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Web ページに Django と JQuery (AJAX 呼び出しを行うため) を使用してチャットルームを展開しました。ただし、メッセージ テキスト フィールドではメッセージを入力できますが、メインのチャット フィールドにメッセージを送信することはできません。奇妙なことに、チャットルームはローカルホストでは機能しますが、Heroku にデプロイすると機能しません。

私が受け取っているコンソールログエラーは次のとおりです。

GET http://gameofswitch.herokuapp.com/chat/room/1/ajax/?time=0 500 (INTERNAL SERVER ERROR) jquery-latest.min.js:5
GET http://gameofswitch.herokuapp.com/chat/room/1/ajax/?time=0 500 (INTERNAL SERVER ERROR) jquery-latest.min.js:5

時刻または取得リクエストにエラーがあるようですが、その理由や原因がわかりません。

メインの JS ファイルは次のとおりです。

//Handles the csrf_token for ajax posts, taken from:
// https://docs.djangoproject.com/en/dev/ref/contrib/csrf/

$(document).ajaxSend(function(event, xhr, settings) {
function getCookie(name) {
    var cookieValue = null;
    if (document.cookie && document.cookie != '') {
        var cookies = document.cookie.split(';');
        for (var i = 0; i < cookies.length; i++) {
            var cookie = jQuery.trim(cookies[i]);
            // Does this cookie string begin with the name we want?
            if (cookie.substring(0, name.length + 1) == (name + '=')) {
                cookieValue = decodeURIComponent(cookie.substring(name.length + 1));
                break;
            }
        }
    }
    return cookieValue;
}
function sameOrigin(url) {
    // url could be relative or scheme relative or absolute
    var host = document.location.host; // host + port
    var protocol = document.location.protocol;
    var sr_origin = '//' + host;
    var origin = protocol + sr_origin;
    // Allow absolute or scheme relative URLs to same origin
    return (url == origin || url.slice(0, origin.length + 1) == origin + '/') ||
        (url == sr_origin || url.slice(0, sr_origin.length + 1) == sr_origin + '/') ||
        // or any other URL that isn't scheme relative or absolute i.e relative.
        !(/^(\/\/|http:|https:).*/.test(url));
}
function safeMethod(method) {
    return (/^(GET|HEAD|OPTIONS|TRACE)$/.test(method));
}

if (!safeMethod(settings.type) && sameOrigin(settings.url)) {
    xhr.setRequestHeader("X-CSRFToken", getCookie('csrftoken'));
}
});


var urlize = function(text) {
var exp = /(\b(https?|ftp|file):\/\/[-A-Z0-9+&@#\/%?=~_|!:,.;]*[-A-Z0-9+&@#\/%=~_|])/ig;
return text.replace(exp,"<a href='$1'>$1</a>");
};

// Chat client code.


 // Keep track of the last message received (to avoid receiving the same message several times).
// This global variable is updated every time a new message is received.
var timestamp = 0;

// URL to contact to get updates.
var url = null;

// How often to call updates (in milliseconds)
var CallInterval = 8000;
// ID of the function called at regular intervals.
var IntervalID = 0;

// A callback function to be called to further process each response.
var prCallback = null;

function callServer(){
    // At each call to the server we pass data.
    $.get(url, // the url to call.
                    {time: timestamp}, // the data to send in the GET request.
                    function(payload) { // callback function to be called after the GET is completed.
                                                    processResponse(payload);
                                                    },
                    'json');
    };

function processResponse(payload) {
    // if no new messages, return.
    if(payload.status == 0) return;
    // Get the timestamp, store it in global variable to be passed to the server on next call.
    timestamp = payload.time;
    for(message in payload.messages) {
            $("#chatwindow").append(urlize(payload.messages[message].text));
    }
    // Scroll down if messages fill up the div.
    var objDiv = document.getElementById("chatwindow");
    objDiv.scrollTop = objDiv.scrollHeight;

    // Handle custom data (data other than messages).
    // This is only called if a callback function has been specified.
    if(prCallback != null) prCallback(payload);
}

function InitChatWindow(ChatMessagesUrl, ProcessResponseCallback){
/**   The args to provide are:
    - the URL to call for AJAX calls.
    - A callback function that handles any data in the JSON payload other than the basic messages.
      For example, it is used in the example below to handle changes to the room's description.     */

    $("#loading").remove(); // Remove the dummy 'loading' message.

    // Push the calling args into global variables so that they can be accessed from any function.
    url = ChatMessagesUrl;
    prCallback = ProcessResponseCallback;

    // Read new messages from the server every X milliseconds.
    IntervalID = setInterval(callServer, CallInterval);

    // The above will trigger the first call only after X milliseconds; so we
    // manually trigger an immediate call.
    callServer();

    // Process messages input by the user & send them to the server.
    $("form#chatform").submit(function(){
            // If user clicks to send a message on a empty message box, then don't do anything.
            if($("#msg").val() == "") return false;

            // We don't want to post a call at the same time as the regular message update call,
            // so cancel that first.
            clearInterval(IntervalID);

            $.post(url,
                            {
                            time: timestamp,
                            action: "postmsg",
                            message: $("#msg").val()
                    },
                    function(payload) {
                                                    $("#msg").val(""); // clean out contents of input field.
                                                    // Calls to the server always return the latest messages, so display them.
                                                    processResponse(payload);
                                                    },
                    'json'
    );

    // Start calling the server again at regular intervals.
    IntervalID = setInterval(callServer, CallInterval);

            return false;
    });


} // End InitChatWindow

/**     This code below is an example of how to extend the chat system.
* It's used in the second example chat window and allows us to manage a user-updatable
* description field.
*  */

// Callback function, processes extra data sent in server responses.
function HandleRoomDescription(payload) {
    $("#chatroom_description").text(payload.description);
}

function InitChatDescription(){

    $("form#chatroom_description_form").submit(function(){
            // If user clicks to send a message on a empty message box, then don't do anything.
            if($("#id_description").val() == "") return false;
            // We don't want to post a call at the same time as the regular message update call,
            // so cancel that first.
            clearInterval(IntervalID);
            $.post(url,
                            {
                            time: timestamp,
                            action: "change_description",
                            description: $("#id_description").val()
                    },
                    function(payload) {
                                                    $("#id_description").val(""); // clean out contents of input field.
                                                    // Calls to the server always return the latest messages, so display them.
                                                    processResponse(payload);
                                                    },
                    'json'
    );
    // Start calling the server again at regular intervals.
    IntervalID = setInterval(callServer, CallInterval);
            return false;
    });

}
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2 に答える 2

1

フォアマンをローカルで有効debug=Trueにしてサービスを提供するか、この設定をherokuにアップロードしてスタックトレースを確認することもできます。問題はJS側にあるとは思いません。

于 2013-05-16T02:54:14.427 に答える
0

http://en.wikipedia.org/wiki/List_of_HTTP_status_codesから

500 Internal Server Error A generic error message, given when no more
specific message is suitable

これはサーバー エラーです。JS側からは、発生する可能性があるのは完全に合法的な応答であり、それに反応できるはずです(サーバーへの通信が失敗したというメッセージをユーザーに表示するか、その他のアクション)。

サーバー側でエラーを探す必要があります。ログにエラーがあるはずです。

于 2013-05-16T06:49:36.990 に答える