I'm trying to make a simple text-based game in C#. How I want to achieve this is by adding labels to a form (instead of using the command prompt). I'm having some trouble adding them to the screen. Visual studio is giving an unspecified error (Only saying I have an unhandled exception):
Object reference not set to an instance of an object
when I try to use an array to populate the screen with these labels. The code:
private void Main_Game_Load(object sender, EventArgs e)
{
Label[] Enemies = new Label[20];
Label[] Projectile = new Label[5];
Font font = new Font(new System.Drawing.FontFamily("Microsoft Sans Serif"), 12);
Random rand = new Random();
Point point = new Point(rand.Next(500), rand.Next(500));
for (int i = 0; i < Enemies.Length; i++)
{
Enemies[i].Text = "E";
Enemies[i].Font = font;
Enemies[i].BackColor = ColorTranslator.FromHtml("#000000");
Enemies[i].Location = point;
Enemies[i].Size = new Size(12, 12);
Enemies[i].Name = "Enemy"+i.ToString();
this.Controls.Add(Enemies[i]);
}
}
I am wondering where the issue might be hiding at? I've googled it and my code seems like it should work (aside from right now point doesn't randomize on attempt to populate).