私は何日もの間、Androidのバージョン4.xで実行されているアプリケーションストリーミングオーディオの解決策を見つけようとしていますが、見つかりませんでした。このクラスは、私が必要としているようなアプリケーションに非常に似ていると思いました。しかし、残念ながら私はこのプログラミング言語の初心者であり、解決策を見つけるのが難しいので、このクラスの使用を手伝ってもらいます。
package com.testestreaming;
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLConnection;
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.os.Handler;
import android.util.Log;
import android.widget.Button;
import android.widget.ImageButton;
import android.widget.ProgressBar;
import android.widget.TextView;
/**
* MediaPlayer does not yet support streaming from external URLs so this class provides a pseudo-streaming function
* by downloading the content incrementally & playing as soon as we get enough audio in our temporary storage.
*/
public class MainActivity extends Activity {
private static final int INTIAL_KB_BUFFER = 96*10/8;//assume 96kbps*10secs/8bits per byte
private TextView textStreamed;
private ImageButton playButton;
private ProgressBar progressBar;
// Track for display by progressBar
private long mediaLengthInKb, mediaLengthInSeconds;
private int totalKbRead = 0;
// Create Handler to call View updates on the main UI thread.
private final Handler handler = new Handler();
private MediaPlayer mediaPlayer;
private File downloadingMediaFile;
private boolean isInterrupted;
private Context context;
private int counter = 0;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void StreamingMediaPlayer(Context context, TextView textStreamed, ImageButton playButton, Button streamButton, ProgressBar progressBar){
this.context = context;
this.textStreamed = textStreamed;
this.playButton = playButton;
this.progressBar = progressBar;
}
/*
Progressivly download the media to a temporary location and update the MediaPlayer as new content becomes available.
*/
public void startStreaming(final String mediaUrl, long mediaLengthInKb, long mediaLengthInSeconds) throws IOException {
this.mediaLengthInKb = mediaLengthInKb;
this.mediaLengthInSeconds = mediaLengthInSeconds;
Runnable r = new Runnable() {
public void run() {
try {
downloadAudioIncrement(mediaUrl);
} catch (IOException e) {
Log.e(getClass().getName(), "Unable to initialize the MediaPlayer for fileUrl=" + mediaUrl, e);
return;
}
}
};
new Thread(r).start();
}
/**
* Download the url stream to a temporary location and then call the setDataSource
* for that local file
*/
public void downloadAudioIncrement(String mediaUrl) throws IOException {
URLConnection cn = new URL(mediaUrl).openConnection();
cn.connect();
InputStream stream = cn.getInputStream();
if (stream == null) {
Log.e(getClass().getName(), "Unable to create InputStream for mediaUrl:" + mediaUrl);
}
downloadingMediaFile = new File(context.getCacheDir(),"downloadingMedia.dat");
// Just in case a prior deletion failed because our code crashed or something, we also delete any previously
// downloaded file to ensure we start fresh. If you use this code, always delete
// no longer used downloads else you'll quickly fill up your hard disk memory. Of course, you can also
// store any previously downloaded file in a separate data cache for instant replay if you wanted as well.
if (downloadingMediaFile.exists()) {
downloadingMediaFile.delete();
}
@SuppressWarnings("resource")
FileOutputStream out = new FileOutputStream(downloadingMediaFile);
byte buf[] = new byte[16384];
int totalBytesRead = 0, incrementalBytesRead = 0;
do {
int numread = stream.read(buf);
if (numread <= 0)
break;
out.write(buf, 0, numread);
totalBytesRead += numread;
incrementalBytesRead += numread;
totalKbRead = totalBytesRead/1000;
testMediaBuffer();
fireDataLoadUpdate();
} while (validateNotInterrupted());
stream.close();
if (validateNotInterrupted()) {
fireDataFullyLoaded();
}
}
private boolean validateNotInterrupted() {
if (isInterrupted) {
if (mediaPlayer != null) {
mediaPlayer.pause();
//mediaPlayer.release();
}
return false;
} else {
return true;
}
}
/**
* Test whether we need to transfer buffered data to the MediaPlayer.
* Interacting with MediaPlayer on non-main UI thread can causes crashes to so perform this using a Handler.
