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遅延ロードされたフォトギャラリー(Facebookなど)を作成しています

Flingをオーバーライドして単一の画像ページングを作成し、custume画像ビューを使用してピンチズームを作成するcusotmeギャラリーを使用しています

その結果、画像は正常に機能しています(ズーム、移動など)が、画像を切り替えることができません

私のコードSlowGallery:

パブリッククラスSlowGalleryはGalleryを拡張します{

public SlowGallery(Context context) {
    super(context);

}

public SlowGallery(Context context, AttributeSet attrs) {
    super(context, attrs);

}

public SlowGallery(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);

}

private boolean isScrollingLeft(MotionEvent e1, MotionEvent e2){
    return e2.getX() > e1.getX();
}

@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY){
    Log.d("SlowGallery::onFling","onFinlg");
    int kEvent;
    if(isScrollingLeft(e1, e2)){ //Check if scrolling left
        kEvent = KeyEvent.KEYCODE_DPAD_LEFT;
    }
    else{ //Otherwise scrolling right
        kEvent = KeyEvent.KEYCODE_DPAD_RIGHT;
    }
    onKeyDown(kEvent, null);
    return true;  
}

}

ScaleImageView

public class ScaleImageView extends ImageView implements OnTouchListener {
    private float MAX_SCALE = 2f;
    private int DOUBLE_TAP_SECOND = 400;

    private Matrix mMatrix;
    private final float[] mMatrixValues = new float[9];

    // display width height.
    private int mWidth;
    private int mHeight;

    private int mIntrinsicWidth;
    private int mIntrinsicHeight;

    private float mScale;
    private float mMinScale;

    // double tap for determining
    private long mLastTime = 0;
    private boolean isDoubleTap;
    private int mDoubleTapX;
    private int mDoubleTapY;

    private float mPrevDistance;
    private boolean isScaling;

    private int mPrevMoveX;
    private int mPrevMoveY;

    String TAG = "ScaleImageView";

    public ScaleImageView(Context context, AttributeSet attr) {
            super(context, attr);
            initialize();
    }

    public ScaleImageView(Context context) {
            super(context);
            initialize();
    }

    @Override
    public void setImageBitmap(Bitmap bm) {
            super.setImageBitmap(bm);
            this.initialize();
    }

    private void initialize() {
            this.setScaleType(ScaleType.MATRIX);
            this.mMatrix = new Matrix();
            Drawable d = getDrawable();
            if (d != null) {
                    mIntrinsicWidth = d.getIntrinsicWidth();
                    mIntrinsicHeight = d.getIntrinsicHeight();
                    setOnTouchListener(this);
            }
    }

    @Override
    protected boolean setFrame(int l, int t, int r, int b) {
            mWidth = r-l;
            mHeight = b-t;

            mMatrix.reset();
            mScale = (float) r / (float) mIntrinsicWidth;
            int paddingHeight = 0;
            int paddingWidth = 0;
            // scaling vertical
            if (mScale * mIntrinsicHeight > mHeight) {
                    mScale = (float) mHeight / (float) mIntrinsicHeight;
                    mMatrix.postScale(mScale, mScale);
                    paddingWidth = (r - mWidth) / 2;
                    paddingHeight = 0;
                    // scaling horizontal
            } else {
                    mMatrix.postScale(mScale, mScale);
                    paddingHeight = (b - mHeight) / 2;
                    paddingWidth = 0;
            }
            mMatrix.postTranslate(paddingWidth, paddingHeight);

            setImageMatrix(mMatrix);
            mMinScale = mScale;
            zoomTo(mScale, mWidth / 2, mHeight / 2);
            cutting();
            return super.setFrame(l, t, r, b);
    }

    protected float getValue(Matrix matrix, int whichValue) {
            matrix.getValues(mMatrixValues);
            return mMatrixValues[whichValue];
    }

    protected float getScale() {
            return getValue(mMatrix, Matrix.MSCALE_X);
    }

    protected float getTranslateX() {
            return getValue(mMatrix, Matrix.MTRANS_X);
    }

    protected float getTranslateY() {
            return getValue(mMatrix, Matrix.MTRANS_Y);
    }

    protected void maxZoomTo(int x, int y) {
            if (mMinScale != getScale() && (getScale() - mMinScale) > 0.1f) {
                    // threshold 0.1f
                    float scale = mMinScale / getScale();
                    zoomTo(scale, x, y);
            } else {
                    float scale = MAX_SCALE / getScale();
                    zoomTo(scale, x, y);
            }
    }

    protected void zoomTo(float scale, int x, int y) {
            if (getScale() * scale < mMinScale) {
                    return;
            }
            if (scale >= 1 && getScale() * scale > MAX_SCALE) {
                    return;
            }
            mMatrix.postScale(scale, scale);
            // move to center
            mMatrix.postTranslate(-(mWidth * scale - mWidth) / 2,
                            -(mHeight * scale - mHeight) / 2);

