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Pythonを使用して作成したこのTIC TAC TOEゲームは次のとおりです..

import os
os.system('cls')

i = 0
#Exiter
def exithoja():
    import sys
    raw_input
    sys.exit()

#Displays Win or Draw
def diswin(name,grid):
    i = checkwin(grid)
    os.system('cls')

    viewgrid(grid)

    if i ==1:
        print name, " has won the game !!"
    elif i == -1:
        print "This Match is a draw !!"
    exithoja()
#Checking for Win or Draw Function
def checkwin(grid):
    i = 0
    result = 0
    extra=0
    for i in range (1,9):            #This part checks for full grid.
        if (grid[i] == 'X' or grid[i]=='O'):
            extra += 1
        if (grid[1] == grid[2] and grid[2] == grid[3]):
            result = 1                   #This part checks for win.

        elif(grid[4] == grid[5] and grid[5] == grid[6]):
            result = 1
        elif(grid[7] == grid[8] and grid[8] == grid[9]):
            result = 1

        elif(grid[1] == grid[4] and grid[4] == grid[7]):
            result = 1

        elif(grid[2] == grid[5] and grid[5] == grid[8]):
            result = 1

        elif(grid[3] == grid[6] and grid[6] == grid[9]):
            result = 1

        elif(grid[1] == grid[5] and grid[5] == grid[9]):
            result = 1

        elif(grid[3] == grid[5] and grid[5] == grid[7]):
            result = 1

        elif(extra==9):       #This part checks for draw.
            result = -1

    return result         #0 for continue,1 for win, -1 for draw.


#Grid Print Function
def viewgrid(grid):
    print "\n\n      .       .\n",
    print "      |       |    "
    for i in range(1,10):
        if i%3==0:
            print " ",
        else:
            print "",
        print "",grid[i]," ",
        if i%3 == 0:
            if i == 9:
                print "\n      |       |",
                print "\n      '       '"
            else:
                print "\n      |       |    ",
                print "\n------+-------+-------\n",
                print "      |       |    "

        else:
            print "|",

#Grid Print Function Ends

#Marks the user choice is possible ('X' or 'O' if possible, 0 if not possible)
def markgrid(user,grid, place):
    if grid[place] != place:
        returnvalue = 0
    else:
        returnvalue = user
    return returnvalue
#End of Mark Grid Function



#Player 1 Marking Function Part 1
def player11(name1,grid):
    os.system('cls')
    viewgrid(grid)
    print name1, ", Please enter your choice from the grid above : ",
    place = raw_input()
    place = int(place,10)
    if place == '.':
        import sys
        sys.exit()
    elif place > 9 or place < 1:
        place = 0
    return place
#Player 1 Marking Function Part 1 ends

#Player 1 Marking Function Part 2
def player12(place,grid,name1):
    if place == 0:
        while place==0:
            place == player11(name1,grid)
    grid[place] = markgrid('O',grid,place)
#Player 1 Marking Function Part 2 ends


#Player 2 Marking Function Part 1
def player21(name2,grid):
    os.system('cls')
    viewgrid(grid)
    print name2, ", Please enter your choice from the grid above : ",
    place = raw_input()
    place = int(place,10)
    if place == '.':
        import sys
        sys.exit()
    elif place > 9 or place < 1:
        place = 0
    return place
#Player 2 Marking Function Part 1 ends

#Player 2 Marking Function Part 2
def player22(place,grid,name2):
    if place == 0:
        while place==0:
            place == player21(name2,grid)
    grid[place] = markgrid('X',grid,place)
#Player 2 Marking Function Part 2 ends



#Reset Grid Code starts here
def gridreset(grid):
    j = 0     
    for j in range(0,10):
        grid.append(j)
#Reset Grid Code ends here

#This is the main program, defined as a function itself
def playgame():
    print "\n\nUser 1 - Please Enter your name : ",
    name1 = raw_input()
    print "User 2 - Please Enter your name : ",
    name2 = raw_input()
    print "\n",name1,", your marking is O",
    print "\n",name2,", your marking is X"
    user1 = 'O'
    user2 = 'X'
    raw_input()
    grid = []
    gridreset(grid)
    def player1(name1):
        i = player11(name1,grid)
        if markgrid('O',grid,i) == 0:
            player1(name1)
        player12(i,grid,name1)
        i = checkwin(grid)
        print i
        if i==1 or i == -1:
            diswin(name1,grid)
        player2(name2)
        return grid
    def player2(name2):
        i = player21(name2,grid)
        if markgrid('X',grid,i) == 0:
            player2(name2)
        player22(i,grid,name2)
        i = checkwin(grid)
        if i==1 or i == -1:
            diswin(name2,grid)
        player1(name1)
        return grid
    player1(name1)
    player2(name2)
    return grid
#Main Program end

#Main Program Execution
grid = []

grid = playgame()

残っている主なことは、関数 player11 と player21 の変数「place」の整数のみを受け入れることです.整数でない場合、関数は再度呼び出され、「place」の新しい値が割り当てられます..助けてくださいどうやってそれを行うかについて私に...前もって感謝します..編集:ユーザー/プレーヤーにはエラーコードが与えられません...

4

1 に答える 1

2

許しを求めることは許可を求めることよりも優れているという原則に従って、単純な try:except 節でそれを行います

while True:
    r = raw_input('choose ')
    try:
        c = int(r)
    except ValueError:
            print 'Not valid.\n'
    else:
        break
        #This will be executed only if no exception is raised

print c

注: は、else: break例外が発生しない場合にのみ実行されます。したがって、整数以外のものを入力すると、例外が発生し、else:break句は実行されず、ループは中断されず、数値を再度挿入するよう求められます。数値を挿入すると、例外は発生せず、'else:break'WILL が実行され、while ループを終了します。数値は変数 c に格納されたままです。

于 2013-05-02T17:46:58.607 に答える