I am trying to learn WPF, but I have reached an impasse. The problem is that I have a control derived from UIControl, relevant parts:
<Grid>
<Border x:Name="OuterBorder" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" BorderThickness="2" BorderBrush="Black">
<Canvas x:Name ="InternalCanvas" Width="Auto" Height="Auto" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Background="Ivory">
</Canvas>
</Border>
</Grid>
This gives me a little black dot, when I render the control; I assume this is the border.
I then add code to the constructor after InitizializeComponents:
Label l = new Label();
l.Content = "HELLO";
l.BorderThickness = new Thickness(2);
l.BorderBrush = Brushes.Bisque;
if (this.GetType() == typeof(SO.SOGraphNode))
this.InternalCanvas.Children.Add(l);
The intent of the code is that if the class is not inherited, it should show some kind of placeholder. Which it does.
The problem is that InternalCanvas and it's ecplipsing OuterBorder won't resize around the newly created nice label.
The border remains a dot-border and InternalCanvas' Ivory background is not seen behind the label.
I have googled this alot, beliving that I needed to refresh or update the canvas/control elements, but I'm not so sure anymore. Mainly through watching a lot of Dispatcher.Invoke variations, which I have applied very liberally through out the code at different points, every time with no change in behavior.
WPF is a bit oblique to me still, if anyone knows how I could resolve this problem I do indeed have a shiny "Correct Answer" to dole out. :)
Edit 1 - Screenshot of the results:
Notice the general lack of Ivory background and OuterBorder still remains a small artifact in the topright corner of the control while the childelement is obviously much larger.