2つの画像があり、2つの画像を比較して、違いを取得したいと思います。私はグーグルを検索し、win32apiを使用して画像比較のためにコードをコピーして貼り付けるところからリンクを見つけました。つまり、これはURLhttp ://blog.bobcravens.com/2009/04/create-a-remote-desktop-viewer-using-c-and-wcf/です。
ここにコードを貼り付けています。
private void button1_Click(object sender, EventArgs e)
{
Bitmap _prevBitmap = new Bitmap(@"d:\prev.jpg");
Bitmap _newBitmap = new Bitmap(@"d:\current.jpg");
Rectangle bounds = GetBoundingBoxForChanges(_prevBitmap, _newBitmap);
if (bounds == Rectangle.Empty)
{
}
Bitmap diff = new Bitmap(bounds.Width, bounds.Height);
Graphics g = Graphics.FromImage(diff);
g.DrawImage(_newBitmap, 0, 0, bounds, GraphicsUnit.Pixel);
g.Dispose();
// Set the current bitmap as the previous to prepare
// for the next screen capture.
//
diff.Save(@"d:\diff.bmp");
//return diff;
}
private Rectangle GetBoundingBoxForChanges(Bitmap _prevBitmap, Bitmap _newBitmap)
{
// The search algorithm starts by looking
// for the top and left bounds. The search
// starts in the upper-left corner and scans
// left to right and then top to bottom. It uses
// an adaptive approach on the pixels it
// searches. Another pass is looks for the
// lower and right bounds. The search starts
// in the lower-right corner and scans right
// to left and then bottom to top. Again, an
// adaptive approach on the search area is used.
//
// Note: The GetPixel member of the Bitmap class
// is too slow for this purpose. This is a good
// case of using unsafe code to access pointers
// to increase the speed.
//
// Validate the images are the same shape and type.
//
if (_prevBitmap.Width != _newBitmap.Width ||
_prevBitmap.Height != _newBitmap.Height ||
_prevBitmap.PixelFormat != _newBitmap.PixelFormat)
{
// Not the same shape...can't do the search.
//
return Rectangle.Empty;
}
// Init the search parameters.
//
int width = _newBitmap.Width;
int height = _newBitmap.Height;
int left = width;
int right = 0;
int top = height;
int bottom = 0;
BitmapData bmNewData = null;
BitmapData bmPrevData = null;
try
{
// Lock the bits into memory.
//
bmNewData = _newBitmap.LockBits(
new Rectangle(0, 0, _newBitmap.Width, _newBitmap.Height),
ImageLockMode.ReadOnly, _newBitmap.PixelFormat);
bmPrevData = _prevBitmap.LockBits(
new Rectangle(0, 0, _prevBitmap.Width, _prevBitmap.Height),
ImageLockMode.ReadOnly, _prevBitmap.PixelFormat);
// The images are ARGB (4 bytes)
//
int numBytesPerPixel = 4;
// Get the number of integers (4 bytes) in each row
// of the image.
//
int strideNew = bmNewData.Stride / numBytesPerPixel;
int stridePrev = bmPrevData.Stride / numBytesPerPixel;
// Get a pointer to the first pixel.
//
// Note: Another speed up implemented is that I don't
// need the ARGB elements. I am only trying to detect
// change. So this algorithm reads the 4 bytes as an
// integer and compares the two numbers.
//
System.IntPtr scanNew0 = bmNewData.Scan0;
System.IntPtr scanPrev0 = bmPrevData.Scan0;
// Enter the unsafe code.
//
unsafe
{
// Cast the safe pointers into unsafe pointers.
//
int* pNew = (int*)(void*)scanNew0;
int* pPrev = (int*)(void*)scanPrev0;
// First Pass - Find the left and top bounds
// of the minimum bounding rectangle. Adapt the
// number of pixels scanned from left to right so
// we only scan up to the current bound. We also
// initialize the bottom & right. This helps optimize
// the second pass.
//
// For all rows of pixels (top to bottom)
//
for (int y = 0; y < _newBitmap.Height; ++y)
{
// For pixels up to the current bound (left to right)
//
for (int x = 0; x < left; ++x)
{
// Use pointer arithmetic to index the
// next pixel in this row.
//
if ((pNew + x)[0] != (pPrev + x)[0])
{
// Found a change.
//
if (x < left)
{
left = x;
}
if (x > right)
{
right = x;
}
if (y < top)
{
top = y;
}
if (y > bottom)
{
bottom = y;
}
}
}
// Move the pointers to the next row.
//
pNew += strideNew;
pPrev += stridePrev;
}
// If we did not find any changed pixels
// then no need to do a second pass.
//
if (left != width)
{
// Second Pass - The first pass found at
// least one different pixel and has set
// the left & top bounds. In addition, the
// right & bottom bounds have been initialized.
// Adapt the number of pixels scanned from right
// to left so we only scan up to the current bound.
// In addition, there is no need to scan past
// the top bound.
//
// Set the pointers to the first element of the
// bottom row.
//
pNew = (int*)(void*)scanNew0;
pPrev = (int*)(void*)scanPrev0;
pNew += (_newBitmap.Height - 1) * strideNew;
pPrev += (_prevBitmap.Height - 1) * stridePrev;
// For each row (bottom to top)
//
for (int y = _newBitmap.Height - 1; y > top; y--)
{
// For each column (right to left)
//
for (int x = _newBitmap.Width - 1; x > right; x--)
{
// Use pointer arithmetic to index the
// next pixel in this row.
//
if ((pNew + x)[0] != (pPrev + x)[0])
{
// Found a change.
//
if (x > right)
{
right = x;
}
if (y > bottom)
{
bottom = y;
}
}
}
// Move up one row.
//
pNew -= strideNew;
pPrev -= stridePrev;
}
}
}
}
catch (Exception ex)
{
int xxx = 0;
}
finally
{
// Unlock the bits of the image.
//
if (bmNewData != null)
{
_newBitmap.UnlockBits(bmNewData);
}
if (bmPrevData != null)
{
_prevBitmap.UnlockBits(bmPrevData);
}
}
// Validate we found a bounding box. If not
// return an empty rectangle.
//
int diffImgWidth = right - left + 1;
int diffImgHeight = bottom - top + 1;
if (diffImgHeight < 0 || diffImgWidth < 0)
{
// Nothing changed
return Rectangle.Empty;
}
// Return the bounding box.
//
return new Rectangle(left, top, diffImgWidth, diffImgHeight);
}
GetBoundingBoxForChanges()を呼び出すと、エラーが発生し、エラーメッセージが保護されたメモリの読み取りまたは書き込みを試みます。これは多くの場合、他のメモリが破損していることを示しています。
((pNew + x)[0]!=(pPrev + x)[0])の場合、このコードでエラーが発生します
だから私は理由を見つけることができません。このエラーを修正する方法。ご案内ください。ありがとう