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私は小さなテキスト ベースのゲームを作成しようとしています。これを達成するために、20 個のリストを作成し、リストを埋めるために 75 個のスペースを追加し、各リストを一度に 1 つずつすべて同時に印刷しました。リストを特定の位置で編集できるようにして、リストを再度印刷したときに、配置した場所にテキストがコンソールに表示されるようにしたいと考えていました。これは私がこれまでに思いついたものです...

望ましい効果は、コンソールにこれを出力させることでした:

  ============================ 
  =                          = 
  =      TEXT ADVENTURE:     = 
  =    WAR OF ZE MONSTERS    = 
  =                          =
  ============================ 

しかし、代わりに私はこれを取得します:

===========================

描画関数または書き込み関数で何が起こっているのか正確にはわかりませんが、(私には) うまくいくように思えます。

私はPythonに比較的慣れていないので、どんな助けも素晴らしいでしょう。前もって感謝します!

import time

#
#  Joel Williams
#
#  Purpose: Create a Working Text Engine
#

# start of classes



class line():
    def __init__(self):
        counter = 0
        self.list = []
        while (counter != lineSize):
            self.list.append(' ')
            counter = counter + 1

class cursor():
    def __init__(self):
        self.cursorPosY = 0
        self.cursorPosX = 0
        self.cursorPos = [self.cursorPosY, self.cursorPosX]

    def setCursorPos(self,y,x):
        self.cursorPosY = y
        self.cursorPosX = x
        self.cursorPos = [self.cursorPosY, self.cursorPosX]



# end of cursor class
# start of peliminary declarations



lineSize = 74
term = cursor()

_1  = line()
_2  = line()
_3  = line()
_4  = line()
_5  = line()
_6  = line()
_7  = line()
_8  = line()
_9  = line()
_10 = line()
_11 = line()
_12 = line()
_13 = line()
_14 = line()
_15 = line()
_16 = line()
_17 = line()
_18 = line()
_19 = line()
_20 = line()



# end of preliminary declarations
# start of preliminary functions

def delLine(x):
    del x[:]
    counter = 0
    x = []
    while (counter != lineSize):
        x.append(' ')
        counter = counter + 1

def clear():
    # clears all lists
    delLine(_1.list)
    delLine(_2.list)
    delLine(_3.list)
    delLine(_4.list)
    delLine(_5.list)
    delLine(_6.list)
    delLine(_7.list)
    delLine(_8.list)
    delLine(_9.list)
    delLine(_10.list)
    delLine(_11.list)
    delLine(_12.list)
    delLine(_13.list)
    delLine(_14.list)
    delLine(_15.list)
    delLine(_16.list)
    delLine(_17.list)
    delLine(_18.list)
    delLine(_19.list)
    delLine(_20.list)

def clearLine():
    if(term.cursorPosY == 0):    
        delLine(_1.list)

    elif(term.cursorPosY == 1):    
        delLine(_2.list)

    elif(term.cursorPosY == 2):    
        delLine(_3.list)

    elif(term.cursorPosY == 3):    
        delLine(_4.list)

    elif(term.cursorPosY == 4):    
        delLine(_5.list)

    elif(term.cursorPosY == 5):    
        delLine(_6.list)

    elif(term.cursorPosY == 6):    
        delLine(_7.list)

    elif(term.cursorPosY == 7):    
        delLine(_8.list)

    elif(term.cursorPosY == 8):    
        delLine(_9.list)

    elif(term.cursorPosY == 9):    
        delLine(_10.list)

    elif(term.cursorPosY == 10):    
        delLine(_11.list)

    elif(term.cursorPosY == 11):    
        delLine(_12.list)

    elif(term.cursorPosY == 12):    
        delLine(_13.list)

    elif(term.cursorPosY == 13):    
        delLine(_14.list)

    elif(term.cursorPosY == 14):    
        delLine(_15.list)

    elif(term.cursorPosY == 15):    
        delLine(_16.list)

    elif(term.cursorPosY == 16):    
        delLine(_17.list)

    elif(term.cursorPosY == 17):    
        delLine(_18.list)

    elif(term.cursorPosY == 18):    
        delLine(_19.list)

    elif(term.cursorPosY == 19):    
        delLine(_20.list)

def draw():
    # draws the lists
    # each lists is a line (Y)
    # each of the list's properties are the text (X)
    i1 = ''.join(_1.list)
    i2 = ''.join(_2.list)
    i3 = ''.join(_3.list)
    i4 = ''.join(_4.list)
    i5 = ''.join(_5.list)
    i6 = ''.join(_6.list)
    i7 = ''.join(_7.list)
    i8 = ''.join(_8.list)
    i9 = ''.join(_9.list)
    i10 = ''.join(_10.list)
    i11 = ''.join(_11.list)
    i12 = ''.join(_12.list)
    i13 = ''.join(_13.list)
    i14 = ''.join(_14.list)
    i15 = ''.join(_15.list)
    i16 = ''.join(_16.list)
    i17 = ''.join(_17.list)
    i18 = ''.join(_18.list)
    i19 = ''.join(_19.list)
    i20 = ''.join(_20.list)
    print i1
    print i2
    print i3
    print i4
    print i5
    print i6
    print i7
    print i8
    print i9
    print i10
    print i11
    print i12
    print i13
    print i14
    print i15
    print i16
    print i17
    print i18
    print i19
    print i20
    print i20

def write(str):
    # changes the lists
    c = 0
    for i in str:
        if term.cursorPosX > lineSize:
            term.cursorPosX = 0
            if term.cursorPosY > 19:
                term.cursorPosY = 0
            else:
                term.cursorPosY = term.cursorPosY + 1

        if term.cursorPosY is 0:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 1:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 2:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 3:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 4:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 5:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 6:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 7:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 8:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 9:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 10:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 11:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 12:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 13:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 14:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 15:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 16:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 17:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 18:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

        elif term.cursorPosY is 19:
            _1.list[term.cursorPosX] = str[c]
            c = c + 1
            term.cursorPosX = term.cursorPosX + 1

def writf(str,y,x):
    write(str)
    term.setCursorPos(y,x)

def ask(x):
    i = raw_input(x)
    return i

def wait(i):
    time.sleep(i)

def cursorPos(y,x):
    term.setCursorPos(y,x)



# end of preliminary functions
# start of actual stuff
# start of Main Stuff

# start of game functions




def startScreen():
    writf('============================ ',8,10)
    writf('=                          = ',9,10)
    writf('=      TEXT ADVENTURE:     = ',10,10)
    writf('=    WAR OF ZE MONSTERS    = ',11,10)
    writf('=                          = ',10,10)
    writf('============================ ',12,10)
    draw()
    wait(5)



# end of game functions



def Main():


    startScreen()


Main()



# end of Stuff

# end of actual stuff
4

1 に答える 1

1

テキストベースの「画面」を管理したい場合は、curses モジュールを使用することをお勧めします。これは、多少複雑ですが、目的に合わせて設計されています。また、同じコードを何度も繰り返しているため、より多くの関数を使用することで、プログラムを約 18 分の 1 に短縮できます。

于 2013-11-18T00:56:09.463 に答える