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2 に答える
0
Assuming that ObjectP
is typedeffed to struct Object *
(which you haven't mentioned in the question), try this:
table->linkedObjects[i] = *object;
Remember that this will copy the contents of object
.
If you don't want this behavior, and you'd like to keep the pointers instead, you should declare the linkedObjects
member of your Table
struct as Object **
or ObjectP *
.
于 2012-12-25T15:06:43.420 に答える
0
If you did the memory allocation with something like malloc(i*sizeof(Object*); and your object is also a pointer to Object, then it should work.
于 2012-12-27T00:10:56.580 に答える