole(string username, string roleName)
{
using(var roleRepository = new RoleRepository())
{
return roleRepository.Roles.Any(r => r.RoleName == roleName && r.UserRoles.Any(ur => ur.User.UserName == username));
}
}
コンソール アプリケーションの例を次に示します。
class Program
{
static void Main(string[] args)
{
var users = new List<string> { "A", "B", "C", "D" };
var roles = new List<string> { "User", "Admin", "Superuser"};
//User A has roles: User, Admin, Superuser
Debug.Assert(IsUserInRole(users[0], roles[0]) == true);
Debug.Assert(IsUserInRole(users[0], roles[1]) == true);
Debug.Assert(IsUserInRole(users[0], roles[2]) == true);
//User B has roles: User, Admin
Debug.Assert(IsUserInRole(users[1], roles[0]) == true);
Debug.Assert(IsUserInRole(users[1], roles[1]) == true);
Debug.Assert(IsUserInRole(users[1], roles[2]) == false);
//User C has roles: User
Debug.Assert(IsUserInRole(users[2], roles[0]) == true);
Debug.Assert(IsUserInRole(users[2], roles[1]) == false);
Debug.Assert(IsUserInRole(users[2], roles[2]) == false);
//User D has no roles
Debug.Assert(IsUserInRole(users[3], roles[0]) == false);
Debug.Assert(IsUserInRole(users[3], roles[1]) == false);
Debug.Assert(IsUserInRole(users[3], roles[2]) == false);
Debugger.Break();
}
public static bool IsUserInRole(string username, string roleName)
{
using(var roleRepository = new RoleRepository())
{
return roleRepository.Roles.Any(r => r.RoleName == roleName && r.UserRoles.Any(ur => ur.User.UserName == username));
}
}
}
public interface IRoleRepository : IDisposable
{
}
public class RoleRepository : IRoleRepository
{
private Context context = new Context();
public IQueryable<Role> Roles
{
get
{
return this.context.Roles.AsQueryable<Role>();
}
}
public void Dispose()
{
//Do nothing
}
}
public class Context : IDisposable
{
public IList<User> Users { get; set; }
public IList<Role> Roles { get; set; }
public IList<UserRole> UserRoles { get; set; }
public Context()
{
//Generate Some Fake Data
Users = new List<User>();
Users.Add(new User { UserID = 1, UserName = "A" });
Users.Add(new User { UserID = 2, UserName = "B" });
Users.Add(new User { UserID = 3, UserName = "C" });
Users.Add(new User { UserID = 4, UserName = "D" });
Roles = new List<Role>();
Roles.Add(new Role { RoleID = 1, RoleName = "User" });
Roles.Add(new Role { RoleID = 2, RoleName = "Admin" });
Roles.Add(new Role { RoleID = 3, RoleName = "Superuser" });
UserRoles = new List<UserRole>();
UserRoles.Add(new UserRole(1, Users[0], Roles[0]));
UserRoles.Add(new UserRole(1, Users[0], Roles[1]));
UserRoles.Add(new UserRole(1, Users[0], Roles[2]));
UserRoles.Add(new UserRole(1, Users[1], Roles[0]));
UserRoles.Add(new UserRole(1, Users[1], Roles[1]));
UserRoles.Add(new UserRole(1, Users[2], Roles[0]));
//User A has roles: User, Admin, Superuser
//User B has roles: User, Admin
//User C has roles: User
//User D has no roles
}
public void Dispose()
{
//Do nothing
}
}
public class User
{
public int UserID { get; set; }
public string UserName { get; set; }
public IList<UserRole> UserRoles { get; set; }
public User()
{
UserRoles = new List<UserRole>();
}
}
public class Role
{
public int RoleID { get; set; }
public string RoleName { get; set; }
public IList<UserRole> UserRoles { get; set; }
public Role()
{
UserRoles = new List<UserRole>();
}
}
public class UserRole
{
public int UserRoleID { get; set; }
public int UserId { get; set; }
public User User { get; set; }
public int RoleId { get; set; }
public Role Role { get; set; }
public UserRole(int id, User user, Role role)
{
UserRoleID = id;
UserId = user.UserID;
User = user;
user.UserRoles.Add(this);
RoleId = role.RoleID;
Role = role;
role.UserRoles.Add(this);
}
}