*/
private void testMediaBuffer() {
Runnable updater = new Runnable() {
public void run() {
if (mediaPlayer == null) {
// Only create the MediaPlayer once we have the minimum buffered data
if ( totalKbRead >= INTIAL_KB_BUFFER) {
try {
startMediaPlayer();
} catch (Exception e) {
Log.e(getClass().getName(), "Error copying buffered conent.", e);
}
}
} else if ( mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000 ){
// NOTE: The media player has stopped at the end so transfer any existing buffered data
// We test for < 1second of data because the media player can stop when there is still
// a few milliseconds of data left to play
transferBufferToMediaPlayer();
}
}
};
handler.post(updater);
}
private void startMediaPlayer() {
try {
File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
// We double buffer the data to avoid potential read/write errors that could happen if the
// download thread attempted to write at the same time the MediaPlayer was trying to read.
// For example, we can't guarantee that the MediaPlayer won't open a file for playing and leave it locked while
// the media is playing. This would permanently deadlock the file download. To avoid such a deadloack,
// we move the currently loaded data to a temporary buffer file that we start playing while the remaining
// data downloads.
moveFile(downloadingMediaFile,bufferedFile);
Log.e(getClass().getName(),"Buffered File path: " + bufferedFile.getAbsolutePath());
Log.e(getClass().getName(),"Buffered File length: " + bufferedFile.length()+"");
mediaPlayer = createMediaPlayer(bufferedFile);
// We have pre-loaded enough content and started the MediaPlayer so update the buttons & progress meters.
mediaPlayer.start();
startPlayProgressUpdater();
playButton.setEnabled(true);
} catch (IOException e) {
Log.e(getClass().getName(), "Error initializing the MediaPlayer.", e);
return;
}
}
private MediaPlayer createMediaPlayer(File mediaFile)
throws IOException {
MediaPlayer mPlayer = new MediaPlayer();
mPlayer.setOnErrorListener(
new MediaPlayer.OnErrorListener() {
public boolean onError(MediaPlayer mp, int what, int extra) {
Log.e(getClass().getName(), "Error in MediaPlayer: (" + what +") with extra (" +extra +")" );
return false;
}
});
// It appears that for security/permission reasons, it is better to pass a FileDescriptor rather than a direct path to the File.
// Also I have seen errors such as "PVMFErrNotSupported" and "Prepare failed.: status=0x1" if a file path String is passed to
// setDataSource(). So unless otherwise noted, we use a FileDescriptor here.
@SuppressWarnings("resource")
FileInputStream fis = new FileInputStream(mediaFile);
mPlayer.setDataSource(fis.getFD());
mPlayer.prepare();
return mPlayer;
}
/**
* Transfer buffered data to the MediaPlayer.
* NOTE: Interacting with a MediaPlayer on a non-main UI thread can cause thread-lock and crashes so
* this method should always be called using a Handler.
*/
private void transferBufferToMediaPlayer() {
try {
// First determine if we need to restart the player after transferring data...e.g. perhaps the user pressed pause
boolean wasPlaying = mediaPlayer.isPlaying();
int curPosition = mediaPlayer.getCurrentPosition();
// Copy the currently downloaded content to a new buffered File. Store the old File for deleting later.
File oldBufferedFile = new File(context.getCacheDir(),"playingMedia" + counter + ".dat");
File bufferedFile = new File(context.getCacheDir(),"playingMedia" + (counter++) + ".dat");
// This may be the last buffered File so ask that it be delete on exit. If it's already deleted, then this won't mean anything. If you want to
// keep and track fully downloaded files for later use, write caching code and please send me a copy.
bufferedFile.deleteOnExit();
moveFile(downloadingMediaFile,bufferedFile);
// Pause the current player now as we are about to create and start a new one. So far (Android v1.5),
// this always happens so quickly that the user never realized we've stopped the player and started a new one
mediaPlayer.pause();
// Create a new MediaPlayer rather than try to re-prepare the prior one.
mediaPlayer = createMediaPlayer(bufferedFile);
mediaPlayer.seekTo(curPosition);
// Restart if at end of prior buffered content or mediaPlayer was previously playing.
