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NeHe gamedevチュートリアルに従って(OOに変更しながら)、CreateWindowExデモ(http://nehe.gamedev.net/tutorial/creating_an_opengl_window_(win32)/13001/)で問題が発生しました。

lpParamを介してWndProcにWindowオブジェクトへのポインターを渡そうとしています(詳細はhttp://web.archive.org/web/20051125022758/www.rpi.edu/~pudeyo/articles/wndproc/) 。しかし、そうしようとすると、CreateWindowExが失敗し、GetLastErrorが1400を返します--ERROR_INVALID_WINDOW_HANDLE。

私はWindowsAPIの完全な初心者であり、これを解決するために知っているすべての方法を使い果たしました。ここで私の間違いを指摘していただけますか?以下の関連コード:

LRESULT CALLBACK cog::WindowProc(HWND window, UINT msg, WPARAM wParam, LPARAM lParam) {
    // Member method as windowproc: http://web.archive.org/web/20051125022758/www.rpi.edu/~pudeyo/articles/wndproc/

    if(msg == WM_NCCREATE) {
        LPCREATESTRUCT cs = (LPCREATESTRUCT)lParam;
        SetWindowLong(window, GWL_USERDATA, (long)cs->lpCreateParams);
    }

    cog::Window* w = (cog::Window*)GetWindowLong(window, GWL_USERDATA);
    if(w) {
        return w->windowProc(msg, wParam, lParam);

    } else {
        return DefWindowProc(window, msg, wParam, lParam);
    }
}

cog::Window::Window(int width, int height, int bits, bool fullscreen) :
fullscreen(fullscreen), appInstance(GetModuleHandle(NULL)), active(FALSE) {

    // Generate a rectangle corresponding to the window size
    RECT winRect = {0, 0, width, height};

    WNDCLASS winClass;
     winClass.style         = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;   // Redraw On Size, And Own DC For Window.
    winClass.lpfnWndProc    = (WNDPROC) cog::WindowProc;            // WndProc Handles Messages
    winClass.cbClsExtra     = 0;                                    // No Extra Window Data
    winClass.cbWndExtra     = sizeof(this);                         // Window Data - pointer to Window object
    winClass.hInstance      = this->appInstance;                    // Set The Instance
    winClass.hIcon          = LoadIcon(NULL, IDI_WINLOGO);          // Load The Default Icon
    winClass.hCursor        = LoadCursor(NULL, IDC_ARROW);          // Load The Arrow Pointer
    winClass.hbrBackground  = NULL;                                 // No Background Required For GL
    winClass.lpszMenuName   = NULL;                                 // We Don't Want A Menu
    winClass.lpszClassName  = TEXT("OpenGL");   

    if(!RegisterClass(&winClass)) {
        throw cog::WindowException(std::string("Failed to register class"));
    }

    if(this->fullscreen) {
        DEVMODE screenSettings;
        memset(&screenSettings, 0, sizeof(DEVMODE));

        screenSettings.dmSize = sizeof(DEVMODE);
        screenSettings.dmPelsWidth = width;
        screenSettings.dmPelsHeight = height;
        screenSettings.dmBitsPerPel = bits;
        screenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;

        if(DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&screenSettings, CDS_FULLSCREEN)) {
            if(MessageBox(NULL, "Cannot start in full screen mode - start in windowed mode instead?", "OpenGL", MB_YESNO | MB_ICONEXCLAMATION)) {
                this->fullscreen = FALSE;

            } else {
                throw cog::WindowException(std::string("Refused to launch program in windowed mode"));

            }
        }
    }

    DWORD winExStyle;
    DWORD winStyle;
    if(fullscreen) {
        winExStyle = WS_EX_APPWINDOW;
        winStyle = WS_POPUP;
        ShowCursor(FALSE);

    } else {
        winExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
        winStyle = WS_OVERLAPPEDWINDOW;
    }

    AdjustWindowRectEx(&winRect, winStyle, FALSE, winExStyle);

    /*
     * !! BLOWS UP AT THIS CALL - WindowException triggered
     */
    if(!(this->window = CreateWindowEx(
    winExStyle,
    TEXT("OpenGL"),
    TEXT("OpenGL Testing"),
    winStyle,
    0, 0,
    winRect.right - winRect.left,
    winRect.bottom - winRect.top,
    NULL,
    NULL,
    this->appInstance,
    this))) {
        throw cog::WindowException(std::string("Failed to create window"));
    }

    // ... cut here ...
}

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE lPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
    MSG msg;
    cog::Window* w = NULL;

    try {
        w = new cog::Window(100, 100, 16, TRUE);

        // ... cut here ...

