I have a cross platform application built with libgdx. The software is often used in conjunction with large touchscreens (like the microsoft coffee table thingy) with Windows (7 & 8) and MacOS. These screens are multitouch capable but I've only implemented single-touch, and would like to take the leap to multi. I'm asking a few questions here in case someone knowledgeable could spare me a bunch of hours testing hypothesis that are undocumented and un-googleable AFAIK:
-does libgdx support the win7 multitouch interface? win8?
-if I must resort to mt4j, can it be used WITHOUT the 3d engine layer? Heck I don't even need gesture recognition, just the low level state of the fingers. There is no way I'm replacing 10000+ lines of libgdx with mt4j!
-has anyone tried sparsh-ui as an alternative to mt4j? Does it support win7 multitouch?
Thanks for any bit of information that can be provided on these matters! Cheers!