次のコードで示された行がダーティメモリの増加を引き起こしているとインストルメントが言っている理由を理解しようとしています。ベースライン状態に戻った後、2番目のヒープショット(ベースライン後)でこれを取得しています。誰かが私のエラーを指摘できますか?
CCSprite *baseSprite = NULL;
CCSprite *mainHandSprite = NULL;
CCSprite *offHandSprite = NULL;
CCSprite *helmetSprite = NULL;
CCSprite *torsoSprite = NULL;
CCSprite *gloveSprite = NULL;
CCSprite *bootSprite = NULL;
NSString* afile = [NSString stringWithFormat:@"%@%i.PNG", file, num];
baseSprite = [[CCSprite alloc]initWithFile:afile]; /* HEAP GROWTH */
baseSprite.anchorPoint = ccp(0,0);
int w = baseSprite.textureRect.size.width;
int h = baseSprite.textureRect.size.height;
mainHandSprite = [self mainHandSprite:file And:num];
helmetSprite = [self headSprite:file And:num];
torsoSprite = [self torsoSprite:file And:num];
offHandSprite = [self shieldSprite:file And:num];
gloveSprite = [self gloveSprite:file And:num];
bootSprite = [self bootSprite:file And:num];
CCRenderTexture *rt = [CCRenderTexture renderTextureWithWidth:w height:h]; /*HEAP GROWTH */
[rt begin];
[baseSprite visit];
if (torsoSprite)
[torsoSprite visit];
if (helmetSprite)
[helmetSprite visit];
if (offHandSprite)
[offHandSprite visit];
if (bootSprite)
[bootSprite visit];
if (gloveSprite)
[gloveSprite visit];
if (mainHandSprite)
[mainHandSprite visit];
[rt end];
CCTexture2D *aTex = rt.sprite.texture;
[aTex setAntiAliasTexParameters];
[baseSprite release];
baseSprite = NULL;
[mainHandSprite release];
mainHandSprite = NULL;
[torsoSprite release];
torsoSprite = NULL;
[helmetSprite release];
helmetSprite = NULL;
[offHandSprite release];
offHandSprite = NULL;
[gloveSprite release];
gloveSprite = NULL;
[bootSprite release];
bootSprite = NULL;
return aTex;