    } catch(cog::Exception e) {
        MessageBox(NULL, e.what(), "Exception Raised", MB_OK | MB_ICONEXCLAMATION);
    }

    if(w) {
        delete w;
    }
}

メンバーwindowProc:

LRESULT CALLBACK cog::Window::windowProc(UINT msg, WPARAM wParam, LPARAM lParam) {
    switch(msg) {
    case WM_ACTIVATE:
        if(HIWORD(wParam)) {
            this->active = FALSE;

        } else {
            this->active = TRUE;
        }

        return 0;;

    case WM_SYSCOMMAND:
        switch(wParam) {
        case SC_SCREENSAVE:
        case SC_MONITORPOWER:
            return 0;
        }

        break;

    case WM_CLOSE:
        PostQuitMessage(0);
        return 0;

    case WM_KEYDOWN:
        this->keys[wParam] = TRUE;
        break;

    case WM_KEYUP:
        this->keys[wParam] = FALSE;
        break;

    case WM_SIZE:
        this->resize(LOWORD(lParam), HIWORD(lParam));
        return 0;

    default:
        break;
    }

    return DefWindowProc(this->window, msg, wParam, lParam);
}
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1 に答える 1

2

フルスクリーンをリクエストしているという事実が問題を引き起こしている可能性がありますか?w = new cog::Window(100, 100, 16, TRUE);

それが役立つ場合、これは私のコードベースで機能します:

HWND impl::window_impl::create_window_(
    window_impl* window // associated window object
) {
    auto const INSTANCE = ::GetModuleHandleW(L"");

    WNDCLASSEXW const wc = {
        sizeof(WNDCLASSEXW),
        CS_OWNDC | CS_HREDRAW | CS_VREDRAW,
        window_impl::top_level_wnd_proc_,
        0,
        0,
        INSTANCE,
        nullptr,
        ::LoadCursorW(nullptr, MAKEINTRESOURCE(IDC_ARROW)),
        nullptr,
        nullptr,
        CLASS_NAME,
        nullptr
    };

    ::RegisterClassExW(&wc); // ignore return value

    auto const result = ::CreateWindowExW(
        0,
        CLASS_NAME,
        L"window",
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        (HWND)nullptr ,
        (HMENU)nullptr,
        INSTANCE,
        window
    );

    return result;
}

[編集]CreateWindowExWの呼び出しで、パラメーターの順序が間違っていると思います。具体的には、インスタンスパラメーターです。STRICTをオンにしてコンパイルしますか?この種の問題を検出する必要があります。

[編集]直接関係はありませんが、64ビットコードとしてコンパイルすると実装は機能せず、発生する可能性のあるエラーはチェックされません。次のようなものを使用する必要があります。

//--------------------------------------------------------------------------
//! Get the userdata for the window given by @c hwnd (our window object).
//! @throw bklib::platform::windows_exception
//--------------------------------------------------------------------------
impl::window_impl* get_window_ptr(HWND hwnd) {
    ::SetLastError(0);
    auto const result = ::GetWindowLongPtrW(hwnd, GWLP_USERDATA);

    if (result == 0) {
        auto const e = ::GetLastError();
        if (e) {
            BOOST_THROW_EXCEPTION(bklib::platform::windows_exception()
                << bklib::platform::windows_error_code(e)
            );
        }
    }

    return reinterpret_cast<impl::window_impl*>(result);
}

//--------------------------------------------------------------------------
//! Set the userdata for the window given by @c hwnd to be our
//! window object.
//! @throw bklib::platform::windows_exception
//--------------------------------------------------------------------------
void set_window_ptr(HWND hwnd, impl::window_impl* ptr) {
    ::SetLastError(0);
    auto const result = ::SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(ptr));

    if (result == 0) {
        auto const e = ::GetLastError();
        if (e) {
            BOOST_THROW_EXCEPTION(bklib::platform::windows_exception()
                << bklib::platform::windows_error_code(e)
            );
        }
    }
}

[編集]役立つ場合に備えてより多くのコード

//------------------------------------------------------------------------------
//! Top level window procedure which forwards messages to the appropriate
//! impl::window_impl instance.
//! @throw noexcept
//!     Swallows all exceptions at the API boundary.
//------------------------------------------------------------------------------
LRESULT CALLBACK impl::window_impl::top_level_wnd_proc_(
    HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam
) try {
    // set the instance pointer for the window given by hwnd if it was just created
    if (msg == WM_NCCREATE) {
        auto const cs =
            reinterpret_cast<CREATESTRUCTW const*>(lParam);
        auto const window_ptr =
            reinterpret_cast<window_impl*>(cs->lpCreateParams);

        set_window_ptr(hwnd, window_ptr);
    }

    // the window object to forward the message to
    auto const window = get_window_ptr(hwnd);

    if (window) {
        return window->window_proc_(hwnd, msg, wParam, lParam);
    } else {
        // it's possible we will receive some messages beofre WM_NCCREATE;
        // use the default handler
        return ::DefWindowProcW(hwnd, msg, wParam, lParam);
    }
} catch (std::exception&) {
    ::PostQuitMessage(-1);
    return 0;
} catch (...) {
    ::PostQuitMessage(-1);
    return 0;
}

//------------------------------------------------------------------------------
//! Called by the top level window proc. Dispatches messages to their
//! appropriate handler function.
//------------------------------------------------------------------------------
LRESULT impl::window_impl::window_proc_(
    HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam
) {
    return ::DefWindowProcW(hwnd, msg, wParam, lParam);
}

//------------------------------------------------------------------------------
void impl::window_impl::create() {
    handle_ = create_window_(this);
}

//------------------------------------------------------------------------------
void impl::window_impl::show(bool visible) {
    ::ShowWindow(handle_, SW_SHOWDEFAULT);
    ::InvalidateRect(handle_, nullptr, FALSE);
    ::UpdateWindow(handle_);
}
于 2012-12-25T03:53:29.400 に答える