2

問題は、ボタンをドラッグするために2回タッチする必要があることです..初めてタッチすると、ボタンのコピーが作成され、タッチが自動的に終了します..今、私が欲しいのは、初めてタッチしてドラッグすることです..

point = [[[event allTouches] anyObject] locationInView:self.view];

NSData *archivedData = [NSKeyedArchiver archivedDataWithRootObject:(id)touch];

UIButton * anotherButton =(id) [NSKeyedUnarchiver unarchiveObjectWithData:archivedData];

UIImage *senderImage=[(id)touch imageForState:UIControlStateNormal];

CGImageRef cgImage = [senderImage CGImage];

UIImage *copyOfImage = [[UIImage alloc] initWithCGImage:cgImage];

[anotherButton setImage:copyOfImage forState:UIControlStateNormal];

[anotherButton addTarget:self action:@selector(wasDragged:withEvent:)forControlEvents:UIControlEventTouchDragInside];

[self.view addSubview:anotherButton];
4

2 に答える 2

1

これはあなたの問題を解決するはずです、

1) 宣言する

@property(weak, nonatomic) IBOutlet UIButton *button;
@property(strong, nonatomic) UIButton *tempButton;


2) ジェスチャ認識機能をボタンに追加します。

UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];
[self.button addGestureRecognizer:panGesture];


3) このハンドル メソッドを追加し、

- (void) handlePan:(UIPanGestureRecognizer *)recognizer {

    switch([recognizer state]){
        case  UIGestureRecognizerStatePossible : {

        }break;
        case  UIGestureRecognizerStateBegan: {
            UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
            [button setFrame:self.button.frame];
            [button setTitle:self.button.titleLabel.text forState:UIControlStateNormal];
            [self.view insertSubview:button belowSubview:self.button];
            self.tempButton = button;
            NSLog(@"UIGestureRecognizerStateBegan");
        }break;
        case  UIGestureRecognizerStateChanged: {
            CGPoint translation = [recognizer translationInView:self.view];
            recognizer.view.center = CGPointMake(recognizer.view.center.x + translation.x,
                                                 recognizer.view.center.y + translation.y);
            [recognizer setTranslation:CGPointMake(0, 0) inView:self.view];
        }break;
        case  UIGestureRecognizerStateCancelled: {

        }break;
        case  UIGestureRecognizerStateFailed: {

        }break;
        case   UIGestureRecognizerStateRecognized: {
            [self.tempButton removeFromSuperview];
            self.tempButton = nil;
        }break;
    }
}
于 2013-05-13T14:26:15.933 に答える
0

こうやって..

UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
button.frame =CGRectMake(50, 50, 100, 50);
[button setTitle:@"Move me" forState:UIControlStateNormal];
[button addTarget:self action:@selector(buttonMoved:withEvent:) forControlEvents:UIControlEventTouchDragInside];  
[self.view addSubview:button];  


- (IBAction) buttonMoved:(UIButton *) sender withEvent:(UIEvent *) event
 {
   // You can make copy of button here.. you will get button as sender

  CGPoint point = [[[event allTouches] anyObject] locationInView:self.view];
  sender.center = point;
 }
于 2013-05-13T14:05:13.887 に答える