            // move x and y distance
            mMatrix.postTranslate(-(x - (mWidth / 2)) * scale, 0);
            mMatrix.postTranslate(0, -(y - (mHeight / 2)) * scale);
            setImageMatrix(mMatrix);
    }

    public void cutting() {
            int width = (int) (mIntrinsicWidth * getScale());
            int height = (int) (mIntrinsicHeight * getScale());
            if (getTranslateX() < -(width - mWidth)) {
                    mMatrix.postTranslate(-(getTranslateX() + width - mWidth), 0);
            }
            if (getTranslateX() > 0) {
                    mMatrix.postTranslate(-getTranslateX(), 0);
            }
            if (getTranslateY() < -(height - mHeight)) {
                    mMatrix.postTranslate(0, -(getTranslateY() + height - mHeight));
            }
            if (getTranslateY() > 0) {
                    mMatrix.postTranslate(0, -getTranslateY());
            }
            if (width < mWidth) {
                    mMatrix.postTranslate((mWidth - width) / 2, 0);
            }
            if (height < mHeight) {
                    mMatrix.postTranslate(0, (mHeight - height) / 2);
            }
            setImageMatrix(mMatrix);
    }

    private float distance(float x0, float x1, float y0, float y1) {
            float x = x0 - x1;
            float y = y0 - y1;
            return FloatMath.sqrt(x * x + y * y);
    }

    private float dispDistance() {
            return FloatMath.sqrt(mWidth * mWidth + mHeight
                            * mHeight);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
            int touchCount = event.getPointerCount();
            switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
            case MotionEvent.ACTION_POINTER_1_DOWN:
            case MotionEvent.ACTION_POINTER_2_DOWN:
                    if (touchCount >= 2) {
                            float distance = distance(event.getX(0), event.getX(1),
                                            event.getY(0), event.getY(1));
                            mPrevDistance = distance;
                            isScaling = true;
                    } else {
                            if (System.currentTimeMillis() <= mLastTime + DOUBLE_TAP_SECOND) {
                                    if (30 > Math.abs(mPrevMoveX - event.getX())
                                                    + Math.abs(mPrevMoveY - event.getY())) {
                                            isDoubleTap = true;
                                            mDoubleTapX = (int) event.getX();
                                            mDoubleTapY = (int) event.getY();
                                    }
                            }
                            mLastTime = System.currentTimeMillis();
                            mPrevMoveX = (int) event.getX();
                            mPrevMoveY = (int) event.getY();
                    }
                    break;
            case MotionEvent.ACTION_MOVE:
                    if (touchCount >= 2 && isScaling) {
                            float dist = distance(event.getX(0), event.getX(1),
                                            event.getY(0), event.getY(1));
                            float scale = (dist - mPrevDistance) / dispDistance();
                            mPrevDistance = dist;
                            scale += 1;
                            scale = scale * scale;
                            zoomTo(scale, mWidth / 2, mHeight / 2);
                            cutting();
                    } else if (!isScaling) {
                            int distanceX = mPrevMoveX - (int) event.getX();
                            int distanceY = mPrevMoveY - (int) event.getY();
                            mPrevMoveX = (int) event.getX();
                            mPrevMoveY = (int) event.getY();
                            mMatrix.postTranslate(-distanceX, -distanceY);
                            cutting();
                    }
                    break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_POINTER_UP:
            case MotionEvent.ACTION_POINTER_2_UP:
                    if (event.getPointerCount() <= 1) {
                            isScaling = false;
                            if (isDoubleTap) {
                                    if (30 > Math.abs(mDoubleTapX - event.getX())
                                                    + Math.abs(mDoubleTapY - event.getY())) {
                                            maxZoomTo(mDoubleTapX, mDoubleTapY);
                                            cutting();
                                    }
                            }
                    }
                    isDoubleTap = false;
                    break;
            }
            return true;
    }


    public boolean onTouch(View v, MotionEvent event) {
            return super.onTouchEvent(event);
    }

}

私は何が欠けていますか?ありがとう

4

1 に答える 1

-1

ユニバーサル イメージ ローダーを使用して ImageView と一緒に ViewPager を使用します。イメージのスケーリングには既にコードを使用しています ;)

于 2013-06-13T10:12:26.197 に答える