UIImage に (ブラシ アプリケーションのように) いくつかの線を描画したら、ゴムのようにそれらをクリアします。このサイトやGoogleでいろいろ検索して、コードをいくつか試してみましたが、正解が見つかりませんでした。ここに私が書くために使用するコードがあります:
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
if(isDrawing == YES) {
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locationInView:mainImageView.superview];
UIGraphicsBeginImageContext(mainImageView.frame.size);
[mainImageView.image drawInRect:CGRectMake(0, 0, mainImageView.frame.size.width, mainImageView.frame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), dimension);
const CGFloat *components = CGColorGetComponents([color CGColor]);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), components[0], components[1], components[2], components[3]);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
mainImageView.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
lastPoint = currentPoint;
} else {
//Clear current line (like a rubber would do)
}
}