私の現在の三角形のクラスは次のようになります。
public class TriangleEquilateral {
private Point cornerA;
private Point cornerB;
private Point cornerC;
private double x1 = 0;
private double y1 = 0;
private double x2 = 10;
private double y2 = 0;
private double x3 = 5;
private double y3 = Math.sqrt(75);
public TriangleEquilateral(){
cornerA = new Point(x1,y1);
cornerB = new Point(x2,y2);
cornerC = new Point(x3,y3);
}
public TriangleEquilateral(double X1,double Y1,double X2,double Y2,double X3,double Y3){
x1 = X1;
y1 = Y1;
x2 = X2;
y2 = Y2;
x3 = X3;
y3 = Y3;
cornerA = new Point(X1,Y1);
cornerB = new Point(X2,Y2);
cornerC = new Point(X3,Y3);
}
public boolean isEquilateral(){
double lengthAB = Math.sqrt(Math.pow(x1-x2,2) + Math.pow(y1-y2,2));
double lengthBC = Math.sqrt(Math.pow(x2-x3,2) + Math.pow(y2-y3,2));
double lengthCA = Math.sqrt(Math.pow(x3-x1,2) + Math.pow(y3-y1,2));
boolean isEquilateral = false;
if(lengthAB == lengthBC && lengthBC == lengthCA && lengthCA == lengthAB){
isEquilateral = true;
}
System.out.println(lengthAB);
System.out.println(lengthBC);
System.out.println(lengthCA);
return isEquilateral;
}
public double sideLength(){
double sL = 0;
if(this.isEquilateral() == true){
sL = Math.sqrt(Math.pow(x1-x2,2) + Math.pow(y1-y2,2));
}
return sL;
}
正三角形の中点の座標を求めるにはどうすればよいですか? 中点がx = (base/2)、y = heigth/2であることはわかっていますが、これは底辺が水平の場合にのみ機能します (2 つのコーナーの y 値が同じ)