私は今かなり迷っています。ベクトルクラスを作成しました。最後まで、すべてが私が望むように機能します。デストラクタが呼び出されると、エラーメッセージが表示されます。デバッグアサーションが失敗しましたBLOCK_TYPE_IS_VALID(pHead-> nblockuse)。SOでこのような質問をたくさん見ましたが、試したことがうまくいきませんでした。
.hの一部
private:
int* _myArray;
int _size;
int _capacity;
#include "File.h"
const string RETURN_CARRIAGE_STR = "\n";
const string SIZE_STR = "Size ";
const string CAPACITY_STR = "Capacity ";
const int INITIAL_CAPACITY = 2;
int main(void)
{
cout << "\nCreating a vector Sam of size 4.";
MyVector sam( 4 );
cout << "\nPush 12 values into the vector.";
for (int i = 0; i < 12; i++)
sam.push_back(i);
cout << "\nHere is sam: ";
cout << sam;
cout << "\n---------------\n";
cout << "\nCreating a vector Joe of size 4.";
MyVector joe( 4 );
cout << "\nPush 6 values into the vector.";
for (int i = 0; i < 6; i++)
joe.push_back(i * 3);
cout << "\nHere is joe: ";
cout << joe;
cout << "\n---------------\n";
cout << "\nTest the overloaded assignment operator \"joe = sam\": ";
joe = sam;
cout << "\nHere is sam: ";
cout << sam;
cout << "\n---------------\n";
cout << "\nHere is joe: ";
cout << joe;
cout << "\n---------------\n";
// pass a copy of sam by value
PrintV(sam);
cout << endl;
system("PAUSE");
}
void PrintV(MyVector v)
{
cout << "\n--------------------\n";
cout << "Printing a copy of a vector\n";
cout << v;
}
// Default Constructor
MyVector::MyVector()
{
_myArray = new int[INITIAL_CAPACITY];
_size = 0;
_capacity = INITIAL_CAPACITY;
//cout << "Default Constructor" << endl;
}
MyVector::MyVector(int aSize)
{
_myArray = new int[aSize];
_size = 0;
_capacity = aSize;
//cout << "Parameterized Constructor" << endl;
}
MyVector::~MyVector()
{
if(_myArray != NULL)
{
delete[] this->_myArray; // --------------This is where I get an error
this->_myArray = NULL;
}
//cout << "Destructor" << endl;
}
int MyVector::GetSize()
{
return _size;
//cout << " size";
}
int MyVector::GetCapacity()
{
return _capacity;
//cout << _capacity << " capacity" << endl;
}
void MyVector::Clear()
{
int* resize_arr = new int[INITIAL_CAPACITY];
delete[] _myArray;
_myArray = resize_arr;
_capacity = INITIAL_CAPACITY - 1;
_size = 0;
}
void MyVector::push_back(int newValue)
{
if(_size < _capacity)
{
_myArray[_size] = newValue;
}
else {
int* resize_arr = new int[_capacity*2];
for(int i = 0; i <= _size; i++)
resize_arr[i] = _myArray[i];
resize_arr[_size] = newValue;
delete[] _myArray;
_myArray = resize_arr;
_capacity = _capacity * 2;
}
_size++;
//cout << _size << " size" << endl;
}
int MyVector::at(int idx)
{
return _myArray[idx];
//cout << _myArray[idx] << " value at index" << endl;
}
ostream& operator<<(ostream& os, MyVector& vec)
{
ostringstream convert;
ostringstream convertCap;
convert << vec.GetSize();
string sizeConverted = convert.str();
convertCap << vec.GetCapacity();
string capConverted = convertCap.str();
string firstTemp = "";
firstTemp = SIZE_STR + sizeConverted + RETURN_CARRIAGE_STR + CAPACITY_STR + capConverted + RETURN_CARRIAGE_STR;
for(int idx = 0; idx < vec.GetSize(); idx++)
{
string secondTemp = "";
ostringstream convertSize;
convertSize << vec.at(idx);
string vecAtIdx = convertSize.str();
secondTemp = vecAtIdx + RETURN_CARRIAGE_STR;
cout << secondTemp;
}
os << firstTemp;
return os;
}
MyVector& MyVector::operator=(MyVector& setterVect)
{
delete [] _myArray;
//MyVector* mPtr = new MyVector();
_myArray = setterVect._myArray;
_capacity = setterVect._capacity;
_size = setterVect._size;
return *this;
}