WINAPIを使用して2つのウィンドウを作成し、次にTCPスコケットを使用してそれらの間で通信したいと思います。これまでのところ、2つのウィンドウを正常に作成し、ソケットも正常に開いています。しかし、2つのウィンドウがこのソケットを使用してどのように通信するのでしょうか。これが私がこれまでに書いたコードです:
もう1つの問題は、コードがサーバーからクライアントに1回だけデータを送信することです。また、データがサーバーからクライアントに1回送信されない限り、他のWindowsメッセージは処理されません:(誰か助けてください?サーバーウィンドウenter code here
:
// Program Name: server_window
// ===============================
// Author Name: Ayesha Hassan
// ===============================
// The Program creates a Listening Socket and waits for the client.
// As soon as a Client is connected to this Server's Listening Socket, a Window is launched.
// When the user Clicks on this window using Mouse, a Message is sent to the Client over the Connected Socket.
#include <windows.h>
#include <iostream.h>
#include "stdafx.h"
#include <winsock2.h>
#include <stdio.h>
#include <tchar.h>
#include "resource.h"
#pragma comment(lib,"ws2_32.lib")
SOCKET AH_GlbSocket;
const char AH_GlbClassName[] = "myWindClass"; ///Window Class Name
HWND AH_Glb_hwnd; //Header to Window
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
char message[]="Mouse Clicked On SERVER Window";
HDC hdc;
//Gets Handle for the Window
hdc=GetDC(hwnd);
char buffer[1000];
memset(buffer,0,999);
switch(msg)
{
case WM_LBUTTONDOWN:
//Sends Text to be displayed oon Client Window
send(AH_GlbSocket, message, strlen(message), 0);
break;
case WM_CREATE:
{
WSADATA WsaDat;
if(WSAStartup(MAKEWORD(2,2), &WsaDat)!=0)
{
//printf("WSA Initialization failed!\r\n");
WSACleanup();
system("PAUSE");
return 0;
}
AH_GlbSocket=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(AH_GlbSocket == INVALID_SOCKET)
{
//printf("AH_GlbSocket creation failed.\r\n");
WSACleanup();
system("PAUSE");
return 0;
}
//else
//printf("Socket created.\n");
SOCKADDR_IN serverInf;
serverInf.sin_family = AF_INET;
serverInf.sin_addr.s_addr = INADDR_ANY;
serverInf.sin_port = htons(8888);
if(bind(AH_GlbSocket,(SOCKADDR*)(&serverInf), sizeof(serverInf)) == SOCKET_ERROR)
{
//printf("Unable to bind AH_GlbSocket!\r\n");
WSACleanup();
system("PAUSE");
return 0;
}
listen(AH_GlbSocket, 1);
SOCKET TempSock = SOCKET_ERROR;
while(TempSock == SOCKET_ERROR)
{
//printf("Waiting for incoming connections...\n\n");
TempSock = accept(AH_GlbSocket, NULL, NULL);
}
AH_GlbSocket = TempSock;
}
break;
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nShowCmd )
{
WNDCLASSEX wc;
MSG Msg;
//Step 1: Registering the Window Class
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = NULL;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = AH_GlbClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
//wc.lpszMenuName = MAKEINTRESOURCE(IDR_MYMENU);
//wc.hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MYICON));
//wc.hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MYICON), IMAGE_ICON, 26, 26, 0);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL, "Window Registration Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
// Step 2: Creating Window1
AH_Glb_hwnd = CreateWindowEx( WS_EX_CLIENTEDGE,
AH_GlbClassName,
"I am SERVER Window",
WS_OVERLAPPEDWINDOW,
10,30, 540, 220,
NULL, NULL, NULL, NULL);
if(AH_Glb_hwnd == NULL)
{
MessageBox(NULL, "Window Creation Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(AH_Glb_hwnd,SW_SHOWDEFAULT);
UpdateWindow(AH_Glb_hwnd);
// Step 3: The Message Loop
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam;
}
***CLIENT WINDOW:***
#include <windows.h>
#include "stdafx.h"
//#include <iostream.h>
#include <winsock2.h>
#include <stdio.h>
#include "resource.h"
#pragma comment(lib,"ws2_32.lib")
SOCKET AH_Glb_Socket;
const char AH_Glb_ClassName[] = "myWindClass";
HWND AH_Glb_hwnd;
// Step 4: the Window Procedure
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd )
{
// Initialise Winsock
WSADATA WsaDat;
if(WSAStartup(MAKEWORD(2,2),&WsaDat)!=0)
{
printf("Winsock error - Winsock initialization failed");
WSACleanup();
system("PAUSE");
return 0;
}
char* buff="CLIENT says: I am Going to connect to the server now\n\n";
printf(buff,sizeof(buff));
// Create our socket
SOCKET Socket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(Socket==INVALID_SOCKET)
{
printf("Winsock error - Socket creation Failed!\r\n");
WSACleanup();
system("PAUSE");
return 0;
}
// Resolve IP address for hostname
struct hostent *host;
if((host=gethostbyname("localhost"))==NULL)
{
printf("Failed to resolve hostname.\r\n");
WSACleanup();
system("PAUSE");
return 0;
}
// Setup our socket address structure
SOCKADDR_IN SockAddr;
SockAddr.sin_port=htons(8888);
SockAddr.sin_family=AF_INET;
SockAddr.sin_addr.s_addr=*((unsigned long*)host->h_addr);
// Attempt to connect to server
if(connect(Socket,(SOCKADDR*)(&SockAddr),sizeof(SockAddr))!=0)
{
printf("Failed to establish connection with server\r\n");
WSACleanup();
//system("PAUSE");
//return 0;
}
WNDCLASSEX wc;
MSG Msg;
//Step 1: Registering the Window Class
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = NULL;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = AH_Glb_ClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
//wc.lpszMenuName = MAKEINTRESOURCE(IDR_MYMENU);
//wc.hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MYICON));
//wc.hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_MYICON), IMAGE_ICON, 26, 26, 0);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL, "Window Registration Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
// Step 2: Creating Window1
AH_Glb_hwnd = CreateWindowEx(
WS_EX_CLIENTEDGE,
AH_Glb_ClassName,
"I am CLIENT Window",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 440, 120,
NULL, NULL, NULL, NULL);
if(AH_Glb_hwnd == NULL)
{
MessageBox(NULL, "Window Creation Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(AH_Glb_hwnd,SW_SHOWDEFAULT);
UpdateWindow(AH_Glb_hwnd);
char buffer[1000];
memset(buffer,0,999);
recv(Socket,buffer,1000,0);
printf(buffer,sizeof(buffer));
TextOut(GetDC(AH_Glb_hwnd),5,5,buffer,sizeof(buffer));
// Step 3: The Message Loop
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam;
}