// NOTE: We test for < 1second of data because the media player can stop when there is still
// a few milliseconds of data left to play
boolean atEndOfFile = mediaPlayer.getDuration() - mediaPlayer.getCurrentPosition() <= 1000;
if (wasPlaying || atEndOfFile){
mediaPlayer.start();
}
// Lastly delete the previously playing buffered File as it's no longer needed.
oldBufferedFile.delete();
}catch (Exception e) {
Log.e(getClass().getName(), "Error updating to newly loaded content.", e);
}
}
private void fireDataLoadUpdate() {
Runnable updater = new Runnable() {
public void run() {
textStreamed.setText((totalKbRead + " Kb read"));
float loadProgress = ((float)totalKbRead/(float)mediaLengthInKb);
progressBar.setSecondaryProgress((int)(loadProgress*100));
}
};
handler.post(updater);
}
private void fireDataFullyLoaded() {
Runnable updater = new Runnable() {
public void run() {
transferBufferToMediaPlayer();
// Delete the downloaded File as it's now been transferred to the currently playing buffer file.
downloadingMediaFile.delete();
textStreamed.setText(("Audio full loaded: " + totalKbRead + " Kb read"));
}
};
handler.post(updater);
}
public MediaPlayer getMediaPlayer() {
return mediaPlayer;
}
public void startPlayProgressUpdater() {
float progress = (((float)mediaPlayer.getCurrentPosition()/1000)/mediaLengthInSeconds);
progressBar.setProgress((int)(progress*100));
if (mediaPlayer.isPlaying()) {
Runnable notification = new Runnable() {
public void run() {
startPlayProgressUpdater();
}
};
handler.postDelayed(notification,1000);
}
}
public void interrupt() {
playButton.setEnabled(false);
isInterrupted = true;
validateNotInterrupted();
}
/**
* Move the file in oldLocation to newLocation.
*/
public void moveFile(File oldLocation, File newLocation)
throws IOException {
if ( oldLocation.exists( )) {
BufferedInputStream reader = new BufferedInputStream( new FileInputStream(oldLocation) );
BufferedOutputStream writer = new BufferedOutputStream( new FileOutputStream(newLocation, false));
try {
byte[] buff = new byte[8192];
int numChars;
while ( (numChars = reader.read( buff, 0, buff.length ) ) != -1) {
writer.write( buff, 0, numChars );
}
} catch( IOException ex ) {
throw new IOException("IOException when transferring " + oldLocation.getPath() + " to " + newLocation.getPath());
} finally {
try {
if ( reader != null ){
writer.close();
reader.close();
}
} catch( IOException ex ){
Log.e(getClass().getName(),"Error closing files when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
}
}
} else {
throw new IOException("Old location does not exist when transferring " + oldLocation.getPath() + " to " + newLocation.getPath() );
}
}
}
このURLを再生できるプレーヤーが必要です。
Streaming: http://69.64.48.96:9880
再生と停止のボタンだけを備えたシンプルなアプリケーション。MediaPlayerを使用して別のアプリケーションを実行しましたが、バージョン2.xおよび3.xでのみ機能します。4.xはで機能しません。このクラスを使用しようとしますが、再生ボタンと呼ぶ方法がわかりません。
私は試した:
public void onClick () {
try {
startStreaming ("http://69.64.48.96:9880", 50, 10);
} Catch (IOException e) {
e.printStackTrace ();
}
}
しかし、再生ボタンを呼び出すとアプリケーションが閉じるので、そのようにすべきではありません。
これは私の最初のアプリケーションですが、Android4.xでは動作しません。
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnPreparedListener;
import android.os.Bundle;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.widget.Toast;
import java.io.IOException;
public class Main extends Activity implements OnPreparedListener{
public String url = "http://69.64.48.96:9880/";
public MediaPlayer player = new MediaPlayer();
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
play();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
public void stop(){
Toast.makeText(getApplicationContext(), "Finalizando...", Toast.LENGTH_SHORT).show();
if(player.isPlaying()){
player.stop();
player.reset();
}
}
public void play(){
if(player.isPlaying()){
Toast.makeText(getApplicationContext(), "Já está em execução!", Toast.LENGTH_SHORT).show();
} else {
Toast.makeText(getApplicationContext(), "Preparando...", Toast.LENGTH_SHORT).show();
player.setAudioStreamType(AudioManager.STREAM_MUSIC);
player.setAudioStreamType(AudioManager.STREAM_NOTIFICATION);
try {
player.setDataSource(url);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (SecurityException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
try {
player.setOnPreparedListener(this);
player.prepareAsync();
} catch (IllegalStateException e) {
e.printStackTrace();
}
}
}
public void onPrepared(MediaPlayer mp) {
mp.start();
}
public void onClick(View v){
final int id = v.getId();
switch (id){
case R.id.btnPlay:
play();
break;
case R.id.btnStop:
stop();
break;
}
}
}