この非常に単純化された例を確認してください。GDI +描画の多くの側面をカバーしていませんが、winformsでマウスイベントを処理する方法についてのアイデアを提供します。
using System.Drawing;
using System.Windows.Forms;
namespace WindowsFormsExamples
{
public partial class DragCircle : Form
{
private bool bDrawCircle;
private int circleX;
private int circleY;
private int circleR = 50;
public DragCircle()
{
InitializeComponent();
}
private void InvalidateCircleRect()
{
this.Invalidate(new Rectangle(circleX, circleY, circleR + 1, circleR + 1));
}
private void DragCircle_MouseDown(object sender, MouseEventArgs e)
{
circleX = e.X;
circleY = e.Y;
bDrawCircle = true;
this.Capture = true;
this.InvalidateCircleRect();
}
private void DragCircle_MouseUp(object sender, MouseEventArgs e)
{
bDrawCircle = false;
this.Capture = false;
this.InvalidateCircleRect();
}
private void DragCircle_MouseMove(object sender, MouseEventArgs e)
{
if (bDrawCircle)
{
this.InvalidateCircleRect(); //Invalidate region that was occupied by circle before move
circleX = e.X;
circleY = e.Y;
this.InvalidateCircleRect(); //Add to invalidate region the rectangle that circle will occupy after move.
}
}
private void DragCircle_Paint(object sender, PaintEventArgs e)
{
if (bDrawCircle)
{
e.Graphics.DrawEllipse(new Pen(Color.Red), circleX, circleY, circleR, circleR);
}
}
}
}