画像をアルバムに保存すると失敗しました。
error info: PEG Application transferred too few scanlines
これに会ったことある人いますか?ありがとう。
// make data provider with data.
Float32 picSize = texture->image_size.width * texture->image_size.height * texture->bytesPerPixel;
NSLog(@"pic size:%f", picSize);
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, texture->data, texture->image_size.width * texture->image_size.height * texture->bytesPerPixel, NULL);
// prep the ingredients
int bitsPerComponent = 8;
int bitsPerPixel = 32;
int bytesPerRow = 4 * 320;
CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault;
CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault;
// make the cgimage
CGImageRef imageRef = CGImageCreate(320, 480, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent);
// then make the uiimage from that
UIImage *myImage = [UIImage imageWithCGImage:imageRef];
UIImageWriteToSavedPhotosAlbum(myImage, self, nil, nil);